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FreeImage now uses OpenEXR 1.7.1

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File Source/OpenEXR/Copyrights/AUTHORS

-Developers:
------------
-
-Florian Kainz <kainz@ilm.com>
-Rod Bogart <rgb@ilm.com>
-Drew Hess <dhess@ilm.com>
-Paul Schneider <paultschneider@mac.com>
-Bill Anderson <wja@ilm.com>
-Wojciech Jarosz <wjarosz@ucsd.edu>
-Andrew Kunz <akunz@ilm.com>
-
-Contributors:
--------------
-
-Simon Green <SGreen@nvidia.com>
-Rito Trevino <etrevino@ilm.com>
-Josh Pines
-Christian Rouet
-Rodrigo Damazio <rdamazio@lsi.usp.br>
-Greg Ward <gward@lmi.net>
-Joseph Goldstone <joseph@lp.com>
-Loren Carpenter, Pixar Animation Studios
-
-Win32 build system:
--------------------
-
-Nick Porcino <NPorcino@lucasarts.com>
-Kimball Thurston
-
-Win32 port contributors:
-------------------------
-
-Dustin Graves <dgraves@computer.org>
-Jukka Liimatta <jukka.liimatta@twilight3d.com>
-Baumann Konstantin <Konstantin.Baumann@hpi.uni-potsdam.de>
-Daniel Koch <daniel@eyeonline.com>
-E. Scott Larsen <larsene@cs.unc.edu>
-stephan mantler <step@acm.org>
-Andreas Kahler <AKahler@nxn-software.com>
-Frank Jargstorff <fjargstorff@nvidia.com>
-Lutz Latta

File Source/OpenEXR/Copyrights/COPYING

-Copyright (c) 2006, Industrial Light & Magic, a division of Lucasfilm
-Entertainment Company Ltd.  Portions contributed and copyright held by
-others as indicated.  All rights reserved.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions are
-met:
-
-    * Redistributions of source code must retain the above
-      copyright notice, this list of conditions and the following
-      disclaimer.
-
-    * Redistributions in binary form must reproduce the above
-      copyright notice, this list of conditions and the following
-      disclaimer in the documentation and/or other materials provided with
-      the distribution.
-
-    * Neither the name of Industrial Light & Magic nor the names of
-      any other contributors to this software may be used to endorse or
-      promote products derived from this software without specific prior
-      written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
-IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
-THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
-CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
-EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
-LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-

