Crash Logs
TrinityCore (master branch) rev.b8625f41bd6131e7fb3ff126780da18d5d2959fd trinity-bots rev.ce314e726699fffc49b51a6a76e53af25b55a833
Revision: TrinityCore rev. d55eef224596 2014-02-03 23:37:35 +0800 (heads/ghbb branch) (Win64, RelWithDebInfo)
Date 4:2:2014. Time 15:30
//=====================================================
*** Hardware ***
Processor: Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
Number Of Processors: 2
Physical Memory: 8387060 KB (Available: 3719572 KB)
Commit Charge Limit: 30287512 KB
*** Operation System ***
Windows 8 Professional (Version 6.2, Build 9200)
//=====================================================
Exception code: C0000005 ACCESS_VIOLATION
Fault address: 00007FF6A2B2D177 01:00000000000FC177 E:\WoW server\worldserver.exe
Registers:
RAX:0000000000000000
RBX:000000AF29EF8420
RCX:0000000000000000
RDX:0000000000000000
RSI:000000AF09716CA0
RDI:0000000000000000
R8: 000000AF0F2CC358
R9: 00007FFAB90F0000
R10:000000AF6793F418
R11:0000000000000000
R12:0000000000000000
R13:000000AF74B1F2C0
R14:000000AF09716CA0
R15:000000AF00000001
CS:RIP:0033:00007FF6A2B2D177
SS:RSP:002B:000000006793F710 RBP:6793F800
DS:002B ES:002B FS:0053 GS:002B
Flags:00010293
Call stack:
Address Frame Function SourceFile
00007FF6A2B2D177 000000AF6793F730 Object::GetUInt64Value+37 e:\trinitycore\src\server\game\entities\object\object.cpp line 316
00007FF6A308FDD3 000000AF6793F770 bot_ai::IsInBotParty+63 e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 1615
00007FF6A309DA4D 000000AF6793F830 bot_minion_ai::_evade+7D e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 3189
00007FF6A35B6353 000000AF6793F870 mage_bot::mage_botAI::UpdateAI+43 e:\trinitycore\src\server\game\ai\npcbots\bot_mage_ai.cpp line 152
00007FF6A2EE986F 000000AF6793F9A0 Creature::Update+61F e:\trinitycore\src\server\game\entities\creature\creature.cpp line 564
00007FF6A2F5B293 000000AF6793FA30 TempSummon::Update+33 e:\trinitycore\src\server\game\entities\creature\temporarysummon.cpp line 49
00007FF6A2D3B4ED 000000AF6793FA90 Player::RefreshBot+40D e:\trinitycore\src\server\game\entities\player\player.cpp line 2710
00007FF6A2D5B40B 000000AF6793FB60 Player::Update+B8B e:\trinitycore\src\server\game\entities\player\player.cpp line 1955
00007FF6A2ECA8F1 000000AF6793FBD0 Map::Update+161 e:\trinitycore\src\server\game\maps\map.cpp line 645
00007FF6A2ECA764 000000AF6793FC00 InstanceMap::Update+14 e:\trinitycore\src\server\game\maps\map.cpp line 2856
00007FF6A2F31586 000000AF6793FC30 MapUpdateRequest::call+16 e:\trinitycore\src\server\game\maps\mapupdater.cpp line 55
00007FF6A310CCA9 000000AF6793FC60 DelayExecutor::svc+49 e:\trinitycore\src\server\shared\threading\delayexecutor.cpp line 51
00007FFA9A69EA6C 000000AF6793FC90 ACE_Task_Base::svc_run+3C e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109 000000AF6793FCD0 ACE_Thread_Adapter::invoke_i+69 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061 000000AF6793FD10 ACE_Thread_Adapter::invoke+71 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F 000000AF6793FD40 _beginthreadex+107
00007FFA9DAE5126 000000AF6793FD70 _endthreadex+192
00007FFAB8AA15CD 000000AF6793FDA0 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF6793FDF0 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB91865BA 000000AF5DF9F910 NtWaitForSingleObject+A
00007FFAB6831148 000000AF5DF9F9B0 WaitForSingleObjectEx+98
00007FFA9A6A46BA 000000AF5DF9F9E0 ACE_OS::thr_join+2A e:\trinitycore\dep\acelite\ace\os_ns_thread.inl line 2829
00007FF6A310104C 000000AF5DF9FA10 ACE_Based::Thread::wait+2C e:\trinitycore\src\server\shared\threading\threading.cpp line 152
00007FF6A2A52D20 000000AF5DF9FC50 Master::Run+1380 e:\trinitycore\src\server\worldserver\master.cpp line 306
00007FF6A2A4D997 000000AF5DF9FCE0 ace_main_i+417 e:\trinitycore\src\server\worldserver\main.cpp line 150
00007FF6A2A4E670 000000AF5DF9FD20 main+40 e:\trinitycore\src\server\worldserver\main.cpp line 73
00007FF6A35A7227 000000AF5DF9FD50 __tmainCRTStartup+10F f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 626
00007FFAB8AA15CD 000000AF5DF9FD80 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF5DF9FDD0 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB91865BA 000000AF5FDFF990 NtWaitForSingleObject+A
00007FFAB6831148 000000AF5FDFFA30 WaitForSingleObjectEx+98
00007FFA9A66192B 000000AF5FDFFA70 ACE_OS::cond_wait+4B e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1736
00007FFA9A66157B 000000AF5FDFFB00 ACE_OS::cond_timedwait+2B e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1581
00007FFA9A5EFE3F 000000AF5FDFFB30 ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::wait_not_empty_cond+3F e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1778
00007FFA9A5EE614 000000AF5FDFFB80 ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::dequeue_head+64 e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1970
00007FFA9A5EE47F 000000AF5FDFFBB0 ACE_Activation_Queue::dequeue+1F e:\trinitycore\dep\acelite\ace\activation_queue.cpp line 89
00007FF6A310F105 000000AF5FDFFBE0 DatabaseWorker::svc+75 e:\trinitycore\src\server\shared\database\databaseworker.cpp line 47
00007FFA9A69EA6C 000000AF5FDFFC10 ACE_Task_Base::svc_run+3C e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109 000000AF5FDFFC50 ACE_Thread_Adapter::invoke_i+69 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061 000000AF5FDFFC90 ACE_Thread_Adapter::invoke+71 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F 000000AF5FDFFCC0 _beginthreadex+107
00007FFA9DAE5126 000000AF5FDFFCF0 _endthreadex+192
00007FFAB8AA15CD 000000AF5FDFFD20 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF5FDFFD70 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB91865BA 000000AF600FF680 NtWaitForSingleObject+A
00007FFAB6831148 000000AF600FF720 WaitForSingleObjectEx+98
