Crash Logs

Issue #90 closed
shenhuyong created an issue

TrinityCore (master branch) rev.b8625f41bd6131e7fb3ff126780da18d5d2959fd trinity-bots rev.ce314e726699fffc49b51a6a76e53af25b55a833

Revision: TrinityCore rev. d55eef224596 2014-02-03 23:37:35 +0800 (heads/ghbb branch) (Win64, RelWithDebInfo)
Date 4:2:2014. Time 15:30 
//=====================================================
*** Hardware ***
Processor: Intel(R) Core(TM)2 Duo CPU     E7200  @ 2.53GHz
Number Of Processors: 2
Physical Memory: 8387060 KB (Available: 3719572 KB)
Commit Charge Limit: 30287512 KB

*** Operation System ***
Windows 8 Professional (Version 6.2, Build 9200)

//=====================================================
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  00007FF6A2B2D177 01:00000000000FC177 E:\WoW server\worldserver.exe

Registers:
RAX:0000000000000000
RBX:000000AF29EF8420
RCX:0000000000000000
RDX:0000000000000000
RSI:000000AF09716CA0
RDI:0000000000000000
R8: 000000AF0F2CC358
R9: 00007FFAB90F0000
R10:000000AF6793F418
R11:0000000000000000
R12:0000000000000000
R13:000000AF74B1F2C0
R14:000000AF09716CA0
R15:000000AF00000001
CS:RIP:0033:00007FF6A2B2D177
SS:RSP:002B:000000006793F710  RBP:6793F800
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010293

Call stack:
Address   Frame     Function      SourceFile
00007FF6A2B2D177  000000AF6793F730  Object::GetUInt64Value+37  e:\trinitycore\src\server\game\entities\object\object.cpp line 316
00007FF6A308FDD3  000000AF6793F770  bot_ai::IsInBotParty+63  e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 1615
00007FF6A309DA4D  000000AF6793F830  bot_minion_ai::_evade+7D  e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 3189
00007FF6A35B6353  000000AF6793F870  mage_bot::mage_botAI::UpdateAI+43  e:\trinitycore\src\server\game\ai\npcbots\bot_mage_ai.cpp line 152
00007FF6A2EE986F  000000AF6793F9A0  Creature::Update+61F  e:\trinitycore\src\server\game\entities\creature\creature.cpp line 564
00007FF6A2F5B293  000000AF6793FA30  TempSummon::Update+33  e:\trinitycore\src\server\game\entities\creature\temporarysummon.cpp line 49
00007FF6A2D3B4ED  000000AF6793FA90  Player::RefreshBot+40D  e:\trinitycore\src\server\game\entities\player\player.cpp line 2710
00007FF6A2D5B40B  000000AF6793FB60  Player::Update+B8B  e:\trinitycore\src\server\game\entities\player\player.cpp line 1955
00007FF6A2ECA8F1  000000AF6793FBD0  Map::Update+161  e:\trinitycore\src\server\game\maps\map.cpp line 645
00007FF6A2ECA764  000000AF6793FC00  InstanceMap::Update+14  e:\trinitycore\src\server\game\maps\map.cpp line 2856
00007FF6A2F31586  000000AF6793FC30  MapUpdateRequest::call+16  e:\trinitycore\src\server\game\maps\mapupdater.cpp line 55
00007FF6A310CCA9  000000AF6793FC60  DelayExecutor::svc+49  e:\trinitycore\src\server\shared\threading\delayexecutor.cpp line 51
00007FFA9A69EA6C  000000AF6793FC90  ACE_Task_Base::svc_run+3C  e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109  000000AF6793FCD0  ACE_Thread_Adapter::invoke_i+69  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061  000000AF6793FD10  ACE_Thread_Adapter::invoke+71  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F  000000AF6793FD40  _beginthreadex+107
00007FFA9DAE5126  000000AF6793FD70  _endthreadex+192
00007FFAB8AA15CD  000000AF6793FDA0  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF6793FDF0  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB91865BA  000000AF5DF9F910  NtWaitForSingleObject+A
00007FFAB6831148  000000AF5DF9F9B0  WaitForSingleObjectEx+98
00007FFA9A6A46BA  000000AF5DF9F9E0  ACE_OS::thr_join+2A  e:\trinitycore\dep\acelite\ace\os_ns_thread.inl line 2829
