Spy rep combiner ingame

Issue #64 open
Hans created an issue

[offline] no country HaagseHarry >> April 3 - 17:52 Basically what it says,

Currently everyone spy'ing is using twisted dated spy report combiner, however i cannot see why such a thing cannot be implemented ingame. Without that tool how could you ever know if too drop a main or not, since spy reps alone don't give a clear picture.

So just saying, is there a way you get a combined spy report? or just a button spy for a complete report: 5k gold since it takes 6-12 reports for a complete one normally

or you can make a button like you have battle reports, you store the spy reports, and can see the combined figure if you got multiple reports

Comments (4)

  1. Nuvelle

    This is 110% a feature for V2.

    Not sure if its viable to add to V1 though. Will post more after we talk it through in the next dev meeting.

  2. Robin Kleinhesselink

    I really do not like this idea.

    In a case where you run into a main unexpected or right at tick (in a drop situation). You now have to spy maybe even 5-10 times. This takes time this way if the mains are close they cant blind drop. You now want to add something that will give someone a complete spy in 1 second.

    The whole current spy process would be nulified since it averages over several spies. If you wanna hit fast youll have to take a guess and maybe hit a full army instead of the slightly injured army you just spied. If you wanna be certain you have to spy multiple times and guess (or spy combine) what the other person has standing wich again takes time.

    I wont mind that the actuall combiner will be moved ingame.

    I am against the buy a complete spy !

  3. Wilco Bos

    You can also add a time-lag. Buy a complete spyreport, get it send to your messagebox in 1-2 minutes.

  4. Yell0w
    • changed status to open

    We will definetly implement some kind of spy report combiner, however since we don't have a clear idea yea we appreciate additional input.

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