00007FFA9A66192B 000000AF600FF760 ACE_OS::cond_wait+4B e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1736
00007FFA9A66157B 000000AF600FF7F0 ACE_OS::cond_timedwait+2B e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1581
00007FFA9A5EFE3F 000000AF600FF820 ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::wait_not_empty_cond+3F e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1778
00007FFA9A5EE614 000000AF600FF870 ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::dequeue_head+64 e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1970
00007FFA9A5EE47F 000000AF600FF8A0 ACE_Activation_Queue::dequeue+1F e:\trinitycore\dep\acelite\ace\activation_queue.cpp line 89
00007FF6A310F105 000000AF600FF8D0 DatabaseWorker::svc+75 e:\trinitycore\src\server\shared\database\databaseworker.cpp line 47
00007FFA9A69EA6C 000000AF600FF900 ACE_Task_Base::svc_run+3C e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109 000000AF600FF940 ACE_Thread_Adapter::invoke_i+69 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061 000000AF600FF980 ACE_Thread_Adapter::invoke+71 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F 000000AF600FF9B0 _beginthreadex+107
00007FFA9DAE5126 000000AF600FF9E0 _endthreadex+192
00007FFAB8AA15CD 000000AF600FFA10 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF600FFA60 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB91865BA 000000AF607FF8C0 NtWaitForSingleObject+A
00007FFAB6831148 000000AF607FF960 WaitForSingleObjectEx+98
00007FFA9A66192B 000000AF607FF9A0 ACE_OS::cond_wait+4B e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1736
00007FFA9A66157B 000000AF607FFA30 ACE_OS::cond_timedwait+2B e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1581
00007FFA9A5EFE3F 000000AF607FFA60 ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::wait_not_empty_cond+3F e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1778
00007FFA9A5EE614 000000AF607FFAB0 ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::dequeue_head+64 e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1970
00007FFA9A5EE47F 000000AF607FFAE0 ACE_Activation_Queue::dequeue+1F e:\trinitycore\dep\acelite\ace\activation_queue.cpp line 89
00007FF6A310F105 000000AF607FFB10 DatabaseWorker::svc+75 e:\trinitycore\src\server\shared\database\databaseworker.cpp line 47
00007FFA9A69EA6C 000000AF607FFB40 ACE_Task_Base::svc_run+3C e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109 000000AF607FFB80 ACE_Thread_Adapter::invoke_i+69 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061 000000AF607FFBC0 ACE_Thread_Adapter::invoke+71 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F 000000AF607FFBF0 _beginthreadex+107
00007FFA9DAE5126 000000AF607FFC20 _endthreadex+192
00007FFAB8AA15CD 000000AF607FFC50 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF607FFCA0 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB918738A 000000AF6793DA10 NtGetContextThread+A
00007FFAB685F2EE 000000AF6793DA40 GetThreadContext+A
00007FF6A2A57F6B 000000AF6793DF70 WheatyExceptionReport::printTracesForAllThreads+CB e:\trinitycore\src\server\shared\debugging\wheatyexceptionreport.cpp line 395
00007FF6A2A56845 000000AF6793E600 WheatyExceptionReport::GenerateExceptionReport+315 e:\trinitycore\src\server\shared\debugging\wheatyexceptionreport.cpp line 494
00007FF6A2A5742D 000000AF6793E8B0 WheatyExceptionReport::WheatyUnhandledExceptionFilter+24D e:\trinitycore\src\server\shared\debugging\wheatyexceptionreport.cpp line 148
00007FFAB690CFC6 000000AF6793E9A0 UnhandledExceptionFilter+196
00007FFAB9196B14 000000AF6793E9D0 memset+C6D4
00007FFAB917831F 000000AF6793EA40 __C_specific_handler+87
00007FFAB918921D 000000AF6793EA70 __chkstk+9D
00007FFAB9145B5B 000000AF6793F140 RtlAppendUnicodeToString+3AB
00007FFAB91883DE 000000AF6793F700 KiUserExceptionDispatcher+2E
00007FF6A2B2D177 000000AF6793F730 Object::GetUInt64Value+37 e:\trinitycore\src\server\game\entities\object\object.cpp line 316
00007FF6A308FDD3 000000AF6793F770 bot_ai::IsInBotParty+63 e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 1615
00007FF6A309DA4D 000000AF6793F830 bot_minion_ai::_evade+7D e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 3189
00007FF6A35B6353 000000AF6793F870 mage_bot::mage_botAI::UpdateAI+43 e:\trinitycore\src\server\game\ai\npcbots\bot_mage_ai.cpp line 152
00007FF6A2EE986F 000000AF6793F9A0 Creature::Update+61F e:\trinitycore\src\server\game\entities\creature\creature.cpp line 564
00007FF6A2F5B293 000000AF6793FA30 TempSummon::Update+33 e:\trinitycore\src\server\game\entities\creature\temporarysummon.cpp line 49
00007FF6A2D3B4ED 000000AF6793FA90 Player::RefreshBot+40D e:\trinitycore\src\server\game\entities\player\player.cpp line 2710
00007FF6A2D5B40B 000000AF6793FB60 Player::Update+B8B e:\trinitycore\src\server\game\entities\player\player.cpp line 1955
00007FF6A2ECA8F1 000000AF6793FBD0 Map::Update+161 e:\trinitycore\src\server\game\maps\map.cpp line 645
00007FF6A2ECA764 000000AF6793FC00 InstanceMap::Update+14 e:\trinitycore\src\server\game\maps\map.cpp line 2856
00007FF6A2F31586 000000AF6793FC30 MapUpdateRequest::call+16 e:\trinitycore\src\server\game\maps\mapupdater.cpp line 55
00007FF6A310CCA9 000000AF6793FC60 DelayExecutor::svc+49 e:\trinitycore\src\server\shared\threading\delayexecutor.cpp line 51
00007FFA9A69EA6C 000000AF6793FC90 ACE_Task_Base::svc_run+3C e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109 000000AF6793FCD0 ACE_Thread_Adapter::invoke_i+69 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061 000000AF6793FD10 ACE_Thread_Adapter::invoke+71 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F 000000AF6793FD40 _beginthreadex+107
00007FFA9DAE5126 000000AF6793FD70 _endthreadex+192
00007FFAB8AA15CD 000000AF6793FDA0 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF6793FDF0 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB91865BA 000000AF7FE5F5A0 NtWaitForSingleObject+A
