Max Bots in party ++

Issue #59 resolved
Josh Carter created an issue

I found this while trying to test the limits of recent teleport changes.

Using command .

npcbot add (class) 

after party is full it will let you summon 1 additional bot... then message: 'group full' spams in chat until you remove the extra bot.

Once removed he stays in world and you get message he's not in party. It you right click and dismiss him again he goes away.

I know this probably won't come up much, but I figured I should mention, just in case.

Comments (3)

  1. trickerer repo owner

    There was an old issue with wrong accured bots check. It was fixed long ago, but this hack was still there

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