[Solved] build error

Issue #2 resolved
David Magalhães created an issue

/home/server/Core/Sources/FaceCore/src/server/game/AI/PlayerBots/PlayerbotAI.cpp: In constructor âPlayerbotA I::PlayerbotAI(Player, Player)â: /home/server/Core/Sources/FaceCore/src/server/game/AI/PlayerBots/PlayerbotAI.cpp:203:35: error: class âPlaye rbotAIâ does not have any field named âm_classAIâ /home/server/Core/Sources/FaceCore/src/server/game/AI/PlayerBots/PlayerbotAI.cpp:328:13: error: âm_classAIâ was not declared in this scope /home/server/Core/Sources/FaceCore/src/server/game/AI/PlayerBots/PlayerbotAI.cpp: In destructor âvirtual Pla yerbotAI::~PlayerbotAI()â: /home/server/Core/Sources/FaceCore/src/server/game/AI/PlayerBots/PlayerbotAI.cpp:384:9: error: âm_classAIâ w as not declared in this scope /home/server/Core/Sources/FaceCore/src/server/game/AI/PlayerBots/PlayerbotAI.cpp:384:27: error: type â<type error>â argument given to âdeleteâ, expected pointer /home/server/Core/Sources/FaceCore/src/server/game/AI/PlayerBots/PlayerbotAI.cpp: In member function âvoid P layerbotAI::ReloadAI()â: /home/server/Core/Sources/FaceCore/src/server/game/AI/PlayerBots/PlayerbotAI.cpp:1563:17:

Comments (9)

  1. trickerer repo owner

    I'm not familliar with NIX systems. If this won't help you'd better try to find solution by yourself.
    Sorry

    #include "Group.h"
    
    +class PlayerbotAI;
    +class PlayerbotClassAI;
    
    enum Special
    {
    
  2. Log in to comment