00007FFAB6831148 000000AF7FE5F640 WaitForSingleObjectEx+98
00007FFA9A66192B 000000AF7FE5F680 ACE_OS::cond_wait+4B e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1736
00007FF6A2F3185F 000000AF7FE5F6D0 MapUpdater::wait+6F e:\trinitycore\src\server\game\maps\mapupdater.cpp line 84
00007FF6A2B182B7 000000AF7FE5F700 MapManager::Update+B7 e:\trinitycore\src\server\game\maps\mapmanager.cpp line 256
00007FF6A2A81B5D 000000AF7FE5F7A0 World::Update+46D e:\trinitycore\src\server\game\world\world.cpp line 2066
00007FF6A2A4A0EE 000000AF7FE5F810 WorldRunnable::run+BE e:\trinitycore\src\server\worldserver\worldthread\worldrunnable.cpp line 61
00007FF6A3100A5F 000000AF7FE5F840 ACE_Based::Thread::ThreadTask+F e:\trinitycore\src\server\shared\threading\threading.cpp line 189
00007FFA9A66615A 000000AF7FE5F880 ACE_OS_Thread_Adapter::invoke+7A e:\trinitycore\dep\acelite\ace\os_thread_adapter.cpp line 103
00007FFA9DAE4F7F 000000AF7FE5F8B0 _beginthreadex+107
00007FFA9DAE5126 000000AF7FE5F8E0 _endthreadex+192
00007FFAB8AA15CD 000000AF7FE5F910 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF7FE5F960 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB91865DA 000000AF7FF5F410 ZwReadFile+A
00007FFAB6838F64 000000AF7FF5F490 ReadFile+74
00007FFA9DB29AA7 000000AF7FF5F530 _read+3EB
00007FFA9DB29782 000000AF7FF5F580 _read+C6
00007FFA9DAEDC10 000000AF7FF5F5B0 _filbuf+80
00007FFA9DAED251 000000AF7FF5F610 fgets+119
00007FF6A2A3CB20 000000AF7FF5F7D0 CliRunnable::run+F0 e:\trinitycore\src\server\worldserver\commandline\clirunnable.cpp line 165
00007FF6A3100A5F 000000AF7FF5F800 ACE_Based::Thread::ThreadTask+F e:\trinitycore\src\server\shared\threading\threading.cpp line 189
00007FFA9A66615A 000000AF7FF5F840 ACE_OS_Thread_Adapter::invoke+7A e:\trinitycore\dep\acelite\ace\os_thread_adapter.cpp line 103
00007FFA9DAE4F7F 000000AF7FF5F870 _beginthreadex+107
00007FFA9DAE5126 000000AF7FF5F8A0 _endthreadex+192
00007FFAB8AA15CD 000000AF7FF5F8D0 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF7FF5F920 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB91865BA 000000AF000D7580 NtWaitForSingleObject+A
00007FFAB5CE3FCC 000000AF000D7600 Tcpip4_WSHOpenSocket2+46C
00007FFAB5CE4AC3 000000AF000D77A0 Tcpip6_WSHGetWildcardSockaddr+5B
00007FFAB8650F15 000000AF000D7890 select+1B5
00007FF6A358D244 000000AF000D7F50 tcp_select+104 e:\trinitycore\dep\gsoap\stdsoap2.cpp line 4431
00007FF6A3577E04 000000AF000D7FB0 soap_accept+E4 e:\trinitycore\dep\gsoap\stdsoap2.cpp line 4848
00007FF6A2A46E10 000000AF000FF940 TCSoapRunnable::run+2B0 e:\trinitycore\src\server\worldserver\tcsoap\tcsoap.cpp line 46
00007FF6A3100A5F 000000AF000FF970 ACE_Based::Thread::ThreadTask+F e:\trinitycore\src\server\shared\threading\threading.cpp line 189
00007FFA9A66615A 000000AF000FF9B0 ACE_OS_Thread_Adapter::invoke+7A e:\trinitycore\dep\acelite\ace\os_thread_adapter.cpp line 103
00007FFA9DAE4F7F 000000AF000FF9E0 _beginthreadex+107
00007FFA9DAE5126 000000AF000FFA10 _endthreadex+192
00007FFAB8AA15CD 000000AF000FFA40 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF000FFA90 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB91868BA 000000AF001FFB20 NtDelayExecution+A
00007FFAB683124A 000000AF001FFBC0 SleepEx+AA
00007FF6A3100A32 000000AF001FFC20 ACE_Based::Thread::Sleep+42 e:\trinitycore\src\server\shared\threading\threading.cpp line 234
00007FF6A2A55511 000000AF001FFCC0 FreezeDetectorRunnable::run+161 e:\trinitycore\src\server\worldserver\master.cpp line 109
00007FF6A3100A5F 000000AF001FFCF0 ACE_Based::Thread::ThreadTask+F e:\trinitycore\src\server\shared\threading\threading.cpp line 189
00007FFA9A66615A 000000AF001FFD30 ACE_OS_Thread_Adapter::invoke+7A e:\trinitycore\dep\acelite\ace\os_thread_adapter.cpp line 103
00007FFA9DAE4F7F 000000AF001FFD60 _beginthreadex+107
00007FFA9DAE5126 000000AF001FFD90 _endthreadex+192
00007FFAB8AA15CD 000000AF001FFDC0 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF001FFE10 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB91865BA 000000AF002FF630 NtWaitForSingleObject+A
00007FFAB5CE3FCC 000000AF002FF6B0 Tcpip4_WSHOpenSocket2+46C
00007FFAB5CE4AC3 000000AF002FF850 Tcpip6_WSHGetWildcardSockaddr+5B
00007FFAB8650F15 000000AF002FF940 select+1B5
00007FFA9A603710 000000AF002FF9E0 ACE_Select_Reactor_T<ACE_Reactor_Token_T<ACE_Token> >::wait_for_multiple_events+260 e:\trinitycore\dep\acelite\ace\select_reactor_t.cpp line 1115
00007FFA9A6A838F 000000AF002FFA10 ACE_TP_Reactor::dispatch_i+1F e:\trinitycore\dep\acelite\ace\tp_reactor.cpp line 221
00007FFA9A6A8AC4 000000AF002FFB00 ACE_TP_Reactor::handle_events+134 e:\trinitycore\dep\acelite\ace\tp_reactor.cpp line 173
00007FFA9A67BF1D 000000AF002FFB30 ACE_Reactor::run_reactor_event_loop+4D e:\trinitycore\dep\acelite\ace\reactor.cpp line 267
00007FF6A2ABDC47 000000AF002FFBB0 ReactorRunnable::svc+137 e:\trinitycore\src\server\game\server\worldsocketmgr.cpp line 170
00007FFA9A69EA6C 000000AF002FFBE0 ACE_Task_Base::svc_run+3C e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109 000000AF002FFC20 ACE_Thread_Adapter::invoke_i+69 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061 000000AF002FFC60 ACE_Thread_Adapter::invoke+71 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F 000000AF002FFC90 _beginthreadex+107
00007FFA9DAE5126 000000AF002FFCC0 _endthreadex+192
00007FFAB8AA15CD 000000AF002FFCF0 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF002FFD40 RtlUserThreadStart+1D
Call stack:
Address Frame Function SourceFile
00007FFAB91865BA 000000AF003FF1E0 NtWaitForSingleObject+A
00007FFAB5CE3FCC 000000AF003FF260 Tcpip4_WSHOpenSocket2+46C
00007FFAB5CE4AC3 000000AF003FF400 Tcpip6_WSHGetWildcardSockaddr+5B
00007FFAB8650F15 000000AF003FF4F0 select+1B5
00007FFA9A603710 000000AF003FF590 ACE_Select_Reactor_T<ACE_Reactor_Token_T<ACE_Token> >::wait_for_multiple_events+260 e:\trinitycore\dep\acelite\ace\select_reactor_t.cpp line 1115