File Source/OpenEXR/Copyrights/ChangeLog

-	* Added new atttribute types:
-	  M33dAttribute   3x3 double-precision matrix
-	  M44dAttribute   4x4 double-precision matrix
-	  V2d             2D double-precision vector
-	  V3d             3D double-precision vector
-	  (Florian Kainz)
-	* Bug fix: crash when reading a damaged image file (found
-	  by Apple).  An exception thrown inside the PIZ Huffman
-	  decoder bypasses initialization of an array of pointers.
-	  The uninitialized pointers are later passed to operator
-	  delete.
-	  (Florian Kainz)
-	* Bug fix: crash when reading a damaged image file (found by
-	  Apple).  Computing the size of input certain buffers may
-	  overflow and wrap around to a small number, later causing
-	  writes beyond the end of the buffer.
-	  (Florian Kainz)
-	* In the "Technical Introduction" document, added
-	  Premultiplied vs. Un-Premulitiplied Color section:
-	  states explicitly that pixels with zero alpha and non-zero
-	  RGB are allowed, points out that preserving such a pixel can
-	  be a problem in application programs with un-premultiplied
-	  internal image representations.
-	  (Florian Kainz)
-	* exrenvmap improvements:
-	  - New command line flags set the type of the input image to
-	    latitude-longitude map or cube-face map, overriding the
-	    envmap attribute in the input file header.
-	  - Cube-face maps can now be assembled from or split into six
-	    square sub-images.
-	  - Converting a cube-face map into a new cube-face map with
-	    the same face size copies the image instead of resampling
-	    it.  This avoids blurring when a cube-face map is assembled
-	    from or split into sub-images.
-	  (Florian Kainz)
-	* Updated standard chromaticities in ImfAcesFile.cpp to match
-	  final ACES (Academy Color Encoding Specification) document.
-	  (Florian Kainz)
-	* Added worldToCamera and worldToNDC matrices to
-	  ImfStandardAttributes.h (Florian Kainz)
-	* Increased the maximum length of attribute and channel names
-	  from 31 to 255 characters.  For files that do contain names
-	  longer than 31 characters, a new LONG_NAMES_FLAG in the fil
-	  version number is set.  This flag causes older versions of
-	  the IlmImf library (1.6.1 and earlier) to reject files with
-	  long names.  Without the flag, older library versions would
-	  mis-interpret files with long names as broken.
-	  (Florian Kainz)
-	* Reading luminance/chroma-encoded files via the RGBA
-	  interface is faster: buffer padding avoids cache thrashing
-	  for certain image sizes, redundant calls to saturation()
-	  have been eliminated.
-	  (Mike Wall)
-	* Added "hemispherical blur" option to exrenvmap.
-	  (Florian Kainz)
-	* Added experimental version of I/O classes for ACES file
-	  format (restricted OpenEXR format with special primaries
-	  and white point); added exr2aces file converter.
-	  (Florian Kainz)
-	* Added new constructors to classes Imf::RgbaInputFile and
-	  Imf::TiledRgbaInputFile.  The new constructors have a
-	  layerName parameter, which allows the caller to specify
-	  which layer of a multi-layer or multi-view image will
-	  be read.
-	  (Florian Kainz)
-	* A number of member functions in classes Imf::Header,
-	  Imf::ChannelList and Imf::FrameBuffer have parameters
-	  of type "const char *".  Added equivalent functions that
-	  take "const std::string &" parameters.
-	  (Florian Kainz)
-	* Added library support for Weta Digital multi-view images:
-	  StringVector attribute type, multiView standard attribute
-	  of type StringVector, utility functions related to grouping
-	  channels into separate views.
-	  (Peter Hillman, Florian Kainz)
-
-Version 1.6.1:
-	* Removed Windows .suo files from distribution.
-	  (Eric Wimmer)
-	* Bug fix: crashes, memory leaks and file descriptor leaks
-	  when reading damaged image files (some reported by Apple,
-	  others found by running IlmImfFuzzTest).
-	  (Florian Kainz)
-	* Added new IlmImfFuzzTest program to test how resilient the
-	  IlmImf library is with respect broken input files: the program
-	  first damages OpenEXR files by partially overwriting them with
-	  random data; then it tries to read the damaged files.  If all
-	  goes well, the program doesn't crash.
-	  (Florian Kainz)
-
-Version 1.6.0:
-	* Bumped DSO version number to 6.0
-	  (Florian Kainz)
-	* Added new standard attributes related to color rendering with
-	  CTL (Color Transformation Language): renderingTransform,
-	  lookModTransform and adoptedNeutral.
-	  (Florian Kainz)
-	* Bug fix: for pixels with luminance near HALF_MIN, conversion
-	  from RGB to luminance/chroma produces NaNs and infinities
-	  (Florian Kainz)
-	* Bug fix: excessive desaturation of small details with certain
-	  colors after repeatedly loading and saving luminance/chroma
-	  encoded images with B44 compression.
-	  (Florian Kainz)
-	* Added B44A compression, a minor variation of B44: in most cases,
-	  the compression ratio is 2.28:1, the same as with B44, but in
-	  uniform image areas where all pixels have the same value, the
-	  compression ratio increases to 10.66:1.  Uniform areas occur, for
-	  example, in an image's alpha channel, which typically contains
-	  large patches that are solid black or white, or in computer-
-	  generated images with a black background.
-	  (Florian Kainz)
-	* Added flag to configure.ac to enable or disable use of large
-	  auto arrays in the IlmImf library.  Default is "enable" for
-	  Linux, "disable" for everything else.
-	  (Darby Johnston, Florian Kainz)
-	* corrected version number on dso's (libtool) - now 5.0
-	* Separated ILMBASE_LDFLAGS and ILMBASE_LIBS so that test programs
-	  can link with static libraries properly
-	* eliminated some warning messages during install
-	  (Andrew Kunz)
-	
-Version 1.5.0:
-	* reorganized packaging of OpenEXR libraries to facilitate
-	  integration with CTL.  Now this library depends on the library
-	  IlmBase.  Some functionality has been moved into OpenEXR_Viewers,
-	  which depends on two other libraries, CTL and OpenEXR_CTL.
-	  Note: previously there were separate releases of
-	  OpenEXR-related plugins for Renderman, Shake and Photoshop.
-	  OpenEXR is supported natively by Rendermand and Photoshop, so
-	  these plugins will not be supported for this or future
-	  versions of OpenEXR.
-	  (Andrew Kunz)
-	* New build scripts for Linux/Unix
-	  (Andrew Kunz)
-	* New Windows project files and build scripts
-	  (Kimball Thurston)
-	* float-to-half conversion now preserves the sign of float zeroes
-	  and of floats that are so small that they become half zeroes.
-	  (Florian Kainz)
-	* Bug fix: Imath::Frustum<T>::planes() returns incorrect planes
-	  if the frustum is orthogonal.
-	  (Philip Hubbard)
-	* added new framesPerSecond optional standard attribute
-	  (Florian Kainz)
-	* Imath cleanup:
-	  - Rewrote function Imath::Quat<T>::setRotation() to make it
-	    numerically more accurate, added confidence tests
-	  - Rewrote function Imath::Quat<T>::slerp() using Don Hatch's
-	    method, which is numerically more accurate, added confidence
-	    tests.
-	  - Rewrote functions Imath::closestPoints(), Imath::intersect(),
-	    added confidence tests.
-	  - Removed broken function Imath::nearestPointOnTriangle().
-	  - Rewrote Imath::drand48(), Imath::lrand48(), etc. to make
-	    them functionally identical with the Unix/Linux versions
-	    of drand48(), lrand48() and friends.
-	  - Replaced redundant definitions of Int64 in Imath and IlmImf
-	    with a single definition in ImathInt64.h.
-	  (Florian Kainz)
-	* exrdisplay: if the file's and the display's RGB chromaticities
-	  differ, the pixels RGB values are transformed from the file's
-	  to the display's RGB space.
-	  (Florian Kainz)
-	* Added new lossy B44 compression method.  HALF channels are
-	  compressed with a fixed ratio of 2.28:1.  UINT and FLOAT
-	  channels are stored verbatim, without compression.
-	  (Florian Kainz)
-
-Version 1.4.0a:
-	* Fixed the ReleaseDLL targets for Visual Studio 2003.
-	  (Barnaby Robson)
-	
-Version 1.4.0:	
-	* Production release.
-	* Bug Fix: calling setFrameBuffer() for every scan line
-	  while reading a tiled file through the scan line API
-	  returns bad pixel data. (Paul Schneider, Florian Kainz)
-
-Version 1.3.1:
-	* Fixed the ReleaseDLL targets for Visual Studio 2005.
-	  (Nick Porcino, Drew Hess)
-	* Fixes/enhancements for createDLL.
-	  (Nick Porcino)
-	
-Version 1.3.0:
-	* Removed openexr.spec file, it's out of date and broken to
-	  boot.
-	  (Drew Hess)
-	* Support for Visual Studio 2005.
-	  (Drew Hess, Nick Porcino)
-	* When compiling against OpenEXR headers on Windows, you
-	  no longer need to define any HAVE_* or PLATFORM_* 
-	  macros in your projects.  If you are using any OpenEXR
-	  DLLs, however, you must define OPENEXR_DLL in your
-	  project's preprocessor directives.
-	  (Drew Hess)
-	* Many fixes to the Windows VC7 build system.
-	  (Drew Hess, Nick Porcino)
-	* Support for building universal binaries on OS X 10.4.
-	  (Drew Hess, Paul Schneider)
-	* Minor configure.ac fix to accomodate OS X's automake.
-	  (Drew Hess)
-	* Removed CPU-specific optimizations from configure.ac,
-	  autoconf's guess at the CPU type isn't very useful,
-	  anyway.  Closes #13429.
-	  (Drew Hess)
-	* Fixed quoting for tests in configure.ac.  Closes #13428.
-	  (Drew Hess)
-	* Use host specification instead of target in configure.ac.
-	  Closes #13427.
-	  (Drew Hess)
-	* Fix use of AC_ARG_ENABLE in configure.ac.  Closes
-	  #13426.
-	  (Drew Hess)
-	* Removed workaround for OS X istream::read bug.
-	  (Drew Hess)
-	* Added pthread support to OpenEXR pkg-config file.
-	  (Drew Hess)
-	* Added -no-undefined to LDFLAGS and required libs to LIBADD
-	  for library projects with other library dependencies, per
-	  Rex Dieter's patch.
-	  (Drew Hess)
-	* HAVE_* macros are now defined in the OpenEXRConfig.h header
-	  file instead of via compiler flags.  There are a handful of
-	  public headers which rely on the value of these macros,
-	  and projects including these headers have previously needed
-	  to define the same macros and values as used by OpenEXR's
-	  'configure', which is bad form.  Now 'configure' writes these
-	  values to the OpenEXRConfig.h header file, which is included
-	  by any OpenEXR source files that need these macros.  This
-	  method of specifying HAVE_* macros guarantees that projects
-	  will get the proper settings without needing to add compile-
-	  time flags to accomodate OpenEXR.  Note that this isn't
-	  implemented properly for Windows yet.
-	  (Drew Hess)
-	* Platform cleanups:
-	  - No more support for IRIX or OSF1.
-	  - No more explicit support for SunOS, because we have no way to
-	    verify that it's working.  I suspect that newish versions of 
-	    SunOS will just work out of the box, but let me know if not.
-	  - No more PLATFORM_* macros (vestiges of the ILM internal build 
-	    system).  PLATFORM_DARWIN_PPC is replaced by HAVE_DARWIN.
-	    PLATFORM_REDHAT_IA32 (which was only used in IlmImfTest) is
-	    replaced by HAVE_LINUX_PROCFS.
-	  - OS X 10.4, which is the minimum version we're going to support
-	    with this version, appears to have support for nrand48 and friends,
-	    so no need to use the Imath-supplied version of them anymore.
-	  (Drew Hess)
-	* No more PLATFORM_WINDOWS or PLATFORM_WIN32, replace with 
-	  proper standard Windows macros.  (Drew Hess)
-	* Remove support for gcc 2.95, no longer supported.  (Drew Hess)
-	* Eliminate HAVE_IOS_BASE macro, OpenEXR now requires support for
-	  ios_base.  (Drew Hess)
-	* Eliminate HAVE_STL_LIMITS macro, OpenEXR now requires the ISO C++
-	  <limits> header.  (Drew Hess)
-	* Use double quote-style include dirctives for OpenEXR
-	  includes.  (Drew Hess)
-	* Added a document that gives an overview of the on-disk
-	  layout of OpenEXR files (Florian Kainz)
-	* Added sections on layers and on memory-mapped file input
-	  to the documentation.  (Florian Kainz)
-	* Bug fix: reading an incomplete file causes a deadlock while
-	  waiting on a semaphore.  (Florian Kainz)
-	* Updated documentation (ReadingAndWritingImageFiles.sxw) and
-	  sample code (IlmImfExamples):
-	  Added a section about multi-threading, updated section on
-	  thread-safety, changed documentation and sample code to use
-	  readTiles()/writeTiles() instead of readTile()/writeTile()
-	  where possible, mentioned that environment maps contain
-	  redundant pixels, updated section on testing if a file is
-	  an OpenEXR file.
-	  (Florian Kainz)
-	* Multi-threading bug fixes (exceptions could be thrown
-	  multiple times, some operations were not thread safe),
-	  updated some comments, added comments, more multithreaded
-	  testing.
-	  (Florian Kainz)
-	* Added multi-threading support: multiple threads
-	  cooperate to read or write a single OpenEXR file.
-	  (Wojciech Jarosz)
-	* Added operator== and operator!= to Imath::Frustum.
-	  (Andre Mazzone)
-	* Bug fix: Reading a PIZ-compressed file with an invalid
-	  Huffman code table caused crashes by indexing off the
-	  end of an array.
-	  (Florian Kainz)
-
-Version 1.2.2:
-	* Updated README to remove option for building with Visual C++ 6.0.
-	  (Drew Hess)
-	* Some older versions of gcc don't support a full iomanip
-	  implemenation; check for this during configuration. 
-	  (Drew Hess)
-	* Install PDF versions of documentation, remove old/out-of-date
-	  HTML documentation.  (Florian Kainz)
-	* Removed vc/vc6 directory; Visual C++ 6.0 is no longer
-	  supported.  (Drew Hess)
-	* Updated README.win32 with details of new build system.
-	  (Florian Kainz, Drew Hess)
-	* New build system for Windows / Visual C++ 7 builds both
-	  static libraries and DLLs.
-	  (Nick Porcino)
-	* Removed Imath::TMatrix<T> and related classes, which are not
-	  used anywhere in OpenEXR.
-	  (Florian Kainz)
-	* Added minimal support for "image layers" to class Imf::ChannelList
-	  (Florian Kainz)
-	* Added new isComplete() method to InputFile, TiledInputFile
-	  etc., that checks if a file is complete or if any pixels
-	  are missing (for example, because writing the file was
-	  aborted prematurely).
-	  (Florian Kainz)
-	* Exposed staticInitialize() function in ImfHeader.h in order
-	  to allow thread-safe library initialization in multithreaded
-	  programs.
-	  (Florian Kainz)
-	* Added a new "time code" attribute
-	  (Florian Kainz)
-	* exrmaketiled: when a MIPMAP_LEVELS or RIPMAP_LEVELS image
-	  is produced, low-pass filtering takes samples outside the
-	  image's data window.  This requires extrapolating the image.
-	  The user can now specify how the image is extrapolated
-	  horizontally and vertically (image is surrounded by black /
-	  outermost row of pixels repeats / entire image repeats /
-	  entire image repeats, every other copy is a mirror image).
-	  exrdisplay: added option to swap the top and botton half,
-	  and the left and right half of an image, so that the image's
-	  four corners end up in the center.  This is useful for checking
