Commits

Author Commit Message Labels Comments Date
marcus
Added ptsize default size hint property to freetype.Font. Implemented freetype.Font.copy interface. Added CPyStreamWrapper_Clone() function for cloning stream access objects.
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pgreloaded
marcus
math.Vector operations require vector arguments and operators to havethe same dimensions now. base.Surface adds abstract get_at() and set_at() methods formanipulating pixels at certain positions. Fixed a memory leak in PyFreeTypeFont_New().
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marcus
alpha4 release.
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marcus
Minor comment improvements.
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marcus
Fixed pragma usage for VC++.
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marcus
Added boolean and double type recognition to pygame2.openal property methods.
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marcus
Added doc strings to the pygame2.openal base types.
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marcus
Fixed DBL_MIN/-DBL_MAX issue.
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marcus
Started documenting the OpenAL interfaces.
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marcus
Adedd OpenMP support for blit and fill operations. Fixed minor macros expansion bugs in surface.h. Fixed source and buffer number limitations in openal.Sources and openal.Buffers. Added compiler (flag) dependency support to build system. Added simple pygame2.openal player example. Added simple timing script.
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pgreloaded
marcus
Fixed zip doc bundling. Fixed fill operation for 1bpp surfaces.
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marcus
Added doppler shift support to openal contexts. Implemented experimental get_samples() method for capture devices.
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marcus
Trimmed down blit and fill functions to allow easier modification of the core algorithm.
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marcus
Fixed and improved openal' error handling.
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marcus
Added basic openal.CaptureDevice implementation. Fixed threading issues in openal device handling. Improved msys environment detection and make targets. Fixed memory leaks in openal.Buffers and openal.Sources.
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marcus
Added openal Sources and Listener support. Buffers, Sources and Listener need to know about their context.
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marcus
Added basic openal buffers wrapper.
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marcus
Added WITH_EXPERIMENTAL flag for experimental module builds. Added context checks and proper device error handling to openal module.
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marcus
Fixed some pedantic warnings.
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marcus
Fixed pygame2.resources for Python 3.1
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marcus
Minor code cleanups and pointer fixes.
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marcus
Added new buildallclang Makefile target. Improved environment flag handling for clang compiler.
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marcus
Minor documentation fixes.
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marcus
Added experimental Clang and ICC compiler support.
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marcus
Renamed base C API methods from *Object -> *Obj Renamed sdl C API method SDLRect_FromRect -> SDLRectFromRect. sdlgfx.primitives methods can handle base.Color and numeric values now.
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marcus
Improved sdlgfx.primitives example
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marcus
Added sdlgfx.primitives example. Added sdlgfx.primitives.aaline() method for drawing anti-aliased lines. Fixed minor C API test issues. Fixed sdlgfx.primitives cast overflow bugs.
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marcus
Added simple sdl.joystick example.
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marcus
Fixed png DLL detection for Win32. Renamed ColorFromObj -> SDLColorFromObj Added generic ColorFromObj C API method in base module. Added basic OpenAL Context class. Added ARGB/RGBA conversion macros. Minor sdlgfx.primitives color handling fixes (incomplete). Added some sdl.wm unit tests.
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marcus
Opening audio devices needs threads for recent SDL_mixer versions.
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