00007FFA9A6A838F 000000AF003FF5C0 ACE_TP_Reactor::dispatch_i+1F e:\trinitycore\dep\acelite\ace\tp_reactor.cpp line 221
00007FFA9A6A8AC4 000000AF003FF6B0 ACE_TP_Reactor::handle_events+134 e:\trinitycore\dep\acelite\ace\tp_reactor.cpp line 173
00007FFA9A67BF1D 000000AF003FF6E0 ACE_Reactor::run_reactor_event_loop+4D e:\trinitycore\dep\acelite\ace\reactor.cpp line 267
00007FF6A2ABDC47 000000AF003FF760 ReactorRunnable::svc+137 e:\trinitycore\src\server\game\server\worldsocketmgr.cpp line 170
00007FFA9A69EA6C 000000AF003FF790 ACE_Task_Base::svc_run+3C e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109 000000AF003FF7D0 ACE_Thread_Adapter::invoke_i+69 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061 000000AF003FF810 ACE_Thread_Adapter::invoke+71 e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F 000000AF003FF840 _beginthreadex+107
00007FFA9DAE5126 000000AF003FF870 _endthreadex+192
00007FFAB8AA15CD 000000AF003FF8A0 BaseThreadInitThunk+D
00007FFAB91643D1 000000AF003FF8F0 RtlUserThreadStart+1D
========================
Local Variables And Parameters
Call stack:
Address Frame Function SourceFile
00007FF6A2B2D177 000000AF6793F730 Object::GetUInt64Value+37 e:\trinitycore\src\server\game\entities\object\object.cpp line 316
Local this Object* = AF29EF8420
<user defined> = 7FF6A39820C8
unsigned int m_objectType = 9
int m_objectTypeId = 3
unsigned int m_updateFlag = 60
<user defined> m_int32Values = 0
<user defined> m_uint32Values = 0
<user defined> m_floatValues = 0
<user defined> _changesMask
unsigned int m_valuesCount = 94
unsigned int _fieldNotifyFlags = 100
bool m_objectUpdated = 0
bool m_inWorld = 0
<user defined> m_PackGUID
Parameter unsigned int 'index' = 0
00007FF6A308FDD3 000000AF6793F770 bot_ai::IsInBotParty+63 e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 1615
Local this bot_ai* = AF6793F800
<user defined> ScriptedAI
<user defined> CreatureAI
<user defined> UnitAI
<user defined> = 1
<user defined> me = F130011174E5284E
<user defined> AISpellInfo = 1
<user defined> me = 0
bool m_MoveInLineOfSight_locked = 0
<user defined> me = AF09716CA0
bool IsFleeing = 6C
int _difficulty = 0
unsigned int _evadeCheckCooldown = 6793F949
bool _isCombatMovementAllowed = AF
bool _isHeroic = 0
<user defined> _stats
<user defined> _ctc = AF5DFEAD40
<user defined> master = FFFFFFFF00000000
<user defined> opponent = 0
int m_botCommandState = 74C5FB20
<user defined> m_botSpellInfo = 7FFA9A69F061
<user defined> pos
<user defined> attackpos
float stat = -1.#QNAN0
float atpower = -1.#QNAN0
float maxdist = 0.000000
float regen_mp5 = 0.000000
float hit = 136390255390285200000000000000.000000
float ap_mod = 0.000000
float spp_mod = -0.000000
float crit_mod = 0.000000
unsigned int aftercastTargetGuid = 0
int cost = 0
int value = 0
int sppower = 0
int m_spellpower = 0
int m_expertise = 0
int m_spellpen = 0
unsigned int GC_Timer = 0
unsigned int temptimer = 0
unsigned int checkAurasTimer = 9DAE5126
unsigned int roleTimer = 7FFA
unsigned int wait = 9DB9CB80
unsigned int currentSpell = 7FFA
unsigned int tempMana = 0
unsigned int m_block = 0
unsigned int clear_cd = 0
unsigned int haste = 0
unsigned int healTargetIconFlags = 0
bool doHealth = 0
bool doMana = 0
bool shouldUpdateStats = 0
<user defined> spells
unsigned int _roleMask = D1
float dmgmult_melee = 0.000000
float dmgmult_spell = 0.000000
float dmgmod_melee = 0.000000
float dmgmod_spell = 0.000000
unsigned int m_TankGuid = 0
Parameter unit Unit* = AF216F8650
<user defined> WorldObject
<user defined> Object
<user defined> = AF661D4A60
unsigned int m_objectType = 0
int m_objectTypeId = 0
unsigned int m_updateFlag = 0
<user defined> m_int32Values = 0
<user defined> m_uint32Values = 0
<user defined> m_floatValues = 0
<user defined> _changesMask
unsigned int m_valuesCount = 8420
unsigned int _fieldNotifyFlags = 29EF
bool m_objectUpdated = AF
bool m_inWorld = 0
<user defined> m_PackGUID
<user defined> WorldLocation
<user defined> Position
<user defined> PositionXYZStreamer
<user defined> m_pos = 0
<user defined> PositionXYZOStreamer
<user defined> m_pos = 0
float m_positionX = 0.000000
float m_positionY = 0.000000
float m_positionZ = -1.#QNAN0
float m_orientation = 0.000000
unsigned int m_mapId = 0
<user defined> m_stealth
<user defined> m_stealthDetect
<user defined> m_invisibility
<user defined> m_invisibilityDetect
<user defined> m_serverSideVisibility
<user defined> m_serverSideVisibilityDetect
unsigned int LastUsedScriptID = F1300111
<user defined> m_movementInfo
<user defined> m_name
bool m_isActive = 0
bool m_isWorldObject = 0
<user defined> m_zoneScript = 0
<user defined> m_transport = E79B8EE700000000
<user defined> m_currMap = AF00616270
unsigned int m_InstanceId = 1
unsigned int m_phaseMask = 0
unsigned int m_notifyflags = EF00
unsigned int m_executed_notifies = 9FBC
unsigned int m_extraAttacks = 909E3F0
bool m_canDualWield = AF
<user defined> m_Controlled
<user defined> m_movedPlayer = 0
<user defined> m_SummonSlot
<user defined> m_ObjectSlot
float m_modMeleeHitChance = 0.000000
float m_modRangedHitChance = 0.000000
float m_modSpellHitChance = 21.115686
int m_baseSpellCritChance = C3392E89
<user defined> m_threatModifier
<user defined> m_modAttackSpeedPct
<user defined> m_Events
<user defined> m_spellImmune
unsigned int m_lastSanctuaryTime = 0
<user defined> m_petAuras
bool IsAIEnabled = 0
bool NeedChangeAI = 0
unsigned int LastCharmerGUID = 0
bool m_ControlledByPlayer = 0
<user defined> movespline = 0
<user defined> i_AI = 0
<user defined> i_disabledAI = 0
bool m_AutoRepeatFirstCast = 0
<user defined> m_attackTimer
<user defined> m_createStats
<user defined> m_attackers
<user defined> m_attacking = 0
int m_deathState = 0
int m_procDeep = 0
<user defined> m_dynObj
<user defined> m_gameObj
unsigned int m_transform = 0
<user defined> m_currentSpells
<user defined> m_ownedAuras
<user defined> m_appliedAuras