-	  the seams of wrap-around texture map images.
-	  IlmImf library: Added new "wrapmodes" standard attribute
-	  to indicate the extrapolation mode for MIPMAP_LEVELS and
-	  RIPMAP_LEVELS images.
-	  (Florian Kainz)
-	* Added a new "key code" attribute to identify motion picture
-	  film frames.
-	  (Florian Kainz)
-	* Removed #include <Iex.h> from ImfAttribute.h, ImfHeader.h
-	  and ImfXdr.h so that including header files such as
-	  ImfInputFile.h no longer defines ASSERT and THROW macros,
-	  which may conflict with similar macros defined by
-	  application programs.
-	  (Florian Kainz)
-	* Converted HTML documentation to OpenOffice format to
-	  make maintaining the documents easier:
-	      api.html -> ReadingAndWritingImageFiles.sxw
-	      details.html -> TechnicalIntroduction.sxw
-	  (Florian Kainz)
-
-Version 1.2.1:
-	* exrenvmap and exrmaketiled use slightly less memory
-	  (Florian Kainz)
-	* Added functions to IlmImf for quickly testing if a file
-	  is an OpenEXR file, and whether the file is scan-line
-	  based or tiled. (Florian Kainz)
-	* Added preview image examples to IlmImfExamples.  Added
-	  description of preview images and environment maps to
-	  docs/api.html (Florian Kainz)
-	* Bug fix: PXR24 compression did not work properly for channels
-	  with ySampling != 1.
-	  (Florian Kainz)
-        * Made template <class T> become  template <class S, class T> for 
-          the transform(ObjectS, ObjectT) methods. This was done to allow
-          for differing templated objects to be passed in e.g.  say a 
-          Box<Vec3<S>> and a Matrix44<T>, where S=float and T=double.
-          (Jeff Yost, Arkell Rasiah)
-        * New method Matrix44::setTheMatrix(). Used for assigning a 
-          M44f to a M44d. (Jeff Yost, Arkell Rasiah)
-        * Added convenience Color typedefs for half versions of Color3
-          and Color4. Note the Makefile.am for both Imath and ImathTest
-          have been updated with -I and/or -L pathing to Half.
-          (Max Chen, Arkell Rasiah)
-        * Methods equalWithAbsError() and equalWithRelError() are now
-          declared as const. (Colette Mullenhoff, Arkell Rasiah)
-        * Fixes for gcc34. Mainly typename/template/using/this syntax
-          correctness changes. (Nick Ramussen, Arkell Rasiah)
-	* Added Custom low-level file I/O examples to IlmImfExamples
-	  and to the docs/api.html document.  (Florian Kainz)
-	* Eliminated most warnings messages when OpenEXR is compiled
-	  with Visual C++.  The OpenEXR code uses lots of (intentional
-	  and unintended) implicit type conversions.  By default, Visual
-	  C++ warns about almost all of them.  Most implicit conversions
-	  have been removed from the .h files, so that including them
-	  should not generate warnings even at warning level 3.  Most
-	  .cpp files are now compiled with warning level 1.
-	  (Florian Kainz)
-
-Version 1.2.0:
-	* Production-ready release.
-	* Disable long double warnings on OS X.  (Drew Hess)
-	* Add new source files to VC7 IlmImfDll target.  (Drew Hess)
-	* Iex: change the way that APPEND_EXC and REPLACE_EXC modify
-	  their what() string to work around an issue with Visual C++
-	  7.1.  (Florian Kainz, Nick Porcino)
-	* Bumped OpenEXR version to 1.2 and .so versions to 2.0.0 in
-	  preparation for the release.  (Drew Hess)
-	* Imath: fixed ImathTMatrix.h to work with gcc 3.4.  (Drew Hess)
-	* Another quoting fix in openexr.m4.  (Drew Hess)
-	* Quoting fix in acinclude.m4 for automake 1.8.  (Brad Hards)
-	* Imath: put inline at beginning of declaration in ImathMatrix.h
-	  to fix a warning.  (Ken McGaugh)
-	* Imath: made Vec equalWith*Error () methods const.
-	* Cleaned up compile-time Win32 support.  (Florian Kainz)
-	* Bug fix: Reading a particular broken PIZ-compressed file
-	  caused crashes by indexing off the end of an array.
-	  (Florian Kainz)
-
-Version 1.1.1:
-	* Half: operator= and variants now return by reference rather
-	  than by value.  This brings half into conformance with
-	  built-in types.  (Drew Hess)
-	* Half: remove copy constructor, let compiler supply its
-	  own.  This improves performance up to 25% on some
-	  expressions using half.  (Drew Hess)
-	* configure: don't try to be fancy with CXXFLAGS, just use
-	  what the user supplies or let configure choose a sensible
-	  default if CXXFLAGS is not defined.
-        * IlmImf: fixed a bug in reading scanline files on big-endian
-          architectures.  (Drew Hess)
-	* exrmaketiled: Added an option to select compression type.
-	  (Florian Kainz)
-	* exrenvmap: Added an option to select compression type.
-	  (Florian Kainz)
-	* exrdisplay: Added some new command-line options.  (Florian Kainz)
-	* IlmImf: Added Pixar's new "slightly lossy" image compression
-	  method.  The new method, named PXR24, preserves HALF and
-	  UINT data without loss, but FLOAT pixels are converted to
-	  a 24-bit representation.  PXR24 appears to compress
-	  FLOAT depth buffers very well without losing much accuracy.
-	  (Loren Carpenter, Florian Kainz)
-	* Changed top-level LICENSE file to allow for other copyright
-	  holders for individual files.
-	* IlmImf: TILED FILE FORMAT CHANGE.  TiledOutputFile was
-	  incorrectly interleaving channels and scanlines before
-	  passing pixel data to a compressor.  The lossless compressors
-	  still work, but lossy compressors do not.  Fix the bug by
-	  interleaving channels and scanlines in tiled files in the
-	  same way as ScanLineOutputFile does.  Programs compiled with
-	  the new version of IlmImf cannot read tiled images produced
-	  with version 1.1.0.  (Florian Kainz)
-	* IlmImf: ImfXdr.h fix for 64-bit architectures.  (Florian Kainz)
-	* IlmImf: OpenEXR now supports YCA (luminance/chroma/alpha)
-	  images with subsampled chroma channels.  When an image
-	  is written with the RGBA convenience interface, selecting
-	  WRITE_YCA instead of WRITE_RGBA causes the library to
-	  convert the pixels to YCA format.  If WRITE_Y is selected,
-	  only luminance is stored in the file (for black and white
-	  images).  When an image file is read with the RGBA convenience
-	  interface, YCA data are automatically converted back to RGBA.
-	  (Florian Kainz)
-	* IlmImf: speed up reading tiled files as scan lines.
-	  (Florian Kainz)
-	* Half:  Fixed subtle bug in Half where signaling float NaNs
-	  were being converted to inf in half.  (Florian Kainz)
-	* gcc 3.3 compiler warning cleanups.  (various)
-	* Imath: ImathEuler.h fixes for gcc 3.4.  (Garrick Meeker)
-	
-Version 1.1.0:
-	* Added new targets to Visual C++ .NET 2003 project
-	  for exrmaketiled, exrenvmap, exrmakepreview, and exrstdattr.
-	  (Drew Hess)
-	* A few assorted Win32 fixes for Imath.  (Drew Hess)
-	* GNU autoconf builds now produce versioned libraries.
-	  This release is 1:0:0.  (Drew Hess)
-	* Fixes for Visual C++ .NET 2003.  (Paul Schneider)
-	* Updated Visual C++ zlib project file to zlib 1.2.1.
-	  (Drew Hess)
-        * exrdisplay: Fixed fragment shader version.  (Drew Hess)
-	* *Test: Fixed some compiler issues.  (Drew Hess)
-	* Imath: Handle "restrict" keyword properly.  (Drew Hess)
-	* IlmImfExamples: Updated to latest versions of example
-	  source code, includes tiling and multi-res images.
-	  (Florian Kainz)
-	* exrmakepreview: A new utility to create preview images.
-	  (Florian Kainz)
-	* exrenvmap: A new utility to create OpenEXR environment
-	  maps.  (Florian Kainz)
-	* exrstdattr: A new utility to modify standard 
-	  attributes.  (Florian Kainz)
-	* Updated exrheader to print level rounding mode and
-	  preview image size.  (Florian Kainz)
-	* Updated exrmaketiled to use level rounding mode.
-	  (Florian Kainz)
-	* IlmImf: Changed the orientation of lat-long envmaps to
-	  match typical panoramic camera setups.  (Florian Kainz)
-	* IlmImf: Fixed a bug where partially-completed files with
-	  DECREASING_Y could not be read.  (Florian Kainz)
-	* IlmImf: Added support for selectable rounding mode (up/down)
-	  when generating multiresolution files.  (Florian Kainz)
-	* exrdisplay: Support for tiled images, mip/ripmaps, preview
-	  images, and display windows.  (Florian Kainz, Drew Hess)
-	* exrmaketiled: A new utility which generates tiled
-	  versions of OpenEXR images.  (Florian Kainz)
-	* IlmImf: Changed Imf::VERSION to Imf::EXR_VERSION to
-	  work around problems with autoconf VERSION macro
-	  conflict.  (Drew Hess)
-	* exrheader: Support for tiles, mipmaps, environment
-	  maps.  (Florian Kainz)
-	* IlmImf: Environment map support.  (Florian Kainz)
-	* IlmImf: Abstracted stream I/O support.  (Florian Kainz)
-	* IlmImf: Support for tiled and mip/ripmapped files;
-	  requires new file format.  (Wojciech Jarosz, Florian Kainz)
-	* Imath: TMatrix*, generic 2D matricies and algorithms.
-	  (Francesco Callari)
-	* Imath: major quaternions cleanup.  (Cary Phillips)
-	* Imath: added GLBegin, GLPushAttrib, GLPushMatrix objects
-	  for automatic cleanup on exceptions.  (Cary Phillips)
-	* Imath: removed implicit scalar->vector promotions and vector
-	  comparisons.  (Nick Rasmussen)
-	
-Version 1.0.7:
-	* Fixed a typo in one of the IlmImfTest tests. (Paul Schneider)
-	* Fixed a bug in exrdisplay that causes the image to display
-	  as all black if there's a NaN or infinity in an OpenEXR
-	  image. (Florian Kainz)
-	* Updated exrheader per recent changes to IlmImf library.
-	  (Florian Kainz)
-	* Changed an errant float to a T in ImathFrame.h nextFrame().
-	  (Cary Phillips)
-	* Support for new "optional standard" attributes
-	  (chromaticities, luminance, comments, etc.).
-	  (Florian Kainz, Greg Ward, Joseph Goldstone)
-	* Fixed a buffer overrun in ImfOpaqueAttribute. (Paul Schneider)
-	* Added new function, isImfMagic (). (Florian Kainz)
-	
-Version 1.0.6:
-	* Added README.win32 to disted files.
-	* Fixed OpenEXR.pc.in pkg-config file, OpenEXR now works
-	  with pkg-config.
-	* Random fixes to readme files for new release.
-	* Fixed openexr.m4, now looks in /usr by default.
-	* Added Visual Studio .NET 2003 "solution."
-	* Fixes for Visual Studio .NET 2003 w/ Microsoft C++ compiler.
-	  (Various)
-	* Random Imath fixes and enhancements.  Note that 
-	  extractSHRT now takes an additional optional
-          argument, see ImathMatrixAlgo.h for details.  (Various)
-	* Added Wojciech Jarosz to AUTHORS file.
-	* Added test cases for uncompressed case, preview images,
-	  frame buffer type conversion.  (Wojciech Jarosz,
-	  Florian Kainz)
-	* Fix a bug in IlmImf where uncompressed data doesn't get
-	  read/written correctly.  (Wojciech Jarosz)
-	* Added support for preview images and preview image
-	  attributes (thumbnail images) in IlmImf.  (Florian Kainz)
-	* Added support for automatic frame buffer type conversion
-	  in IlmImf.  (Florian Kainz)
-	* Cleaned up some compile-time checks.
-	* Added HalfTest unit tests.
-	* [exrdisplay] Download half framebuffer to texture memory 
-	  instead of converting to float first.  Requires latest
-	  Nvidia drivers.
-
-Version 1.0.5:
-        * Fixed IlmImf.dll to use static runtime libs (Andreas).
-	* Added exrheader project to Visual Studio 6.0 workspace.
-	* Added some example code showing how to use the IlmImf library.
-	  (Florian)
-	* Use DLL runtime libs for Win32 libraries rather than static
-	  runtime libs.
-	* Add an exrdisplay_fragshader project to the Visual Studio 6.0
-	  workspace to enable fragment shaders in Win32.
-	* Add an IlmImfDll project to the Visual Studio 6.0 workspace.
-	* In Win32, export the ImfCRgbaFile C interface via a DLL so
-	  that Visual C++ 6.0 users can link against an Intel-compiled
-	  IlmImf.  (Andreas Kahler)
-	* Use auto_ptr in ImfAutoArray on Win32, it doesn't like large 
-	  automatic stacks.
-	* Performance improvements in PIZ decoding, between
-	  20 and 60% speedup on Athlon and Pentium 4 systems.
-          (Florian)
-	* Updated the README with various information, made
-	  some cosmetic changes for readability.
-	* Added fragment shader support to exrdisplay.
-        * Bumped the version to 1.0.5 in prep for release.
-	* Updated README and README.OSX to talk about CodeWarrior 
-          project files.
-	* Incorporated Rodrigo Damazio's patch for an openexr.m4
-	  macro file and an openexr.spec file for building RPMs.
-	* Small change in ImfAttribute.h to make IlmImf compile with gcc 2.95.
-	* Updated ImfDoubleAttribute.h for Codewarrior on MacOS.
-	* Added exrheader utility.
-	* Update to AUTHORS file.
-	* Added a README.win32 file.
-	* Added project files for Visual Studio 6.0.
-	* Initial Win32 port.  Requires Visual Studio 6.0 and Intel C++
-	  compiler version 7.0.
-	* Added new intersectT method in ImathSphere.h
-	* Fixed some bugs in ImathQuat.h
-	* Proper use of fltk-config to get platform-specific FLTK
-	  compile- and link-time flags.
-	* exrdisplay uses Imath::Math<T>::pow instead of powf now.
-	  powf is not availble on all platforms.
-	* Roll OS X "hack" into the source until Apple fixes their
-	  istream implementation.
-	
-Version 1.0.4:
-        * OpenEXR is now covered by a modified BSD license.  See LICENSE
-	  for the new terms.
-
-Version 1.0.3:
-
-	* OpenEXR is now in sf.net CVS.
-	* Imf::Xdr namespace cleanups.
-	* Some IlmImfTest cleanups for OS X.
-	* Use .cpp extension in exrdisplay sources.
-	* Iex cleanups.
-	* Make IlmImf compile with Metrowerks Codewarrior.
-	* Change large automatic stacks in ImfHuf.C to auto_ptrs allocated
-	  off the heap.  MacOS X default stack size isn't large enough.
-	* std::ios fix for MacOS X in ImfInputFile.C.
-	* Added new FP predecessor/successor functions to Imath, added
-	  tests to ImathTest
-	* Fixed a bug in Imath::extractSHRT for 3x3 matricies when
-	  exactly one of the original scaling factors is negative, updated
-	  ImathTest to check this case.
-	* Install include files when 'make install' is run.
-	* exrdisplay requires fltk 1.1+ now in an effort to support
-	  a MacOS X display program (fltk 1.1 runs on OS X), though this
-	  is untested.
-	* renamed configure.in to configure.ac
-	* Removed some tests from IexTest that are no longer used.
-	* Removed ImfHalfXdr.h, it's not used anymore.
-	* Revamped the autoconf system, added some compile-time 
-          optimizations, a pkgconfig target, and some maintainer-specific
-          stuff.
-
-Version 1.0.2:
-
-        * More OS X fixes in Imath, IlmImf and IlmImfTest.
-        * Imath updates.
-        * Fixed a rotation bug in Imath
-
-Version 1.0.1:
-
-	* Used autoconf 2.53 and automake 1.6 to generate build environment.
-	* Makefile.am cleanups.
-	* OS X fixes.
-        * removed images directory (now distributed separately).
-
-Version 1.0:
-
-        * first official release.
-        * added some high-level documentation, removed the old OpenEXR.html
-          documentation.
-        * fixed a few nagging build problems.
-	* bumped IMV_VERSION_NUMBER to 2
-
-Version 0.9:
-
-	* added exrdisplay viewer application.
-	* cleanup _data in Imf::InputFile and Imf::OutputFile constructors.
-	* removed old ILM copyright notices.
-
-Version 0.8:
-
-	* Initial release.

