Not unicode
Issue #28
resolved
TE has still an issue with unicode. Some core elements don't support unicode and therefore the whole library is useless for other languages.
Everything should be unicode except exported DLL API names.
Examples for failed unicode: long long EngineSimulateDllLoader(HANDLE hProcess, char szFileName); long long EngineGetProcAddress(ULONG_PTR ModuleBase, char szAPIName); long long EngineGlobalAPIHandler(HANDLE handleProcess, ULONG_PTR EnumedModulesBases, ULONG_PTR APIAddress, const char* szAPIName, DWORD ReturnType);
Comments (3)
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reporter -
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assigned issue to
you're the unicode man :p
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assigned issue to
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- changed status to resolved
seems to be resolved (all examples now have unicode versions and I couldn't find any more unicode problems)
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I fixed the example EngineGetProcAddress