<user defined> m_removedAuras
<user defined> m_auraUpdateIterator = 0
unsigned int m_removedAurasCount = 0
<user defined> m_modAuras
<user defined> m_scAuras
<user defined> m_interruptableAuras
<user defined> m_auraStateAuras
unsigned int m_interruptMask = C194BB36
<user defined> m_auraModifiersGroup
<user defined> m_weaponDamage
bool m_canModifyStats = BC
<user defined> m_visibleAuras
<user defined> m_speed_rate
<user defined> m_charmInfo = C18AC70DC14B678A
<user defined> m_sharedVision
<user defined> i_motionMaster = C1ADDF69C16E76D5
<user defined> m_reactiveTimer
unsigned int m_regenTimer = 40117AD6
<user defined> m_ThreatManager
<user defined> m_vehicle = C1AEC68EC167B772
<user defined> m_vehicleKit = C16D3C794011773F
unsigned int m_unitTypeMask = C1AE0E4F
<user defined> _lastLiquid = C1A38E00C1650060
unsigned int m_rootTimes = 3D431B8E
unsigned int m_state = C1046542
unsigned int m_CombatTimer = C1B07B5B
unsigned int m_lastManaUse = 3D4E80E4
<user defined> m_movesplineTimer = C153B77D
<user defined> m_Diminishing
<user defined> m_HostileRefManager
<user defined> m_FollowingRefManager
<user defined> m_ComboPointHolders
<user defined> _redirectThreadInfo
bool m_cleanupDone = 4
bool m_duringRemoveFromWorld = 0
unsigned int _oldFactionId = 0
bool _isWalkingBeforeCharm = 5
int _lastDamagedTime = 5
00007FF6A309DA4D 000000AF6793F830 bot_minion_ai::_evade+7D e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 3189
Local this bot_minion_ai* = NULL
Local std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> >
<user defined> std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
<user defined> std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
<user defined> std::_Tree_buy<Unit *,std::allocator<Unit *> >
<user defined> std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
<user defined> std::_Tree_val<std::_Tree_simple_types<Unit *> >
<user defined> std::_Container_base0
int _Redbl
int _Red = 6793F949
int _Black = 6793F949
<user defined> _Myhead = AF6793F949
unsigned int _Mysize = 0
int <unnamed-enum-_Multi>
int _Multi = 6793F949
Local std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> >
<user defined> std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
<user defined> std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
<user defined> std::_Tree_buy<Unit *,std::allocator<Unit *> >
<user defined> std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
<user defined> std::_Tree_val<std::_Tree_simple_types<Unit *> >
<user defined> std::_Container_base0
int _Redbl
int _Red = 6793F949
int _Black = 6793F949
<user defined> _Myhead = AF6793F949
unsigned int _Mysize = 0
int <unnamed-enum-_Multi>
int _Multi = 6793F949
Local std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> >
<user defined> std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
<user defined> std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
<user defined> std::_Tree_buy<Unit *,std::allocator<Unit *> >
<user defined> std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
<user defined> std::_Tree_val<std::_Tree_simple_types<Unit *> >
<user defined> std::_Container_base0
int _Redbl
int _Red = 0
int _Black = 0
<user defined> _Myhead = 0
unsigned int _Mysize = 769C081F174B
int <unnamed-enum-_Multi>
int _Multi = 0
00007FF6A35B6353 000000AF6793F870 mage_bot::mage_botAI::UpdateAI+43 e:\trinitycore\src\server\game\ai\npcbots\bot_mage_ai.cpp line 152
Local this mage_bot::mage_botAI* = 6C
<user defined> bot_minion_ai
<user defined> bot_ai
<user defined> ScriptedAI
<user defined> CreatureAI
<user defined> UnitAI
<user defined> <Unable to read memory> = 6C
<user defined> me <Unable to read memory> = 74
<user defined> AISpellInfo <Unable to read memory> = 6C
<user defined> me <Unable to read memory> = 7C
bool m_MoveInLineOfSight_locked <Unable to read memory> = 84
<user defined> me <Unable to read memory> = 8C
bool IsFleeing <Unable to read memory> = 94
int _difficulty <Unable to read memory> = 98
unsigned int _evadeCheckCooldown <Unable to read memory> = 9C
bool _isCombatMovementAllowed <Unable to read memory> = A0
bool _isHeroic <Unable to read memory> = A1
<user defined> _stats
<user defined> _ctc <Unable to read memory> = 524
<user defined> master <Unable to read memory> = 52C
<user defined> opponent <Unable to read memory> = 534
int m_botCommandState <Unable to read memory> = 53C
<user defined> m_botSpellInfo <Unable to read memory> = 544
<user defined> pos
<user defined> attackpos
float stat <Unable to read memory> = 56C
float atpower <Unable to read memory> = 570
float maxdist <Unable to read memory> = 574
float regen_mp5 <Unable to read memory> = 578
float hit <Unable to read memory> = 57C
float ap_mod <Unable to read memory> = 580
float spp_mod <Unable to read memory> = 584
float crit_mod <Unable to read memory> = 588
unsigned int aftercastTargetGuid <Unable to read memory> = 58C
int cost <Unable to read memory> = 594
int value <Unable to read memory> = 598
int sppower <Unable to read memory> = 59C
int m_spellpower <Unable to read memory> = 5A0
int m_expertise <Unable to read memory> = 5A4
int m_spellpen <Unable to read memory> = 5A8
unsigned int GC_Timer <Unable to read memory> = 5AC
unsigned int temptimer <Unable to read memory> = 5B0
unsigned int checkAurasTimer <Unable to read memory> = 5B4
unsigned int roleTimer <Unable to read memory> = 5B8
unsigned int wait <Unable to read memory> = 5BC
unsigned int currentSpell <Unable to read memory> = 5C0
unsigned int tempMana <Unable to read memory> = 5C4
unsigned int m_block <Unable to read memory> = 5C8
unsigned int clear_cd <Unable to read memory> = 5CC
unsigned int haste <Unable to read memory> = 5CD
unsigned int healTargetIconFlags <Unable to read memory> = 5CE
bool doHealth <Unable to read memory> = 5CF
bool doMana <Unable to read memory> = 5D0
bool shouldUpdateStats <Unable to read memory> = 5D1