File Source/OpenEXR/Copyrights/LICENSE

-Copyright (c) 2006, Industrial Light & Magic, a division of Lucasfilm
-Entertainment Company Ltd.  Portions contributed and copyright held by
-others as indicated.  All rights reserved.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions are
-met:
-
-    * Redistributions of source code must retain the above
-      copyright notice, this list of conditions and the following
-      disclaimer.
-
-    * Redistributions in binary form must reproduce the above
-      copyright notice, this list of conditions and the following
-      disclaimer in the documentation and/or other materials provided with
-      the distribution.
-
-    * Neither the name of Industrial Light & Magic nor the names of
-      any other contributors to this software may be used to endorse or
-      promote products derived from this software without specific prior
-      written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
-IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
-THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
-CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
-EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
-LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-

File Source/OpenEXR/Copyrights/ilmbase/AUTHORS

+Developers:
+-----------
+
+Florian Kainz <kainz@ilm.com>
+Rod Bogart <rgb@ilm.com>
+Drew Hess <dhess@ilm.com>
+Bill Anderson <wja@ilm.com>
+Wojciech Jarosz <wjarosz@ucsd.edu>
+
+Contributors:
+-------------
+
+Rito Trevino
+Josh Pines
+Christian Rouet
+
+Win32 build system:
+-------------------
+
+Nick Porcino <NPorcino@lucasarts.com>
+Kimball Thurston

File Source/OpenEXR/Copyrights/ilmbase/COPYING

+Copyright (c) 2006, Industrial Light & Magic, a division of Lucasfilm
+Entertainment Company Ltd.  Portions contributed and copyright held by
+others as indicated.  All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are
+met:
+
+    * Redistributions of source code must retain the above
+      copyright notice, this list of conditions and the following
+      disclaimer.
+
+    * Redistributions in binary form must reproduce the above
+      copyright notice, this list of conditions and the following
+      disclaimer in the documentation and/or other materials provided with
+      the distribution.
+
+    * Neither the name of Industrial Light & Magic nor the names of
+      any other contributors to this software may be used to endorse or
+      promote products derived from this software without specific prior
+      written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
+IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+

File Source/OpenEXR/Copyrights/ilmbase/ChangeLog

+Version 1.0.3
+        * Added support for enabling/disabling large stack optimisations, used in
+          halfFunction.h.
+          (Piotr Stanczyk)
+	* Added ImathNoise.(h/cpp) files. Initializes Perlin noise to match the
+	  Renderman implmenetation.
+	  (Pixar Contribution)
+	* Fixed a number of missing includes to comply with stricter 
+	  enforcement by gnu compilers.
+	  (Piotr Stanczyk)
+	* Depracated compiler flag: -Wno-long-double since it is no longer
+	  supported under OS X.
+	  (Piotr Stanczyk)
+	* A minor API change to Imath::Frustum has been made:  the functions
+	  'near' and 'far' have been renamed to 'nearPlane' and 'farPlane' due
+	  to conflicts with certain windows headers.  The former alternate
+	  accessor names for these values on windows ('hither' and 'yon')
+	  remain, though should be considered deprecated.
+	  (David Lenihan)
+	* Added SVD, eigenvalue solver, and procrustes fit calculations
+	  to ImathMatrixAlgo.
+	  (Chris Twigg, Ji Hun Yu)
+	* Added Imath::FrustumTest for frustum visibility testing.
+	  (Eric Johnston)
+	* Fixed a stack corruption in the matrix minorOf functions.
+	  (Nick Rasmussen)
+	* Visual studio 2008 project files have been added to the vc/vc9
+	  directory, and several minor visual studio compile fixes have
+	  been applied.
+	  (Nick Rasmussen)
+	* Updated the so verison to 7.
+	  (Piotr Stanczyk)
+	* Depracated the MacCode_Warrior and Shake submodules.
+	  (Piotr Stanczyk)
+
+Version 1.0.2
+	* Added support for targetting builds on 64bit Windows and minimising 
+	  number of compiler warnings on Windows. Thanks to Ger Hobbelt for his
+	  contributions to CreateDLL.
+	  (Ji Hun Yu)
+	* Removed a spurious restrict qualifier in the matrix manipulation code
+	  that was causing the 64-bit MS compiler to generate code in release 
+	  mode that caused incorrect results. 
+	  (Ji Hun Yu)
+	* Added patches for improving universal binaries on OS X. Thanks to
+	  Paul Schneider for the contribution
+	  (Piotr Stanczyk)
+	* Imath::Box optimization: remove loops from methods by partially 
+	  specializing the class, for boxes of two and three dimensions.
+	  (Piotr Stanczyk)
+	* Added explicit copy constructors to Imath::Matrix33<T> and
+	  ImathMatrix44<T> to make conversions between float and double
+	  matrices more convenient.
+	  (Florian Kainz)
+	* Added slerpShortestArc() and euclideanInnerProduct() functions
+	  to Imath::Quat<T>.
+	  (Nick Porcino)
+	* Added 4D vector class template Imath::Vec4<T>.
+	  (Nick Porcino)
+	* Copy constructors and assignment operators for Matrix33<T>
+	  and Matrix44<T> are up to 25% faster.  Added matrix constructors
+	  that do not initialize the matrix (this is faster in cases where
+	  the initial value of the matrix is immediately overwritten anyway).
+	  (Nick Porcino)
+	* Rewrote function closestPointOnBox(point,box).  Shortened
+	  the code, improved numerical accuracy, fixed a bug where
+	  closestPointOnBox(box.center(),box) would return the center
+	  of the +Z side of the box, even if the +/-X or +/-Y sides
+	  were closer.
+	  (Florian Kainz)
+	* Rewrote function findEntryAndExitPoints() in ImathBoxAlgo.h.
+	  Results are now consistent with those from intersect(), also
+	  in ImathBoxAlgo.h.
+	  (Florian Kainz)
+	* Made Vec2<T>::length() and Vec3<T>::length() more accurate for
+	  vectors whose length is less than sqrt(limits<T>::smallest());
+	  (Florian Kainz)
+	* Made Quat<T>::angle() more accurate for small angles.
+	  (Don Hatch) 
+
+Version 1.0.1:
+	* Removed Windows .suo files from distribution.
+	  (Eric Wimmer)
+
+Version 1.0.0:
+	* Bumped DSO version number to 6.0
+	  (Florian Kainz)
+	* Rounding during float-to-half conversion now implements
+	  "round to nearest even" mode: if the original float value
+	  is exactly in the middle between the two closest half values
+	  then rounding chooses the half value whose least significant
+	  bit is zero.
+	  (Florian Kainz)
+	* Installation Tuning:
+	  - Corrected version number on dso's (libtool) - now 5.0
+	  - Separated ILMBASE_LDFLAGS and ILMBASE_LIBS so that test programs
+	    in configure scripts of packages dependent on IlmBase can link
+	    with static libraries properly
+	  - eliminated some warning messages during install
+	  (Andrew Kunz)
+	
+Version 0.9.0:
+	* Initial release of this code as a separate library.
+	  Previously the libraries contained were part of
+	  version 1.4.0 of OpenEXR
+	* New build scripts for Linux/Unix
+	  (Andrew Kunz)
+	* New Windows project files and build scripts
+	  (Kimball Thurston)

File Source/OpenEXR/Copyrights/ilmbase/INSTALL

+See the README file for instructions on how to build IlmBase from
+source. 

