1. Thejesh GN
  2. quake3

Source

quake3 / q3radiant / RotateDlg.cpp

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/
// RotateDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Radiant.h"
#include "RotateDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CRotateDlg dialog


CRotateDlg::CRotateDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CRotateDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CRotateDlg)
	m_strX = _T("");
	m_strY = _T("");
	m_strZ = _T("");
	//}}AFX_DATA_INIT
}


void CRotateDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CRotateDlg)
	DDX_Control(pDX, IDC_SPIN3, m_wndSpin3);
	DDX_Control(pDX, IDC_SPIN2, m_wndSpin2);
	DDX_Control(pDX, IDC_SPIN1, m_wndSpin1);
	DDX_Text(pDX, IDC_ROTX, m_strX);
	DDX_Text(pDX, IDC_ROTY, m_strY);
	DDX_Text(pDX, IDC_ROTZ, m_strZ);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CRotateDlg, CDialog)
	//{{AFX_MSG_MAP(CRotateDlg)
	ON_BN_CLICKED(ID_APPLY, OnApply)
	ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN1, OnDeltaposSpin1)
	ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN2, OnDeltaposSpin2)
	ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN3, OnDeltaposSpin3)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CRotateDlg message handlers

void CRotateDlg::OnOK() 
{
  OnApply();
  CDialog::OnOK();
}

void CRotateDlg::OnApply() 
{
  UpdateData(TRUE);
	float f = atof(m_strX);
  if (f != 0.0)
    Select_RotateAxis(0,f);
	f = atof(m_strY);
  if (f != 0.0)
    Select_RotateAxis(1,f);
	f = atof(m_strZ);
  if (f != 0.0)
    Select_RotateAxis(2,f);
}

BOOL CRotateDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	m_wndSpin1.SetRange(0, 359);
	m_wndSpin2.SetRange(0, 359);
	m_wndSpin3.SetRange(0, 359);
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CRotateDlg::OnDeltaposSpin1(NMHDR* pNMHDR, LRESULT* pResult) 
{
	NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
	Select_RotateAxis(0, pNMUpDown->iDelta);
	*pResult = 0;
}

void CRotateDlg::OnDeltaposSpin2(NMHDR* pNMHDR, LRESULT* pResult) 
{
	NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
	Select_RotateAxis(1, pNMUpDown->iDelta);
	*pResult = 0;
}

void CRotateDlg::OnDeltaposSpin3(NMHDR* pNMHDR, LRESULT* pResult) 
{
	NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
	Select_RotateAxis(2, pNMUpDown->iDelta);
	*pResult = 0;
}

void CRotateDlg::ApplyNoPaint()
{

}