Evolving Soldiers

Issue #20 open
Nuvelle created an issue

merlin2k >> November 13 - 20:21 I think it might make this game more interesting if the soldiers statistics in an army weren't so static.

Idea 1 Add more Stats: In Encampment add more stats to the Soldiers/Hero Stat columns:

For example: SK, CK, SI, CI, HK, HI

So in a PVP or AvA (Battles involving commanders on both sides) battle if a Soldier were to get the injury or killing blow of another soldier they would get a notch in that column.

more stats to look at == more enjoyment for some of us.

Maybe also even add a Medal for Top Kill for A Soldier (Just like a hero medal?) I know this is pure RnG but we need more PVP type medals, not just medals easier to get for Rankers :P

Idea 2 Evolve the Soldier (might be too crazy, but I like it :P). Give a chance for Soldiers stats to increase as they participate in meaningful battles (PvP or AvA)

Some Examples: a. If a Soldier gets injured in PvP/AvA they gain +1 HP to their base stat when they recover since they've become more durable.

b. If a soldier gets the KB or Injury Blow X times they Gain +1 Str or RSTR (Depending on the round it happened) to their base stat of their level.

Something Like +1 every 2 Killing Blow, +1 every 5 Injury blow or a small chance of a stat increase on them (sort of like the heal mechanic) might be fair.

c. If the soldier dies all their modifiers are reset.

I know I would look over battlelogs a bit more carefully in the hopes that one of my soldiers "dinged" in a stat. Could be fun :P. Or hold my breath if I see a red death, in that it wasn't one of my favorites.

Comments (9)

  1. AlexanderJansen

    Since this is a social game (and advertises itself as such!!) I don't think we need any more reward for soloplaying. PvP, though it's an important ánd fun part of the game, is fine as it is. Doesn't need móre incentive and certainly not more medals. There are allready too much players out there not joining SF's because they don't want to damage their precious PvP armies often bringing their country in great difficulty and often just letting their country just die because they can PvP from any country with the right bonus

    It's social play (joining SF's) that needs more incentive, not the individual part of the game

  2. pyro

    No you can go and solopvp and get main dropped... people will still do it =p including me lol. Also i have been main dropped from solopvp so their still is a risk. People who solo pvp actually help buy finding enemy mains and reporting. That is a HUGE help esp if you have a main with more pvpers.... dont agree so much with the evolution of units BUT i do agree with more medals for pvp

  3. Nuvelle reporter

    Please keep things on track. This thread is only regarding evolving solders. Any offshoot ideas or issues need their own thread.

  4. Hetwiel

    Maybe give units a hidden stat to begin with that only becomes visible after promoting to a new tier or something? It could be something like strong, or resilient, or intelligent

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