File Source/OpenEXR/Copyrights/ilmbase/LICENSE

+Copyright (c) 2006, Industrial Light & Magic, a division of Lucasfilm
+Entertainment Company Ltd.  Portions contributed and copyright held by
+others as indicated.  All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are
+met:
+
+    * Redistributions of source code must retain the above
+      copyright notice, this list of conditions and the following
+      disclaimer.
+
+    * Redistributions in binary form must reproduce the above
+      copyright notice, this list of conditions and the following
+      disclaimer in the documentation and/or other materials provided with
+      the distribution.
+
+    * Neither the name of Industrial Light & Magic nor the names of
+      any other contributors to this software may be used to endorse or
+      promote products derived from this software without specific prior
+      written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
+IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+

File Source/OpenEXR/Copyrights/ilmbase/NEWS

+Version 0.9.0:
+    - Initial release
+

File Source/OpenEXR/Copyrights/ilmbase/README

+ABOUT THE ILMBASE LIBRARIES 
+----------------------------
+
+Half is a class that encapsulates our 16-bit floating-point format.
+
+IlmThread is a thread abstraction library for use with OpenEXR
+and other software packages.  It currently supports pthreads and
+Windows threads.
+
+Imath implements 2D and 3D vectors, 3x3 and 4x4 matrices, quaternions
+and other useful 2D and 3D math functions.
+
+Iex is an exception-handling library.
+
+If you have questions about using the IlmBase libraries, you may want
+to join our developer mailing list.  See http://www.openexr.com for
+details.
+
+
+LICENSE
+-------
+
+The IlmBase source code distribution is free software.  See the file
+named COPYING (included in this distribution) for details.
+
+
+BUILDING ILMBASE
+----------------
+
+To build IlmBase on GNU/Linux or other UNIX-like systems, do this:
+
+./configure
+make
+make install
+
+unless you obtained IlmBase directly from CVS, in which case you
+should first read README.CVS.
+
+See README.OSX for details on building IlmBase in MacOS X.
+
+Do `make check` to run the IlmBase confidence tests.  They should all
+pass; if you find a test that does not pass on your system, please let
+us know.
+
+Other UNIX variants haven't been tested, but should be easy to build.
+Let us know if you're having problems porting IlmBase to a particular
+platform.
+
+All include files needed to use the IlmBase libraries are installed in the 
+OpenEXR subdirectory of the install prefix, e.g. /usr/local/include/OpenEXR.
+
+
+USING ILMBASE IN YOUR APPLICATIONS
+----------------------------------
+
+On systems with support for pkg-config, use `pkg-config --cflags
+IlmBase` for the C++ flags required to compile against IlmBase
+headers; and `pkg-config --libs IlmBase` for the linker flags required
+to link against IlmBase libraries.
+

File Source/OpenEXR/Copyrights/ilmbase/README.CVS

+If you're using IlmBase from CVS, you should run the bootstrap script 
+to create the auto* files.  It's a good idea to run this whenever you
+update IlmBase from CVS.
+
+Then run './configure' and make.
+
+Note that the configure.ac file requires a fairly new version of
+automake.  If you get this error message:
+
+running aclocal ...
+aclocal: configure.ac: 142: macro `AM_CFLAGS' not found in library
+aclocal: configure.ac: 143: macro `AM_CXXFLAGS' not found in library
+failed!
+
+you should upgrade your automake to version 1.6 or better.
+

File Source/OpenEXR/Copyrights/ilmbase/README.OSX

+IlmBase on MacOS X
+------------------
+
+Building IlmBase on MacOS X is just like building it on GNU/Linux. 
+Follow the instructions in the README file under BUILDLING ILMBASE,
+but see below re: shared libraries.
+
+
+Universal Builds on Mac OS X
+------------------
+OS X supports multiple architectures. By default, IlmBase will be built
+for the system doing the building. For example, if you build IlmBase on
+an Intel system, the libraries will be built for Intel.
+
+You can specify building for a different architecture, or multiple architectures,
+by passing the "--enable-osx-arch" flag to configure. Building for multiple
+architectures requires that "--disable-dependency-tracking" be passed as well.
+
+For example, to build for Intel and PowerPC:
+
+./configure --enable-osx-arch="i386 ppc" --disable-dependency-tracking.
+
+To build "4-way universal" for 32-bit and 64-bit Intel and PowerPC:
+
+./configure --enable-osx-arch="i386 ppc x86_64 ppc64" --disable-dependency-tracking.
+
+For more information on universal builds, see:
+
+http://developer.apple.com/documentation/Porting/Conceptual/PortingUNIX/compiling/chapter_4_section_3.html
+
+Earlier releases of IlmBase included an "--enable-osx-universal-binaries" 
+switch, which specifies a two-way universal build: Intel and PowerPC, 32-bit only. 
+This is still available, but deprecated in favor of the more flexible 
+"--enable-osx-arch" and "--enable-osx-sdk" switches.
+
+
+Choosing an SDK on Mac OS X
+------------------
+OS X allows you to specify one of several SDKs, or sysroots. This allows you to 
+target systems other than the system that your build machine runs.
+
+For example, if you are building on Mac OS X 10.4, but you need access to features 
+that were introduced in Mac OS X 10.5, you can build against the Mac OS X 10.5 
+versions of system libraries and headers.
+
+You can choose to build IlmBase with a specific SDK using the "--enable-osx-sdk" 
+switch. For example:
+
+./configure --enable-osx-sdk=MacOSX10.5.sdk
+
+If you are building on Mac OS X 10.4 and want to build universal, you will need to 
+specify the universal version of the 10.4 SDK: MacOSX10.4u.sdk. Otherwise, you probably 
+don't need to specify an SDK.
+
+For more information on sysroots, see:
+
+http://developer.apple.com/documentation/DeveloperTools/gcc-4.2.1/gcc/Directory-Options.html
+
+
+Shared libraries
+----------------
+
+IlmBase requires the "flat namespace" option when built as a shared
+library.  You may have problems trying to use IlmBase shared libraries
+with applications that expect OS X's two-level namespace.  We have not
+tested the shared libs extensively, though they appear to work with
+exrdisplay and exrheader, but use them at your own risk.  We will
+support two-level namespace shared libs in a future release.

