[Solved] Error on Compile with latest Changeset

Issue #3 resolved
Marc Buß created an issue

See http://pastebin.com/ZvzrgRhM for Errors!

thX

Comments (8)

  1. Marc Buß reporter

    thanks for work

    new erros: /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_warlock_ai.cpp:13: warning: unused parameter ‘creature’ /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_hunter_ai.cpp:13: warning: unused parameter ‘creature’ /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_warlock_ai.cpp: In member function ‘void warlock_bot::warlock_botAI::DoNormalAttack(uint32)’: /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_warlock_ai.cpp:133: warning: suggest parentheses around assignment used as truth value /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_hunter_ai.cpp:248: warning: unused parameter ‘diff’ /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp: In member function ‘void bot_ai::listAuras(Player*, Unit*) const’: /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp:511: warning: deprecated conversion from string constant to ‘char*’ /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp:534: warning: conversion lacks type at end of format /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp:535: warning: conversion lacks type at end of format /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp:536: warning: conversion lacks type at end of format /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp: In member function ‘void bot_ai::setStats(uint8, uint8, uint8, bool)’: /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp:642: warning: enumeral and non-enumeral type in conditional expression /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp: At global scope: /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp:1770: warning: unused parameter ‘myrace’ /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp:1884: warning: unused parameter ‘myrace’ /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_ai.cpp:1946: error: prototype for ‘void bot_ai::_OnMeleeDamageUpdate(uint8, uint8, uint8) const’ does not match any in class ‘bot_ai’ compilation terminated due to -Wfatal-errors. make[2]: * [src/server/game/CMakeFiles/game.dir/AI/NpcBots/bot_ai.cpp.o] Fehler 1 make[2]: * Warte auf noch nicht beendete Prozesse... [ 78%] Built target scripts make[1]: * [src/server/game/CMakeFiles/game.dir/all] Fehler 2 make: * [all] Fehler 2 trinity@luna719:/build$

    greatz wuchen

  2. trickerer repo owner

    ok that's weird, _OnMeleeDamageUpdate(uint8, uint8, uint8) has become func of one argument line2773 line2374 seems like patch did not apply properly, well, you can change it manually. Anyway, thx for feedback, fixed some more warnings

  3. Marc Buß reporter

    /home/trinity/TrinityCore/src/server/game/AI/NpcBots/bot_warrior_ai.cpp:79: error: ‘unit32’ was not declared in this scope compilation terminated due to -Wfatal-errors. make[2]: * [src/server/game/CMakeFiles/game.dir/AI/NpcBots/bot_warrior_ai.cpp.o] Fehler 1 make[2]: * Warte auf noch nicht beendete Prozesse... [ 78%] Built target scripts make[1]: * [src/server/game/CMakeFiles/game.dir/all] Fehler 2 make: * [all] Fehler 2 trinity@luna719:/build$

    Some more work. :)

  4. trickerer repo owner

    it's just a typo. I guess you made it by yourself, so fix it by yourself. Should be uint32 istead of unit32 (there is no such typo in my commit)

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