<user defined> spells
unsigned int _roleMask <Unable to read memory> = 614
float dmgmult_melee <Unable to read memory> = 618
float dmgmult_spell <Unable to read memory> = 61C
float dmgmod_melee <Unable to read memory> = 620
float dmgmod_spell <Unable to read memory> = 624
unsigned int m_TankGuid <Unable to read memory> = 62C
unsigned int Potion_cd <Unable to read memory> = 634
<user defined> _classinfo <Unable to read memory> = 63C
float myangle <Unable to read memory> = 644
float armor_mod <Unable to read memory> = 648
float haste_mod <Unable to read memory> = 64C
float dodge_mod <Unable to read memory> = 650
float parry_mod <Unable to read memory> = 654
unsigned int mana_cd <Unable to read memory> = 658
unsigned int health_cd <Unable to read memory> = 65C
unsigned int pvpTrinket_cd <Unable to read memory> = 660
unsigned int rezz_cd <Unable to read memory> = 664
unsigned int evade_cd <Unable to read memory> = 665
unsigned int ICEARMOR <Unable to read memory> = 66C
unsigned int BOLT <Unable to read memory> = 670
unsigned int NOVA <Unable to read memory> = 674
unsigned int FROSTBITE <Unable to read memory> = 678
unsigned int Bolt_cd <Unable to read memory> = 67C
unsigned int Nova_cd <Unable to read memory> = 680
unsigned int polyCheckTimer <Unable to read memory> = 684
unsigned int fmCheckTimer <Unable to read memory> = 688
bool Polymorph <Unable to read memory> = 68C
bool clearcast <Unable to read memory> = 68D
int MageBaseSpells
int DAMPENMAGIC_1 <Unable to read memory> = 6C
int ARCANEINTELLECT_1 <Unable to read memory> = 6C
int ARCANEMISSILES_1 <Unable to read memory> = 6C
int POLYMORPH_1 <Unable to read memory> = 6C
int COUNTERSPELL_1 <Unable to read memory> = 6C
int SPELLSTEAL_1 <Unable to read memory> = 6C
int EVOCATION_1 <Unable to read memory> = 6C
int BLINK_1 <Unable to read memory> = 6C
int REMOVE_CURSE_1 <Unable to read memory> = 6C
int FIREBALL_1 <Unable to read memory> = 6C
int BLASTWAVE_1 <Unable to read memory> = 6C
int DRAGONBREATH_1 <Unable to read memory> = 6C
int FIREBLAST_1 <Unable to read memory> = 6C
int PYROBLAST_1 <Unable to read memory> = 6C
int LIVINGBOMB_1 <Unable to read memory> = 6C
int FLAMESTRIKE_1 <Unable to read memory> = 6C
int COMBUSTION_1 <Unable to read memory> = 6C
int FROSTBOLT_1 <Unable to read memory> = 6C
int FROSTNOVA_1 <Unable to read memory> = 6C
int CONEOFCOLD_1 <Unable to read memory> = 6C
int BLIZZARD_1 <Unable to read memory> = 6C
int FROSTARMOR_1 <Unable to read memory> = 6C
int ICEARMOR_1 <Unable to read memory> = 6C
int ICE_BARRIER_1 <Unable to read memory> = 6C
int ICEBLOCK_1 <Unable to read memory> = 6C
int FOCUSMAGIC_1 <Unable to read memory> = 6C
int MagePassives
int SHATTERED_BARRIER <Unable to read memory> = 6C
int ARCTIC_WINDS <Unable to read memory> = 6C
int WINTERS_CHILL1 <Unable to read memory> = 6C
int WINTERS_CHILL2 <Unable to read memory> = 6C
int WINTERS_CHILL3 <Unable to read memory> = 6C
int FROSTBITE1 <Unable to read memory> = 6C
int FROSTBITE2 <Unable to read memory> = 6C
int FROSTBITE3 <Unable to read memory> = 6C
int IMPROVED_BLIZZARD <Unable to read memory> = 6C
int CLEARCAST <Unable to read memory> = 6C
int ARCANE_POTENCY1 <Unable to read memory> = 6C
int ARCANE_POTENCY2 <Unable to read memory> = 6C
int SHATTER1 <Unable to read memory> = 6C
int SHATTER2 <Unable to read memory> = 6C
int SHATTER3 <Unable to read memory> = 6C
int INCANTERS_ABSORPTION1 <Unable to read memory> = 6C
int INCANTERS_ABSORPTION2 <Unable to read memory> = 6C
int INCANTERS_ABSORPTION3 <Unable to read memory> = 6C
int FINGERS_OF_FROST <Unable to read memory> = 6C
int ARCANE_INSTABILITY <Unable to read memory> = 6C
int IMPROVED_COUNTERSPELL1 <Unable to read memory> = 6C
int IMPROVED_COUNTERSPELL2 <Unable to read memory> = 6C
int IGNITE <Unable to read memory> = 6C
int FIRESTARTER1 <Unable to read memory> = 6C
int FIRESTARTER2 <Unable to read memory> = 6C
int IMPACT <Unable to read memory> = 6C
int GLYPH_LIVING_BOMB <Unable to read memory> = 6C
int GLYPH_POLYMORPH <Unable to read memory> = 6C
int MageSpecial
int CLEARCASTBUFF <Unable to read memory> = 6C
int IMPACT_BUFF <Unable to read memory> = 6C
int FIRESTARTERBUFF <Unable to read memory> = 6C
int ARCANE_POTENCY_BUFF1 <Unable to read memory> = 6C
int ARCANE_POTENCY_BUFF2 <Unable to read memory> = 6C
int COMBUSTION_BUFF <Unable to read memory> = 6C
Parameter unsigned int 'diff' = 6C
00007FF6A2EE986F 000000AF6793F9A0 Creature::Update+61F e:\trinitycore\src\server\game\entities\creature\creature.cpp line 564
Local this Creature* = AF012F19F0
<user defined> Unit
<user defined> WorldObject
<user defined> Object
<user defined> = 7FF6A39B4E58
unsigned int m_objectType = 19
int m_objectTypeId = 4
unsigned int m_updateFlag = 60
<user defined> m_int32Values = AF012F4690
<user defined> m_uint32Values = AF012F4690
<user defined> m_floatValues = AF012F4690
<user defined> _changesMask
unsigned int m_valuesCount = 52E
unsigned int _fieldNotifyFlags = 100
bool m_objectUpdated = 1
bool m_inWorld = 1
<user defined> m_PackGUID
<user defined> WorldLocation
<user defined> Position
<user defined> PositionXYZStreamer
<user defined> m_pos = C345627C40A382AC
<user defined> PositionXYZOStreamer
<user defined> m_pos = C345627C40A382AC
float m_positionX = 5.109701
float m_positionY = -197.384705
float m_positionZ = -86.479233
float m_orientation = 2.778227
unsigned int m_mapId = F9
<user defined> m_stealth
<user defined> m_stealthDetect
<user defined> m_invisibility
<user defined> m_invisibilityDetect
<user defined> m_serverSideVisibility
<user defined> m_serverSideVisibilityDetect
unsigned int LastUsedScriptID = 0
<user defined> m_movementInfo
<user defined> m_name
bool m_isActive = 1
bool m_isWorldObject = 1
<user defined> m_zoneScript = 0
<user defined> m_transport = 0
<user defined> m_currMap = AF14973020
unsigned int m_InstanceId = 47
unsigned int m_phaseMask = 1