File Source/OpenEXR/Copyrights/ilmbase/README.win32

+IlmBase is one of five software packages that were designed to work
+together: IlmBase, OpenEXR, OpenEXR_Viewers, CTL and OpenEXR_CTL.
+You may want to build Imath by itself, or together with one or more
+of the other packages.
+
+What follows are instructions for building all five packages.
+If you want to build only IlmBase, stop after step 1.
+
+A couple of notes before getting started:
+
+- This is not the only way to do this. This document describes a path
+that doesn't involve installing libraries into default system paths,
+but rather, creates a standalone universe.
+- Some of these steps may be a bit redundant, and will be optimized in
+the future.
+- The Debug versions of the libraries and tools are not required if
+you are not going to be doing any debugging, and can be optionally
+built.
+
+The source will build under both Visual Studio versions 7 and 8, and 
+there are separate directories for the corresponding build files.  The
+tag <vc7|8> is used in this document to describe the appropriate folder
+in the path that corresponds to your the version of Visual Studio.
+
+The Visual Studio project files assume, and help build out, a directory
+called "Deploy".   In the end, this directory will contain the objects
+that might then be moved away from the source for general running of the
+compiled programs.  The directory structure at the end of compiling all
+the related tools looks like this:
+
+Deploy
+  include
+  lib
+    Debug
+    Release
+  bin
+    Debug
+    Release
+openexr-cvs (name as desired)
+  IlmBase
+  OpenEXR
+  OpenEXR_Viewers
+ctl-cvs (name as desired)
+  CTL
+  OpenEXR_CTL
+fltk
+  FL
+  GL
+  lib
+nvidia
+  include
+    GL
+    glh
+  lib
+
+If OpenEXR_Viewers is not being compiled, then fltk and nvidia will
+not be needed, but that will be covered later.
+
+Step 1. Compile IlmBase
+
+  a. Point Visual Studio at the .sln file in vc\<vc7|8>\IlmBase in the
+  IlmBase subdirectory
+
+  b. Select the Release configuration and hit Build Solution.  This
+  will create the Deploy directory, and copy the relevant parts to it.
+
+  c. If the debug versions are desired, select the Debug configuration
+  and hit Build Solution.  This will add the Debug directories to Deploy.
+
+Step 2. Compile OpenEXR support
+
+  a. Retrieve the zlib binaries. The project files are set up to link
+     against the dll version of zlib, but can easily be changed to link
+     against a static version, or a self-built version if desired.
+
+    1. Go to http://www.zlib.net and download the precompiled DLL
+       version of zlib (as of writing, zlib123-dll.zip)
+
+    2. If you don't wish to put the files into your MS visual studio
+       directories and install the dll into windows\system32:
+
+        a. Put a copy of zlib1.dll into Deploy\bin\Release and
+           Deploy\bin\Debug
+
+        b. Copy the header files into Deploy\include
+
+        c. Copy zdll.lib and zdll.exp into Deploy\lib\Release and
+           Deploy\lib\Debug
+
+  b. Open the Visual Studio project in OpenEXR\vc\<vc7|8>\OpenEXR.
+
+  c. Select the Release configuration and build. The IlmImfTest
+     program runs a confidence test of your build to make sure
+     it is able to work, and may take some time to complete.
+
+  d. Optionally select the Debug configuration and build.
+
+Step 3. Compile CTL support
+
+  a. Open the Visual Studio project in CTL\vc\<vc7|8>\CTL.
+
+  b. Select the Release configuration and build. The IlmCtlTest
+     program runs a confidence test of your build to make sure it is
+     able to work, and may take some time to complete.
+
+  c. Optionally select the Debug configuration and build.
+
+Step 4. Compile OpenEXR_CTL support
+
+  a. Open the Visual Studio project in OpenEXR_CTL\vc\<vc7|8>\OpenEXR_CTL.
+
+  b. Select the Release configuration and build.
+
+  c. Optionally select the Debug configuration and build.
+
+Step 5. Compile OpenEXR_Viewers
+
+  a. Open the appropriate Visual Studio project in 
+     OpenEXR_Viewers\vc\<vc7|8>\OpenEXR_Viewers depending on whether or not
+     you want CTL support.
+
+  b. exrdisplay requires fltk to work.
+
+    1. Go to http://www.fltk.org and download fltk 1.1.7
+
+    2. Open its project files and compile using the instructions they
+       provide.
+
+    3. Create the fltk directory at the top level of your directory
+       structure as presented above and copy the FL, GL, and lib folders
+       into the fltk directory
+
+    4. exrdisplay links fltk statically, so no dll is needed.
+
+  c. playexr requires the nvidia cg library as well as glut and glew.
+
+    1. Setup the cg toolkit
+
+      a. Go to http://developer.nvidia.com, the developer section and
+         download the cg toolkit, version 1.5, and install it.  The path
+         where you choose to install Cg is referred to by the
+         <Cg install location> tag in the steps below.
+ 
+      b. During the installation, if the integrate with visual studio
+         option is selected, the header files will be automatically found.
+         Otherwise, copy the directory <Cg install location>\Cg\include\Cg
+         to Deploy\include\Cg
+
+      b. Copy the cg.dll and cgGL.dll from the <Cg install location>\Cg\bin
+         into Deploy\bin\Release and Deploy\bin\Debug, or otherwise make
+         them available (put them in system32, add to path, etc.)
+
+      c. Copy the cg.lib and cgGL.lib from <Cg install location>\Cg\lib
+         into Deploy\lib\Release and Deploy\lib\Debug
+
+    2. Make glut available. This can be done via several mechanisms. 
+       See step 4 below.
+
+    3. Make glew available. This can be done via several mechanisms.
+       http://glew.sourceforge.net is the master site for this
+       library. See step 4 below.
+
+    4. nVidia makes both glut and glew available in their SDK package,
+       which is a fairly large download, but provides a wealth of other
+       information on programming for the GPU, and is generally a useful
+       package, so that is the path chosen for this set up.
+
+      a. Go to http://developer.nvidia.com and download version 10 of the
+         SDK and install it.  It will prompt you to install the Cg toolkit,
+         but this is not necessary as it was handled in step 1.  The path
+         where you choose to install the SDK is referred to by the
+         <SDK install location> tag in the steps below.
+
+      b. Make an nvidia folder at the top level, with an include and
+         lib folder inside it.  Inside the lib folder, make Debug and
+         Release folders.
+
+      c. Copy the <SDK install location>\external\include\GL directory into 
+         nvidia\include the GL and glh folders into nvidia\include.
+
+      d. Copy the glew headers in <SDK install location>\common\GLEW\include\GL
+         into nvidia\include\GL.
+
+      e. Copy <SDK install location>\common\GLEW\lib\glew32.lib and 
+         <SDK install location>\external\lib\glut32.lib into Deploy\bin\Release.
+
+      f. Copy bin\glut32.dll and bin\glew32.dll into Deploy\bin\Release.
+
+  d. Build the Release configuration of the OpenEXR_Viewers.
+
+  e. Build the Debug configuration if desired.
+
+At this point, the Deploy folder should be fully built out and ready
+to be used.  Both exrdisplay and playexr are meant to be launched from
+the command line, as they originated as unix commands, so open a command
+prompt, cd to the Deploy\bin\Release folder and enjoy.

File Source/OpenEXR/Copyrights/openexr/AUTHORS

+Developers:
+-----------
+
+Florian Kainz <kainz@ilm.com>
+Rod Bogart <rgb@ilm.com>
+Drew Hess <dhess@ilm.com>
+Paul Schneider <paultschneider@mac.com>
+Bill Anderson <wja@ilm.com>
+Wojciech Jarosz <wjarosz@ucsd.edu>
+Andrew Kunz <akunz@ilm.com>
+
+Contributors:
+-------------
+
+Simon Green <SGreen@nvidia.com>
+Rito Trevino <etrevino@ilm.com>
+Josh Pines
+Christian Rouet
+Rodrigo Damazio <rdamazio@lsi.usp.br>
+Greg Ward <gward@lmi.net>
+Joseph Goldstone <joseph@lp.com>
+Loren Carpenter, Pixar Animation Studios
+
+Win32 build system:
+-------------------
+
+Nick Porcino <NPorcino@lucasarts.com>
+Kimball Thurston
+
+Win32 port contributors:
+------------------------
+
+Dustin Graves <dgraves@computer.org>
+Jukka Liimatta <jukka.liimatta@twilight3d.com>
+Baumann Konstantin <Konstantin.Baumann@hpi.uni-potsdam.de>
+Daniel Koch <daniel@eyeonline.com>
+E. Scott Larsen <larsene@cs.unc.edu>
+stephan mantler <step@acm.org>
+Andreas Kahler <AKahler@nxn-software.com>
+Frank Jargstorff <fjargstorff@nvidia.com>
+Lutz Latta

File Source/OpenEXR/Copyrights/openexr/COPYING

+Copyright (c) 2006, Industrial Light & Magic, a division of Lucasfilm
+Entertainment Company Ltd.  Portions contributed and copyright held by
+others as indicated.  All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are
+met:
+
+    * Redistributions of source code must retain the above
+      copyright notice, this list of conditions and the following
+      disclaimer.
+
+    * Redistributions in binary form must reproduce the above
+      copyright notice, this list of conditions and the following
+      disclaimer in the documentation and/or other materials provided with
+      the distribution.
+
+    * Neither the name of Industrial Light & Magic nor the names of
+      any other contributors to this software may be used to endorse or
+      promote products derived from this software without specific prior
+      written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
+IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+