00007FF6A310104C  000000AF5DF9FA10  ACE_Based::Thread::wait+2C  e:\trinitycore\src\server\shared\threading\threading.cpp line 152
00007FF6A2A52D20  000000AF5DF9FC50  Master::Run+1380  e:\trinitycore\src\server\worldserver\master.cpp line 306
00007FF6A2A4D997  000000AF5DF9FCE0  ace_main_i+417  e:\trinitycore\src\server\worldserver\main.cpp line 150
00007FF6A2A4E670  000000AF5DF9FD20  main+40  e:\trinitycore\src\server\worldserver\main.cpp line 73
00007FF6A35A7227  000000AF5DF9FD50  __tmainCRTStartup+10F  f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 626
00007FFAB8AA15CD  000000AF5DF9FD80  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF5DF9FDD0  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB91865BA  000000AF5FDFF990  NtWaitForSingleObject+A
00007FFAB6831148  000000AF5FDFFA30  WaitForSingleObjectEx+98
00007FFA9A66192B  000000AF5FDFFA70  ACE_OS::cond_wait+4B  e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1736
00007FFA9A66157B  000000AF5FDFFB00  ACE_OS::cond_timedwait+2B  e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1581
00007FFA9A5EFE3F  000000AF5FDFFB30  ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::wait_not_empty_cond+3F  e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1778
00007FFA9A5EE614  000000AF5FDFFB80  ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::dequeue_head+64  e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1970
00007FFA9A5EE47F  000000AF5FDFFBB0  ACE_Activation_Queue::dequeue+1F  e:\trinitycore\dep\acelite\ace\activation_queue.cpp line 89
00007FF6A310F105  000000AF5FDFFBE0  DatabaseWorker::svc+75  e:\trinitycore\src\server\shared\database\databaseworker.cpp line 47
00007FFA9A69EA6C  000000AF5FDFFC10  ACE_Task_Base::svc_run+3C  e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109  000000AF5FDFFC50  ACE_Thread_Adapter::invoke_i+69  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061  000000AF5FDFFC90  ACE_Thread_Adapter::invoke+71  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F  000000AF5FDFFCC0  _beginthreadex+107
00007FFA9DAE5126  000000AF5FDFFCF0  _endthreadex+192
00007FFAB8AA15CD  000000AF5FDFFD20  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF5FDFFD70  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB91865BA  000000AF600FF680  NtWaitForSingleObject+A
00007FFAB6831148  000000AF600FF720  WaitForSingleObjectEx+98
00007FFA9A66192B  000000AF600FF760  ACE_OS::cond_wait+4B  e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1736
00007FFA9A66157B  000000AF600FF7F0  ACE_OS::cond_timedwait+2B  e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1581
00007FFA9A5EFE3F  000000AF600FF820  ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::wait_not_empty_cond+3F  e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1778
00007FFA9A5EE614  000000AF600FF870  ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::dequeue_head+64  e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1970
00007FFA9A5EE47F  000000AF600FF8A0  ACE_Activation_Queue::dequeue+1F  e:\trinitycore\dep\acelite\ace\activation_queue.cpp line 89
00007FF6A310F105  000000AF600FF8D0  DatabaseWorker::svc+75  e:\trinitycore\src\server\shared\database\databaseworker.cpp line 47
00007FFA9A69EA6C  000000AF600FF900  ACE_Task_Base::svc_run+3C  e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109  000000AF600FF940  ACE_Thread_Adapter::invoke_i+69  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061  000000AF600FF980  ACE_Thread_Adapter::invoke+71  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F  000000AF600FF9B0  _beginthreadex+107
