quake3 / q3radiant / DialogInfo.cpp

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/
// DialogInfo.cpp : implementation file
//

#include "stdafx.h"
#include "Radiant.h"
#include "DialogInfo.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDialogInfo dialog
CDialogInfo g_dlgInfo;

void ShowInfoDialog(const char* pText)
{
  if (g_dlgInfo.GetSafeHwnd())
  {
    g_dlgInfo.m_wndInfo.SetWindowText(pText);
    g_dlgInfo.ShowWindow(SW_SHOW);
  }
  else
  {
    g_dlgInfo.Create(IDD_DLG_INFORMATION);
    g_dlgInfo.m_wndInfo.SetWindowText(pText);
    g_dlgInfo.ShowWindow(SW_SHOW);
  }
  g_pParentWnd->SetFocus();
}

void HideInfoDialog()
{
  if (g_dlgInfo.GetSafeHwnd())
    g_dlgInfo.ShowWindow(SW_HIDE);
}


CDialogInfo::CDialogInfo(CWnd* pParent /*=NULL*/)
	: CDialog(CDialogInfo::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDialogInfo)
	//}}AFX_DATA_INIT
}


void CDialogInfo::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDialogInfo)
	DDX_Control(pDX, IDC_EDIT1, m_wndInfo);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDialogInfo, CDialog)
	//{{AFX_MSG_MAP(CDialogInfo)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDialogInfo message handlers

BOOL CDialogInfo::OnInitDialog() 
{
	CDialog::OnInitDialog();
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}
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