unsigned int m_notifyflags = 0
unsigned int m_executed_notifies = 0
unsigned int m_extraAttacks = 0
bool m_canDualWield = 1
<user defined> m_Controlled
<user defined> m_movedPlayer = AF012F19F0
<user defined> m_SummonSlot
<user defined> m_ObjectSlot
float m_modMeleeHitChance = 4.083234
float m_modRangedHitChance = 4.083234
float m_modSpellHitChance = 5.104042
int m_baseSpellCritChance = 5
<user defined> m_threatModifier
<user defined> m_modAttackSpeedPct
<user defined> m_Events
<user defined> m_spellImmune
unsigned int m_lastSanctuaryTime = 0
<user defined> m_petAuras
bool IsAIEnabled = 0
bool NeedChangeAI = 0
unsigned int LastCharmerGUID = 0
bool m_ControlledByPlayer = 1
<user defined> movespline = AF7B497000
<user defined> i_AI = 0
<user defined> i_disabledAI = 0
bool m_AutoRepeatFirstCast = 0
<user defined> m_attackTimer
<user defined> m_createStats
<user defined> m_attackers
<user defined> m_attacking = 0
int m_deathState = 0
int m_procDeep = 0
<user defined> m_dynObj
<user defined> m_gameObj
unsigned int m_transform = 0
<user defined> m_currentSpells
<user defined> m_ownedAuras
<user defined> m_appliedAuras
<user defined> m_removedAuras
<user defined> m_auraUpdateIterator = AF0116B760
unsigned int m_removedAurasCount = 5FF
<user defined> m_modAuras
<user defined> m_scAuras
<user defined> m_interruptableAuras
<user defined> m_auraStateAuras
unsigned int m_interruptMask = 80000
<user defined> m_auraModifiersGroup
<user defined> m_weaponDamage
bool m_canModifyStats = 1
<user defined> m_visibleAuras
<user defined> m_speed_rate
<user defined> m_charmInfo = 0
<user defined> m_sharedVision
<user defined> i_motionMaster = AF0116B920
<user defined> m_reactiveTimer
unsigned int m_regenTimer = 0
<user defined> m_ThreatManager
<user defined> m_vehicle = 0
<user defined> m_vehicleKit = 0
unsigned int m_unitTypeMask = 0
<user defined> _lastLiquid = 0
unsigned int m_rootTimes = 1
unsigned int m_state = 0
unsigned int m_CombatTimer = 0
unsigned int m_lastManaUse = 483952
<user defined> m_movesplineTimer = 0
<user defined> m_Diminishing
<user defined> m_HostileRefManager
<user defined> m_FollowingRefManager
<user defined> m_ComboPointHolders
<user defined> _redirectThreadInfo
bool m_cleanupDone = 0
bool m_duringRemoveFromWorld = 0
unsigned int _oldFactionId = 0
bool _isWalkingBeforeCharm = 0
int _lastDamagedTime = 0
<user defined> GridObject<Creature>
<user defined> _gridRef
<user defined> MapObject
<user defined> _currentCell = 0
int _moveState = 0
<user defined> _newPosition
<user defined> loot
bool lootForPickPocketed = 8
bool lootForBody = 0
<user defined> m_spells
<user defined> m_CreatureSpellCooldowns
<user defined> m_CreatureCategoryCooldowns
unsigned int m_groupLootTimer = 12F19F0
unsigned int lootingGroupLowGUID = AF
unsigned int m_PlayerDamageReq = 12F19F0
float m_SightDistance = 0.000000
float m_CombatDistance = 0.000000
bool m_isTempWorldObject = 16
<user defined> m_vendorItemCounts
unsigned int m_lootRecipient = 46211D330000008D
unsigned int m_lootRecipientGroup = 44501DA2
int m_corpseRemoveTime = AF00C00300
int m_respawnTime = 123
unsigned int m_respawnDelay = 3000900
unsigned int m_corpseDelay = 10000
float m_respawnradius = 0.000000
int m_reactState = 0
int m_defaultMovementType = C00600
unsigned int m_DBTableGuid = AF
unsigned int m_equipmentId = 0
int m_originalEquipmentId = 0
bool m_AlreadyCallAssistance = 0
bool m_AlreadySearchedAssistance = 0
bool m_regenHealth = 0
bool m_AI_locked = 0
int m_meleeDamageSchoolMask = 0
unsigned int m_originalEntry = 1
<user defined> m_homePosition
<user defined> m_transportHomePosition
bool DisableReputationGain = C0
<user defined> m_creatureInfo = 7
<user defined> m_creatureData = 8
unsigned int m_LootMode = 0
<user defined> m_bot_owner = AF00BFFE80
<user defined> m_creature_owner = 2
<user defined> m_bots_pet = AF751D5DB0
<user defined> bot_AI = AF751D5E30
unsigned int m_bot_class = 30
bool m_canUpdate = 5E
unsigned int m_waypointID = AF
unsigned int m_path_id = 7
<user defined> m_formation = 8
bool TriggerJustRespawned = 0
<user defined> _focusSpell = AF00C00630
Parameter unsigned int 'diff' = 6793FB09
00007FF6A2F5B293 000000AF6793FA30 TempSummon::Update+33 e:\trinitycore\src\server\game\entities\creature\temporarysummon.cpp line 49
Local this TempSummon* = AF012F19F0
<user defined> Creature
<user defined> Unit
<user defined> WorldObject
<user defined> Object
<user defined> = 7FF6A39B4E58
unsigned int m_objectType = 19
int m_objectTypeId = 4
unsigned int m_updateFlag = 60
<user defined> m_int32Values = AF012F4690
<user defined> m_uint32Values = AF012F4690
<user defined> m_floatValues = AF012F4690
<user defined> _changesMask
unsigned int m_valuesCount = 52E
unsigned int _fieldNotifyFlags = 100
bool m_objectUpdated = 1
bool m_inWorld = 1
<user defined> m_PackGUID
<user defined> WorldLocation
<user defined> Position
<user defined> PositionXYZStreamer
<user defined> m_pos = C345627C40A382AC
<user defined> PositionXYZOStreamer
<user defined> m_pos = C345627C40A382AC
float m_positionX = 5.109701
float m_positionY = -197.384705
float m_positionZ = -86.479233
float m_orientation = 2.778227
unsigned int m_mapId = F9
<user defined> m_stealth
<user defined> m_stealthDetect
<user defined> m_invisibility
<user defined> m_invisibilityDetect
<user defined> m_serverSideVisibility
<user defined> m_serverSideVisibilityDetect
unsigned int LastUsedScriptID = 0
<user defined> m_movementInfo
<user defined> m_name
bool m_isActive = 1
bool m_isWorldObject = 1
<user defined> m_zoneScript = 0
<user defined> m_transport = 0
<user defined> m_currMap = AF14973020
unsigned int m_InstanceId = 47
unsigned int m_phaseMask = 1
unsigned int m_notifyflags = 0
unsigned int m_executed_notifies = 0
unsigned int m_extraAttacks = 0
bool m_canDualWield = 1
<user defined> m_Controlled
<user defined> m_movedPlayer = AF012F19F0
<user defined> m_SummonSlot