00007FFA9DAE5126  000000AF600FF9E0  _endthreadex+192
00007FFAB8AA15CD  000000AF600FFA10  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF600FFA60  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB91865BA  000000AF607FF8C0  NtWaitForSingleObject+A
00007FFAB6831148  000000AF607FF960  WaitForSingleObjectEx+98
00007FFA9A66192B  000000AF607FF9A0  ACE_OS::cond_wait+4B  e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1736
00007FFA9A66157B  000000AF607FFA30  ACE_OS::cond_timedwait+2B  e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1581
00007FFA9A5EFE3F  000000AF607FFA60  ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::wait_not_empty_cond+3F  e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1778
00007FFA9A5EE614  000000AF607FFAB0  ACE_Message_Queue<ACE_MT_SYNCH,ACE_System_Time_Policy>::dequeue_head+64  e:\trinitycore\dep\acelite\ace\message_queue_t.cpp line 1970
00007FFA9A5EE47F  000000AF607FFAE0  ACE_Activation_Queue::dequeue+1F  e:\trinitycore\dep\acelite\ace\activation_queue.cpp line 89
00007FF6A310F105  000000AF607FFB10  DatabaseWorker::svc+75  e:\trinitycore\src\server\shared\database\databaseworker.cpp line 47
00007FFA9A69EA6C  000000AF607FFB40  ACE_Task_Base::svc_run+3C  e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109  000000AF607FFB80  ACE_Thread_Adapter::invoke_i+69  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061  000000AF607FFBC0  ACE_Thread_Adapter::invoke+71  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F  000000AF607FFBF0  _beginthreadex+107
00007FFA9DAE5126  000000AF607FFC20  _endthreadex+192
00007FFAB8AA15CD  000000AF607FFC50  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF607FFCA0  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB918738A  000000AF6793DA10  NtGetContextThread+A
00007FFAB685F2EE  000000AF6793DA40  GetThreadContext+A
00007FF6A2A57F6B  000000AF6793DF70  WheatyExceptionReport::printTracesForAllThreads+CB  e:\trinitycore\src\server\shared\debugging\wheatyexceptionreport.cpp line 395
00007FF6A2A56845  000000AF6793E600  WheatyExceptionReport::GenerateExceptionReport+315  e:\trinitycore\src\server\shared\debugging\wheatyexceptionreport.cpp line 494
00007FF6A2A5742D  000000AF6793E8B0  WheatyExceptionReport::WheatyUnhandledExceptionFilter+24D  e:\trinitycore\src\server\shared\debugging\wheatyexceptionreport.cpp line 148
00007FFAB690CFC6  000000AF6793E9A0  UnhandledExceptionFilter+196
00007FFAB9196B14  000000AF6793E9D0  memset+C6D4
00007FFAB917831F  000000AF6793EA40  __C_specific_handler+87
00007FFAB918921D  000000AF6793EA70  __chkstk+9D
00007FFAB9145B5B  000000AF6793F140  RtlAppendUnicodeToString+3AB
00007FFAB91883DE  000000AF6793F700  KiUserExceptionDispatcher+2E
00007FF6A2B2D177  000000AF6793F730  Object::GetUInt64Value+37  e:\trinitycore\src\server\game\entities\object\object.cpp line 316
00007FF6A308FDD3  000000AF6793F770  bot_ai::IsInBotParty+63  e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 1615
00007FF6A309DA4D  000000AF6793F830  bot_minion_ai::_evade+7D  e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 3189
00007FF6A35B6353  000000AF6793F870  mage_bot::mage_botAI::UpdateAI+43  e:\trinitycore\src\server\game\ai\npcbots\bot_mage_ai.cpp line 152
00007FF6A2EE986F  000000AF6793F9A0  Creature::Update+61F  e:\trinitycore\src\server\game\entities\creature\creature.cpp line 564
00007FF6A2F5B293  000000AF6793FA30  TempSummon::Update+33  e:\trinitycore\src\server\game\entities\creature\temporarysummon.cpp line 49
00007FF6A2D3B4ED  000000AF6793FA90  Player::RefreshBot+40D  e:\trinitycore\src\server\game\entities\player\player.cpp line 2710