File Source/OpenEXR/Copyrights/openexr/ChangeLog

+Version 1.7.1:
+        * Updated the .so verison to 7.
+	  (Piotr Stanczyk)     
+
+Version 1.7.0:
+	* Added support for targetting builds on 64bit Windows and minimising 
+	  number of compiler warnings on Windows. Thanks to Ger Hobbelt for his
+	  contributions to CreateDLL.
+	  (Ji Hun Yu)
+	* Added new atttribute types:
+	  M33dAttribute   3x3 double-precision matrix
+	  M44dAttribute   4x4 double-precision matrix
+	  V2d             2D double-precision vector
+	  V3d             3D double-precision vector
+	  (Florian Kainz)
+	* Bug fix: crash when reading a damaged image file (found
+	  by Apple).  An exception thrown inside the PIZ Huffman
+	  decoder bypasses initialization of an array of pointers.
+	  The uninitialized pointers are later passed to operator
+	  delete.
+	  (Florian Kainz)
+	* Bug fix: crash when reading a damaged image file (found by
+	  Apple).  Computing the size of input certain buffers may
+	  overflow and wrap around to a small number, later causing
+	  writes beyond the end of the buffer.
+	  (Florian Kainz)
+	* In the "Technical Introduction" document, added
+	  Premultiplied vs. Un-Premulitiplied Color section:
+	  states explicitly that pixels with zero alpha and non-zero
+	  RGB are allowed, points out that preserving such a pixel can
+	  be a problem in application programs with un-premultiplied
+	  internal image representations.
+	  (Florian Kainz)
+	* exrenvmap improvements:
+	  - New command line flags set the type of the input image to
+	    latitude-longitude map or cube-face map, overriding the
+	    envmap attribute in the input file header.
+	  - Cube-face maps can now be assembled from or split into six
+	    square sub-images.
+	  - Converting a cube-face map into a new cube-face map with
+	    the same face size copies the image instead of resampling
+	    it.  This avoids blurring when a cube-face map is assembled
+	    from or split into sub-images.
+	  (Florian Kainz)
+	* Updated standard chromaticities in ImfAcesFile.cpp to match
+	  final ACES (Academy Color Encoding Specification) document.
+	  (Florian Kainz)
+	* Added worldToCamera and worldToNDC matrices to
+	  ImfStandardAttributes.h (Florian Kainz)
+	* Increased the maximum length of attribute and channel names
+	  from 31 to 255 characters.  For files that do contain names
+	  longer than 31 characters, a new LONG_NAMES_FLAG in the fil
+	  version number is set.  This flag causes older versions of
+	  the IlmImf library (1.6.1 and earlier) to reject files with
+	  long names.  Without the flag, older library versions would
+	  mis-interpret files with long names as broken.
+	  (Florian Kainz)
+	* Reading luminance/chroma-encoded files via the RGBA
+	  interface is faster: buffer padding avoids cache thrashing
+	  for certain image sizes, redundant calls to saturation()
+	  have been eliminated.
+	  (Mike Wall)
+	* Added "hemispherical blur" option to exrenvmap.
+	  (Florian Kainz)
+	* Added experimental version of I/O classes for ACES file
+	  format (restricted OpenEXR format with special primaries
+	  and white point); added exr2aces file converter.
+	  (Florian Kainz)
+	* Added new constructors to classes Imf::RgbaInputFile and
+	  Imf::TiledRgbaInputFile.  The new constructors have a
+	  layerName parameter, which allows the caller to specify
+	  which layer of a multi-layer or multi-view image will
+	  be read.
+	  (Florian Kainz)
+	* A number of member functions in classes Imf::Header,
+	  Imf::ChannelList and Imf::FrameBuffer have parameters
+	  of type "const char *".  Added equivalent functions that
+	  take "const std::string &" parameters.
+	  (Florian Kainz)
+	* Added library support for Weta Digital multi-view images:
+	  StringVector attribute type, multiView standard attribute
+	  of type StringVector, utility functions related to grouping
+	  channels into separate views.
+	  (Peter Hillman, Florian Kainz)
+
+Version 1.6.1:
+	* Removed Windows .suo files from distribution.
+	  (Eric Wimmer)
+	* Bug fix: crashes, memory leaks and file descriptor leaks
+	  when reading damaged image files (some reported by Apple,
+	  others found by running IlmImfFuzzTest).
+	  (Florian Kainz)
+	* Added new IlmImfFuzzTest program to test how resilient the
+	  IlmImf library is with respect broken input files: the program
+	  first damages OpenEXR files by partially overwriting them with
+	  random data; then it tries to read the damaged files.  If all
+	  goes well, the program doesn't crash.
+	  (Florian Kainz)
+
+Version 1.6.0:
+	* Bumped DSO version number to 6.0
+	  (Florian Kainz)
+	* Added new standard attributes related to color rendering with
+	  CTL (Color Transformation Language): renderingTransform,
+	  lookModTransform and adoptedNeutral.
+	  (Florian Kainz)
+	* Bug fix: for pixels with luminance near HALF_MIN, conversion
+	  from RGB to luminance/chroma produces NaNs and infinities
+	  (Florian Kainz)
+	* Bug fix: excessive desaturation of small details with certain
+	  colors after repeatedly loading and saving luminance/chroma
+	  encoded images with B44 compression.
+	  (Florian Kainz)
+	* Added B44A compression, a minor variation of B44: in most cases,
+	  the compression ratio is 2.28:1, the same as with B44, but in
+	  uniform image areas where all pixels have the same value, the
+	  compression ratio increases to 10.66:1.  Uniform areas occur, for
+	  example, in an image's alpha channel, which typically contains
+	  large patches that are solid black or white, or in computer-
+	  generated images with a black background.
+	  (Florian Kainz)
+	* Added flag to configure.ac to enable or disable use of large
+	  auto arrays in the IlmImf library.  Default is "enable" for
+	  Linux, "disable" for everything else.
+	  (Darby Johnston, Florian Kainz)
+	* corrected version number on dso's (libtool) - now 5.0
+	* Separated ILMBASE_LDFLAGS and ILMBASE_LIBS so that test programs
+	  can link with static libraries properly
+	* eliminated some warning messages during install
+	  (Andrew Kunz)
+	
+Version 1.5.0:
+	* reorganized packaging of OpenEXR libraries to facilitate
+	  integration with CTL.  Now this library depends on the library
+	  IlmBase.  Some functionality has been moved into OpenEXR_Viewers,
+	  which depends on two other libraries, CTL and OpenEXR_CTL.
+	  Note: previously there were separate releases of
+	  OpenEXR-related plugins for Renderman, Shake and Photoshop.
+	  OpenEXR is supported natively by Rendermand and Photoshop, so
+	  these plugins will not be supported for this or future
+	  versions of OpenEXR.
+	  (Andrew Kunz)
+	* New build scripts for Linux/Unix
+	  (Andrew Kunz)
+	* New Windows project files and build scripts
+	  (Kimball Thurston)
+	* float-to-half conversion now preserves the sign of float zeroes
+	  and of floats that are so small that they become half zeroes.
+	  (Florian Kainz)
+	* Bug fix: Imath::Frustum<T>::planes() returns incorrect planes
+	  if the frustum is orthogonal.
+	  (Philip Hubbard)
+	* added new framesPerSecond optional standard attribute
+	  (Florian Kainz)
+	* Imath cleanup:
+	  - Rewrote function Imath::Quat<T>::setRotation() to make it
+	    numerically more accurate, added confidence tests
+	  - Rewrote function Imath::Quat<T>::slerp() using Don Hatch's
+	    method, which is numerically more accurate, added confidence
+	    tests.
+	  - Rewrote functions Imath::closestPoints(), Imath::intersect(),
+	    added confidence tests.
+	  - Removed broken function Imath::nearestPointOnTriangle().
+	  - Rewrote Imath::drand48(), Imath::lrand48(), etc. to make
+	    them functionally identical with the Unix/Linux versions
+	    of drand48(), lrand48() and friends.
+	  - Replaced redundant definitions of Int64 in Imath and IlmImf
+	    with a single definition in ImathInt64.h.
+	  (Florian Kainz)
+	* exrdisplay: if the file's and the display's RGB chromaticities
+	  differ, the pixels RGB values are transformed from the file's
+	  to the display's RGB space.
+	  (Florian Kainz)
+	* Added new lossy B44 compression method.  HALF channels are
+	  compressed with a fixed ratio of 2.28:1.  UINT and FLOAT
+	  channels are stored verbatim, without compression.
+	  (Florian Kainz)
+
+Version 1.4.0a:
+	* Fixed the ReleaseDLL targets for Visual Studio 2003.
+	  (Barnaby Robson)
+	
+Version 1.4.0:	
+	* Production release.
+	* Bug Fix: calling setFrameBuffer() for every scan line
+	  while reading a tiled file through the scan line API
+	  returns bad pixel data. (Paul Schneider, Florian Kainz)
+
+Version 1.3.1:
+	* Fixed the ReleaseDLL targets for Visual Studio 2005.
+	  (Nick Porcino, Drew Hess)
+	* Fixes/enhancements for createDLL.
+	  (Nick Porcino)
+	
+Version 1.3.0:
+	* Removed openexr.spec file, it's out of date and broken to
+	  boot.
+	  (Drew Hess)
+	* Support for Visual Studio 2005.
+	  (Drew Hess, Nick Porcino)
+	* When compiling against OpenEXR headers on Windows, you
+	  no longer need to define any HAVE_* or PLATFORM_* 
+	  macros in your projects.  If you are using any OpenEXR
+	  DLLs, however, you must define OPENEXR_DLL in your
+	  project's preprocessor directives.
+	  (Drew Hess)
+	* Many fixes to the Windows VC7 build system.
+	  (Drew Hess, Nick Porcino)
+	* Support for building universal binaries on OS X 10.4.
+	  (Drew Hess, Paul Schneider)
+	* Minor configure.ac fix to accomodate OS X's automake.
+	  (Drew Hess)
+	* Removed CPU-specific optimizations from configure.ac,
+	  autoconf's guess at the CPU type isn't very useful,
+	  anyway.  Closes #13429.
+	  (Drew Hess)
+	* Fixed quoting for tests in configure.ac.  Closes #13428.
+	  (Drew Hess)
+	* Use host specification instead of target in configure.ac.
+	  Closes #13427.
+	  (Drew Hess)
+	* Fix use of AC_ARG_ENABLE in configure.ac.  Closes
+	  #13426.
+	  (Drew Hess)
+	* Removed workaround for OS X istream::read bug.
+	  (Drew Hess)
+	* Added pthread support to OpenEXR pkg-config file.
+	  (Drew Hess)
+	* Added -no-undefined to LDFLAGS and required libs to LIBADD
+	  for library projects with other library dependencies, per
+	  Rex Dieter's patch.
+	  (Drew Hess)
+	* HAVE_* macros are now defined in the OpenEXRConfig.h header
+	  file instead of via compiler flags.  There are a handful of
+	  public headers which rely on the value of these macros,
+	  and projects including these headers have previously needed
+	  to define the same macros and values as used by OpenEXR's
+	  'configure', which is bad form.  Now 'configure' writes these
+	  values to the OpenEXRConfig.h header file, which is included
+	  by any OpenEXR source files that need these macros.  This
+	  method of specifying HAVE_* macros guarantees that projects
+	  will get the proper settings without needing to add compile-
+	  time flags to accomodate OpenEXR.  Note that this isn't
+	  implemented properly for Windows yet.
+	  (Drew Hess)
+	* Platform cleanups:
+	  - No more support for IRIX or OSF1.
+	  - No more explicit support for SunOS, because we have no way to
+	    verify that it's working.  I suspect that newish versions of 
