4.3.4 Compile botcommands.cpp

Issue #85 closed
Matthew Stockfleth created an issue

Error 1 error C2065: 'RBAC_PERM_COMMAND_NPCBOT_ADD' : undeclared identifier C:\TrinitySource\TrinityCore\src\server\game\AI\NpcBots\botcommands.cpp Line 27 Field 1 game

Using the 4.3.4 patch on Trinitycore ff3524f which works with the current Cat DB.

Lines 27 - 42, all the actual commands, seem to be incompatible with a current copy of Trinity 4.3.4

Comments (5)

  1. Lavrentyi Tritonovich

    change

    RBAC_PERM_COMMAND_NPCBOT_ADD 
    

    to

    rbac::RBAC_PERM_COMMAND_NPCBOT_ADD
    

    and other commands like this just add before it

    rbac::
    
  2. trickerer repo owner

    NPCBots v4.0.16a

    Make bots static in world (Closes #77, Closes #72, Closes #89, Closes #90, Closes #68, Closes #96, Closes #101, Closes #104). Drop 4.3.4 branch support (Closes #74, Closes #75, Closes #85, Closes #87) Add basic honor for bots (Closes #30). Bots' stats are no longer depend on players (Closes #83, Ref #97, Ref #98). Convert equips from ItemTemplate from Item and make bots use real items and benefit from all items properties except certain class ability improvements (increase damage, decrease cast time, etc.) (Closes #51). Add Auto-equip option, allows to quick-equip items with simple item comparison algorithm (item level) (Closes #63). Add 'Unequip all' option, allows to unequip all items (Closes #95). Make npcbots' stats fully player-like (Ref #97, Closes #98). Disable custom cooldowns (Closes #97, Closes #100). Modify bots' formation to never spread too much (Closes #99). Allow bots to attack neutral units (Closes #107). Allow npcbots to queue into Dungeon Finder with master (Closes #20). No manual yet

    → <<cset 82d2382ad8bd>>

  3. Log in to comment