00007FF6A2D5B40B  000000AF6793FB60  Player::Update+B8B  e:\trinitycore\src\server\game\entities\player\player.cpp line 1955
00007FF6A2ECA8F1  000000AF6793FBD0  Map::Update+161  e:\trinitycore\src\server\game\maps\map.cpp line 645
00007FF6A2ECA764  000000AF6793FC00  InstanceMap::Update+14  e:\trinitycore\src\server\game\maps\map.cpp line 2856
00007FF6A2F31586  000000AF6793FC30  MapUpdateRequest::call+16  e:\trinitycore\src\server\game\maps\mapupdater.cpp line 55
00007FF6A310CCA9  000000AF6793FC60  DelayExecutor::svc+49  e:\trinitycore\src\server\shared\threading\delayexecutor.cpp line 51
00007FFA9A69EA6C  000000AF6793FC90  ACE_Task_Base::svc_run+3C  e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109  000000AF6793FCD0  ACE_Thread_Adapter::invoke_i+69  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061  000000AF6793FD10  ACE_Thread_Adapter::invoke+71  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F  000000AF6793FD40  _beginthreadex+107
00007FFA9DAE5126  000000AF6793FD70  _endthreadex+192
00007FFAB8AA15CD  000000AF6793FDA0  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF6793FDF0  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB91865BA  000000AF7FE5F5A0  NtWaitForSingleObject+A
00007FFAB6831148  000000AF7FE5F640  WaitForSingleObjectEx+98
00007FFA9A66192B  000000AF7FE5F680  ACE_OS::cond_wait+4B  e:\trinitycore\dep\acelite\ace\os_ns_thread.cpp line 1736
00007FF6A2F3185F  000000AF7FE5F6D0  MapUpdater::wait+6F  e:\trinitycore\src\server\game\maps\mapupdater.cpp line 84
00007FF6A2B182B7  000000AF7FE5F700  MapManager::Update+B7  e:\trinitycore\src\server\game\maps\mapmanager.cpp line 256
00007FF6A2A81B5D  000000AF7FE5F7A0  World::Update+46D  e:\trinitycore\src\server\game\world\world.cpp line 2066
00007FF6A2A4A0EE  000000AF7FE5F810  WorldRunnable::run+BE  e:\trinitycore\src\server\worldserver\worldthread\worldrunnable.cpp line 61
00007FF6A3100A5F  000000AF7FE5F840  ACE_Based::Thread::ThreadTask+F  e:\trinitycore\src\server\shared\threading\threading.cpp line 189
00007FFA9A66615A  000000AF7FE5F880  ACE_OS_Thread_Adapter::invoke+7A  e:\trinitycore\dep\acelite\ace\os_thread_adapter.cpp line 103
00007FFA9DAE4F7F  000000AF7FE5F8B0  _beginthreadex+107
00007FFA9DAE5126  000000AF7FE5F8E0  _endthreadex+192
00007FFAB8AA15CD  000000AF7FE5F910  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF7FE5F960  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB91865DA  000000AF7FF5F410  ZwReadFile+A
00007FFAB6838F64  000000AF7FF5F490  ReadFile+74
00007FFA9DB29AA7  000000AF7FF5F530  _read+3EB
00007FFA9DB29782  000000AF7FF5F580  _read+C6
00007FFA9DAEDC10  000000AF7FF5F5B0  _filbuf+80
00007FFA9DAED251  000000AF7FF5F610  fgets+119
00007FF6A2A3CB20  000000AF7FF5F7D0  CliRunnable::run+F0  e:\trinitycore\src\server\worldserver\commandline\clirunnable.cpp line 165
00007FF6A3100A5F  000000AF7FF5F800  ACE_Based::Thread::ThreadTask+F  e:\trinitycore\src\server\shared\threading\threading.cpp line 189
00007FFA9A66615A  000000AF7FF5F840  ACE_OS_Thread_Adapter::invoke+7A  e:\trinitycore\dep\acelite\ace\os_thread_adapter.cpp line 103
00007FFA9DAE4F7F  000000AF7FF5F870  _beginthreadex+107
00007FFA9DAE5126  000000AF7FF5F8A0  _endthreadex+192
00007FFAB8AA15CD  000000AF7FF5F8D0  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF7FF5F920  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB91865BA  000000AF000D7580  NtWaitForSingleObject+A
00007FFAB5CE3FCC  000000AF000D7600  Tcpip4_WSHOpenSocket2+46C
00007FFAB5CE4AC3  000000AF000D77A0  Tcpip6_WSHGetWildcardSockaddr+5B
00007FFAB8650F15  000000AF000D7890  select+1B5