+	    SunOS will just work out of the box, but let me know if not.
+	  - No more PLATFORM_* macros (vestiges of the ILM internal build 
+	    system).  PLATFORM_DARWIN_PPC is replaced by HAVE_DARWIN.
+	    PLATFORM_REDHAT_IA32 (which was only used in IlmImfTest) is
+	    replaced by HAVE_LINUX_PROCFS.
+	  - OS X 10.4, which is the minimum version we're going to support
+	    with this version, appears to have support for nrand48 and friends,
+	    so no need to use the Imath-supplied version of them anymore.
+	  (Drew Hess)
+	* No more PLATFORM_WINDOWS or PLATFORM_WIN32, replace with 
+	  proper standard Windows macros.  (Drew Hess)
+	* Remove support for gcc 2.95, no longer supported.  (Drew Hess)
+	* Eliminate HAVE_IOS_BASE macro, OpenEXR now requires support for
+	  ios_base.  (Drew Hess)
+	* Eliminate HAVE_STL_LIMITS macro, OpenEXR now requires the ISO C++
+	  <limits> header.  (Drew Hess)
+	* Use double quote-style include dirctives for OpenEXR
+	  includes.  (Drew Hess)
+	* Added a document that gives an overview of the on-disk
+	  layout of OpenEXR files (Florian Kainz)
+	* Added sections on layers and on memory-mapped file input
+	  to the documentation.  (Florian Kainz)
+	* Bug fix: reading an incomplete file causes a deadlock while
+	  waiting on a semaphore.  (Florian Kainz)
+	* Updated documentation (ReadingAndWritingImageFiles.sxw) and
+	  sample code (IlmImfExamples):
+	  Added a section about multi-threading, updated section on
+	  thread-safety, changed documentation and sample code to use
+	  readTiles()/writeTiles() instead of readTile()/writeTile()
+	  where possible, mentioned that environment maps contain
+	  redundant pixels, updated section on testing if a file is
+	  an OpenEXR file.
+	  (Florian Kainz)
+	* Multi-threading bug fixes (exceptions could be thrown
+	  multiple times, some operations were not thread safe),
+	  updated some comments, added comments, more multithreaded
+	  testing.
+	  (Florian Kainz)
+	* Added multi-threading support: multiple threads
+	  cooperate to read or write a single OpenEXR file.
+	  (Wojciech Jarosz)
+	* Added operator== and operator!= to Imath::Frustum.
+	  (Andre Mazzone)
+	* Bug fix: Reading a PIZ-compressed file with an invalid
+	  Huffman code table caused crashes by indexing off the
+	  end of an array.
+	  (Florian Kainz)
+
+Version 1.2.2:
+	* Updated README to remove option for building with Visual C++ 6.0.
+	  (Drew Hess)
+	* Some older versions of gcc don't support a full iomanip
+	  implemenation; check for this during configuration. 
+	  (Drew Hess)
+	* Install PDF versions of documentation, remove old/out-of-date
+	  HTML documentation.  (Florian Kainz)
+	* Removed vc/vc6 directory; Visual C++ 6.0 is no longer
+	  supported.  (Drew Hess)
+	* Updated README.win32 with details of new build system.
+	  (Florian Kainz, Drew Hess)
+	* New build system for Windows / Visual C++ 7 builds both
+	  static libraries and DLLs.
+	  (Nick Porcino)
+	* Removed Imath::TMatrix<T> and related classes, which are not
+	  used anywhere in OpenEXR.
+	  (Florian Kainz)
+	* Added minimal support for "image layers" to class Imf::ChannelList
+	  (Florian Kainz)
+	* Added new isComplete() method to InputFile, TiledInputFile
+	  etc., that checks if a file is complete or if any pixels
+	  are missing (for example, because writing the file was
+	  aborted prematurely).
+	  (Florian Kainz)
+	* Exposed staticInitialize() function in ImfHeader.h in order
+	  to allow thread-safe library initialization in multithreaded
+	  programs.
+	  (Florian Kainz)
+	* Added a new "time code" attribute
+	  (Florian Kainz)
+	* exrmaketiled: when a MIPMAP_LEVELS or RIPMAP_LEVELS image
+	  is produced, low-pass filtering takes samples outside the
+	  image's data window.  This requires extrapolating the image.
+	  The user can now specify how the image is extrapolated
+	  horizontally and vertically (image is surrounded by black /
+	  outermost row of pixels repeats / entire image repeats /
+	  entire image repeats, every other copy is a mirror image).
+	  exrdisplay: added option to swap the top and botton half,
+	  and the left and right half of an image, so that the image's
+	  four corners end up in the center.  This is useful for checking
+	  the seams of wrap-around texture map images.
+	  IlmImf library: Added new "wrapmodes" standard attribute
+	  to indicate the extrapolation mode for MIPMAP_LEVELS and
+	  RIPMAP_LEVELS images.
+	  (Florian Kainz)
+	* Added a new "key code" attribute to identify motion picture
+	  film frames.
+	  (Florian Kainz)
+	* Removed #include <Iex.h> from ImfAttribute.h, ImfHeader.h
+	  and ImfXdr.h so that including header files such as
+	  ImfInputFile.h no longer defines ASSERT and THROW macros,
+	  which may conflict with similar macros defined by
+	  application programs.
+	  (Florian Kainz)
+	* Converted HTML documentation to OpenOffice format to
+	  make maintaining the documents easier:
+	      api.html -> ReadingAndWritingImageFiles.sxw
+	      details.html -> TechnicalIntroduction.sxw
+	  (Florian Kainz)
+
+Version 1.2.1:
+	* exrenvmap and exrmaketiled use slightly less memory
+	  (Florian Kainz)
+	* Added functions to IlmImf for quickly testing if a file
+	  is an OpenEXR file, and whether the file is scan-line
+	  based or tiled. (Florian Kainz)
+	* Added preview image examples to IlmImfExamples.  Added
+	  description of preview images and environment maps to
+	  docs/api.html (Florian Kainz)
+	* Bug fix: PXR24 compression did not work properly for channels
+	  with ySampling != 1.
+	  (Florian Kainz)
+        * Made template <class T> become  template <class S, class T> for 
+          the transform(ObjectS, ObjectT) methods. This was done to allow
+          for differing templated objects to be passed in e.g.  say a 
+          Box<Vec3<S>> and a Matrix44<T>, where S=float and T=double.
+          (Jeff Yost, Arkell Rasiah)
+        * New method Matrix44::setTheMatrix(). Used for assigning a 
+          M44f to a M44d. (Jeff Yost, Arkell Rasiah)
+        * Added convenience Color typedefs for half versions of Color3
+          and Color4. Note the Makefile.am for both Imath and ImathTest
+          have been updated with -I and/or -L pathing to Half.
+          (Max Chen, Arkell Rasiah)
+        * Methods equalWithAbsError() and equalWithRelError() are now
+          declared as const. (Colette Mullenhoff, Arkell Rasiah)
+        * Fixes for gcc34. Mainly typename/template/using/this syntax
+          correctness changes. (Nick Ramussen, Arkell Rasiah)
+	* Added Custom low-level file I/O examples to IlmImfExamples
+	  and to the docs/api.html document.  (Florian Kainz)
+	* Eliminated most warnings messages when OpenEXR is compiled
+	  with Visual C++.  The OpenEXR code uses lots of (intentional
+	  and unintended) implicit type conversions.  By default, Visual
+	  C++ warns about almost all of them.  Most implicit conversions
+	  have been removed from the .h files, so that including them
+	  should not generate warnings even at warning level 3.  Most
+	  .cpp files are now compiled with warning level 1.
+	  (Florian Kainz)
+
+Version 1.2.0:
+	* Production-ready release.
+	* Disable long double warnings on OS X.  (Drew Hess)
+	* Add new source files to VC7 IlmImfDll target.  (Drew Hess)
+	* Iex: change the way that APPEND_EXC and REPLACE_EXC modify
+	  their what() string to work around an issue with Visual C++
+	  7.1.  (Florian Kainz, Nick Porcino)
+	* Bumped OpenEXR version to 1.2 and .so versions to 2.0.0 in
+	  preparation for the release.  (Drew Hess)
+	* Imath: fixed ImathTMatrix.h to work with gcc 3.4.  (Drew Hess)
+	* Another quoting fix in openexr.m4.  (Drew Hess)
+	* Quoting fix in acinclude.m4 for automake 1.8.  (Brad Hards)
+	* Imath: put inline at beginning of declaration in ImathMatrix.h
+	  to fix a warning.  (Ken McGaugh)
+	* Imath: made Vec equalWith*Error () methods const.
+	* Cleaned up compile-time Win32 support.  (Florian Kainz)
+	* Bug fix: Reading a particular broken PIZ-compressed file
+	  caused crashes by indexing off the end of an array.
+	  (Florian Kainz)
+
+Version 1.1.1:
+	* Half: operator= and variants now return by reference rather
+	  than by value.  This brings half into conformance with
+	  built-in types.  (Drew Hess)
+	* Half: remove copy constructor, let compiler supply its
+	  own.  This improves performance up to 25% on some
+	  expressions using half.  (Drew Hess)
+	* configure: don't try to be fancy with CXXFLAGS, just use
+	  what the user supplies or let configure choose a sensible
+	  default if CXXFLAGS is not defined.
+        * IlmImf: fixed a bug in reading scanline files on big-endian
+          architectures.  (Drew Hess)
+	* exrmaketiled: Added an option to select compression type.
+	  (Florian Kainz)
+	* exrenvmap: Added an option to select compression type.
+	  (Florian Kainz)
+	* exrdisplay: Added some new command-line options.  (Florian Kainz)
+	* IlmImf: Added Pixar's new "slightly lossy" image compression
+	  method.  The new method, named PXR24, preserves HALF and
+	  UINT data without loss, but FLOAT pixels are converted to
+	  a 24-bit representation.  PXR24 appears to compress
+	  FLOAT depth buffers very well without losing much accuracy.
+	  (Loren Carpenter, Florian Kainz)
+	* Changed top-level LICENSE file to allow for other copyright
+	  holders for individual files.
+	* IlmImf: TILED FILE FORMAT CHANGE.  TiledOutputFile was
+	  incorrectly interleaving channels and scanlines before
+	  passing pixel data to a compressor.  The lossless compressors
+	  still work, but lossy compressors do not.  Fix the bug by
+	  interleaving channels and scanlines in tiled files in the
+	  same way as ScanLineOutputFile does.  Programs compiled with
+	  the new version of IlmImf cannot read tiled images produced
+	  with version 1.1.0.  (Florian Kainz)
+	* IlmImf: ImfXdr.h fix for 64-bit architectures.  (Florian Kainz)
+	* IlmImf: OpenEXR now supports YCA (luminance/chroma/alpha)
+	  images with subsampled chroma channels.  When an image
+	  is written with the RGBA convenience interface, selecting
+	  WRITE_YCA instead of WRITE_RGBA causes the library to
+	  convert the pixels to YCA format.  If WRITE_Y is selected,
+	  only luminance is stored in the file (for black and white
+	  images).  When an image file is read with the RGBA convenience
+	  interface, YCA data are automatically converted back to RGBA.
+	  (Florian Kainz)
+	* IlmImf: speed up reading tiled files as scan lines.
+	  (Florian Kainz)
+	* Half:  Fixed subtle bug in Half where signaling float NaNs
+	  were being converted to inf in half.  (Florian Kainz)
+	* gcc 3.3 compiler warning cleanups.  (various)
+	* Imath: ImathEuler.h fixes for gcc 3.4.  (Garrick Meeker)
+	
+Version 1.1.0:
+	* Added new targets to Visual C++ .NET 2003 project
+	  for exrmaketiled, exrenvmap, exrmakepreview, and exrstdattr.
+	  (Drew Hess)
+	* A few assorted Win32 fixes for Imath.  (Drew Hess)
+	* GNU autoconf builds now produce versioned libraries.
+	  This release is 1:0:0.  (Drew Hess)
+	* Fixes for Visual C++ .NET 2003.  (Paul Schneider)