Source

quake3 / q3radiant / RADEditView.h

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/
#if !defined(AFX_RADEDITVIEW_H__DC829123_812D_11D1_B548_00AA00A410FC__INCLUDED_)
#define AFX_RADEDITVIEW_H__DC829123_812D_11D1_B548_00AA00A410FC__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// RADEditView.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CRADEditView view

class CRADEditView : public CEditView
{
public:
	CRADEditView();           // protected constructor used by dynamic creation
	DECLARE_DYNCREATE(CRADEditView)
protected:

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CRADEditView)
	protected:
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CRADEditView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

	// Generated message map functions
protected:
	//{{AFX_MSG(CRADEditView)
	afx_msg void OnChange();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_RADEDITVIEW_H__DC829123_812D_11D1_B548_00AA00A410FC__INCLUDED_)