<user defined> m_ObjectSlot
float m_modMeleeHitChance = 4.083234
float m_modRangedHitChance = 4.083234
float m_modSpellHitChance = 5.104042
int m_baseSpellCritChance = 5
<user defined> m_threatModifier
<user defined> m_modAttackSpeedPct
<user defined> m_Events
<user defined> m_spellImmune
unsigned int m_lastSanctuaryTime = 0
<user defined> m_petAuras
bool IsAIEnabled = 0
bool NeedChangeAI = 0
unsigned int LastCharmerGUID = 0
bool m_ControlledByPlayer = 1
<user defined> movespline = AF7B497000
<user defined> i_AI = 0
<user defined> i_disabledAI = 0
bool m_AutoRepeatFirstCast = 0
<user defined> m_attackTimer
<user defined> m_createStats
<user defined> m_attackers
<user defined> m_attacking = 0
int m_deathState = 0
int m_procDeep = 0
<user defined> m_dynObj
<user defined> m_gameObj
unsigned int m_transform = 0
<user defined> m_currentSpells
<user defined> m_ownedAuras
<user defined> m_appliedAuras
<user defined> m_removedAuras
<user defined> m_auraUpdateIterator = AF0116B760
unsigned int m_removedAurasCount = 5FF
<user defined> m_modAuras
<user defined> m_scAuras
<user defined> m_interruptableAuras
<user defined> m_auraStateAuras
unsigned int m_interruptMask = 80000
<user defined> m_auraModifiersGroup
<user defined> m_weaponDamage
bool m_canModifyStats = 1
<user defined> m_visibleAuras
<user defined> m_speed_rate
<user defined> m_charmInfo = 0
<user defined> m_sharedVision
<user defined> i_motionMaster = AF0116B920
<user defined> m_reactiveTimer
unsigned int m_regenTimer = 0
<user defined> m_ThreatManager
<user defined> m_vehicle = 0
<user defined> m_vehicleKit = 0
unsigned int m_unitTypeMask = 0
<user defined> _lastLiquid = 0
unsigned int m_rootTimes = 1
unsigned int m_state = 0
unsigned int m_CombatTimer = 0
unsigned int m_lastManaUse = 483952
<user defined> m_movesplineTimer = 0
<user defined> m_Diminishing
<user defined> m_HostileRefManager
<user defined> m_FollowingRefManager
<user defined> m_ComboPointHolders
<user defined> _redirectThreadInfo
bool m_cleanupDone = 0
bool m_duringRemoveFromWorld = 0
unsigned int _oldFactionId = 0
bool _isWalkingBeforeCharm = 0
int _lastDamagedTime = 0
<user defined> GridObject<Creature>
<user defined> _gridRef
<user defined> MapObject
<user defined> _currentCell = 0
int _moveState = 0
<user defined> _newPosition
<user defined> loot
bool lootForPickPocketed = 8
bool lootForBody = 0
<user defined> m_spells
<user defined> m_CreatureSpellCooldowns
<user defined> m_CreatureCategoryCooldowns
unsigned int m_groupLootTimer = 12F19F0
unsigned int lootingGroupLowGUID = AF
unsigned int m_PlayerDamageReq = 12F19F0
float m_SightDistance = 0.000000
float m_CombatDistance = 0.000000
bool m_isTempWorldObject = 16
<user defined> m_vendorItemCounts
unsigned int m_lootRecipient = 46211D330000008D
unsigned int m_lootRecipientGroup = 44501DA2
int m_corpseRemoveTime = AF00C00300
int m_respawnTime = 123
unsigned int m_respawnDelay = 3000900
unsigned int m_corpseDelay = 10000
float m_respawnradius = 0.000000
int m_reactState = 0
int m_defaultMovementType = C00600
unsigned int m_DBTableGuid = AF
unsigned int m_equipmentId = 0
int m_originalEquipmentId = 0
bool m_AlreadyCallAssistance = 0
bool m_AlreadySearchedAssistance = 0
bool m_regenHealth = 0
bool m_AI_locked = 0
int m_meleeDamageSchoolMask = 0
unsigned int m_originalEntry = 1
<user defined> m_homePosition
<user defined> m_transportHomePosition
bool DisableReputationGain = C0
<user defined> m_creatureInfo = 7
<user defined> m_creatureData = 8
unsigned int m_LootMode = 0
<user defined> m_bot_owner = AF00BFFE80
<user defined> m_creature_owner = 2
<user defined> m_bots_pet = AF751D5DB0
<user defined> bot_AI = AF751D5E30
unsigned int m_bot_class = 30
bool m_canUpdate = 5E
unsigned int m_waypointID = AF
unsigned int m_path_id = 7
<user defined> m_formation = 8
bool TriggerJustRespawned = 0
<user defined> _focusSpell = AF00C00630
<user defined> m_Properties = 0
int m_type = 751D6590
unsigned int m_timer = AF
unsigned int m_lifetime = 751D6610
unsigned int m_summonerGUID = AF751D6610
Parameter unsigned int 'diff' = 6C
00007FF6A2D3B4ED 000000AF6793FA90 Player::RefreshBot+40D e:\trinitycore\src\server\game\entities\player\player.cpp line 2710
Comments (4)
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repo owner -
reporter This is uncertain, sometimes 3 hours, sometimes 10+ hours.
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reporter Another crash log http://paste2.org/E4h48xPI
Creature::RemoveFromWorld error. The console printout the entry of this creature is a npcbot.
Unit 70001 is in controlled list of 0 when removed from world
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repo owner - changed status to closed
NPCBots v4.0.16a
Make bots static in world (Closes
#77, Closes#72, Closes#89, Closes#90, Closes#68, Closes#96, Closes#101, Closes#104). Drop 4.3.4 branch support (Closes#74, Closes#75, Closes#85, Closes#87) Add basic honor for bots (Closes#30). Bots' stats are no longer depend on players (Closes#83, Ref#97, Ref#98). Convert equips from ItemTemplate from Item and make bots use real items and benefit from all items properties except certain class ability improvements (increase damage, decrease cast time, etc.) (Closes#51). Add Auto-equip option, allows to quick-equip items with simple item comparison algorithm (item level) (Closes#63). Add 'Unequip all' option, allows to unequip all items (Closes#95). Make npcbots' stats fully player-like (Ref#97, Closes#98). Disable custom cooldowns (Closes#97, Closes#100). Modify bots' formation to never spread too much (Closes#99). Allow bots to attack neutral units (Closes#107). Allow npcbots to queue into Dungeon Finder with master (Closes#20). No manual yet→ <<cset 82d2382ad8bd>>
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Seems like you have unit deleted during the check. How frequently that's happening?