00007FF6A358D244  000000AF000D7F50  tcp_select+104  e:\trinitycore\dep\gsoap\stdsoap2.cpp line 4431
00007FF6A3577E04  000000AF000D7FB0  soap_accept+E4  e:\trinitycore\dep\gsoap\stdsoap2.cpp line 4848
00007FF6A2A46E10  000000AF000FF940  TCSoapRunnable::run+2B0  e:\trinitycore\src\server\worldserver\tcsoap\tcsoap.cpp line 46
00007FF6A3100A5F  000000AF000FF970  ACE_Based::Thread::ThreadTask+F  e:\trinitycore\src\server\shared\threading\threading.cpp line 189
00007FFA9A66615A  000000AF000FF9B0  ACE_OS_Thread_Adapter::invoke+7A  e:\trinitycore\dep\acelite\ace\os_thread_adapter.cpp line 103
00007FFA9DAE4F7F  000000AF000FF9E0  _beginthreadex+107
00007FFA9DAE5126  000000AF000FFA10  _endthreadex+192
00007FFAB8AA15CD  000000AF000FFA40  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF000FFA90  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB91868BA  000000AF001FFB20  NtDelayExecution+A
00007FFAB683124A  000000AF001FFBC0  SleepEx+AA
00007FF6A3100A32  000000AF001FFC20  ACE_Based::Thread::Sleep+42  e:\trinitycore\src\server\shared\threading\threading.cpp line 234
00007FF6A2A55511  000000AF001FFCC0  FreezeDetectorRunnable::run+161  e:\trinitycore\src\server\worldserver\master.cpp line 109
00007FF6A3100A5F  000000AF001FFCF0  ACE_Based::Thread::ThreadTask+F  e:\trinitycore\src\server\shared\threading\threading.cpp line 189
00007FFA9A66615A  000000AF001FFD30  ACE_OS_Thread_Adapter::invoke+7A  e:\trinitycore\dep\acelite\ace\os_thread_adapter.cpp line 103
00007FFA9DAE4F7F  000000AF001FFD60  _beginthreadex+107
00007FFA9DAE5126  000000AF001FFD90  _endthreadex+192
00007FFAB8AA15CD  000000AF001FFDC0  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF001FFE10  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB91865BA  000000AF002FF630  NtWaitForSingleObject+A
00007FFAB5CE3FCC  000000AF002FF6B0  Tcpip4_WSHOpenSocket2+46C
00007FFAB5CE4AC3  000000AF002FF850  Tcpip6_WSHGetWildcardSockaddr+5B
00007FFAB8650F15  000000AF002FF940  select+1B5
00007FFA9A603710  000000AF002FF9E0  ACE_Select_Reactor_T<ACE_Reactor_Token_T<ACE_Token> >::wait_for_multiple_events+260  e:\trinitycore\dep\acelite\ace\select_reactor_t.cpp line 1115
00007FFA9A6A838F  000000AF002FFA10  ACE_TP_Reactor::dispatch_i+1F  e:\trinitycore\dep\acelite\ace\tp_reactor.cpp line 221
00007FFA9A6A8AC4  000000AF002FFB00  ACE_TP_Reactor::handle_events+134  e:\trinitycore\dep\acelite\ace\tp_reactor.cpp line 173
00007FFA9A67BF1D  000000AF002FFB30  ACE_Reactor::run_reactor_event_loop+4D  e:\trinitycore\dep\acelite\ace\reactor.cpp line 267
00007FF6A2ABDC47  000000AF002FFBB0  ReactorRunnable::svc+137  e:\trinitycore\src\server\game\server\worldsocketmgr.cpp line 170
00007FFA9A69EA6C  000000AF002FFBE0  ACE_Task_Base::svc_run+3C  e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109  000000AF002FFC20  ACE_Thread_Adapter::invoke_i+69  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061  000000AF002FFC60  ACE_Thread_Adapter::invoke+71  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F  000000AF002FFC90  _beginthreadex+107
00007FFA9DAE5126  000000AF002FFCC0  _endthreadex+192
00007FFAB8AA15CD  000000AF002FFCF0  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF002FFD40  RtlUserThreadStart+1D

Call stack:
Address   Frame     Function      SourceFile
00007FFAB91865BA  000000AF003FF1E0  NtWaitForSingleObject+A
00007FFAB5CE3FCC  000000AF003FF260  Tcpip4_WSHOpenSocket2+46C
00007FFAB5CE4AC3  000000AF003FF400  Tcpip6_WSHGetWildcardSockaddr+5B
00007FFAB8650F15  000000AF003FF4F0  select+1B5
00007FFA9A603710  000000AF003FF590  ACE_Select_Reactor_T<ACE_Reactor_Token_T<ACE_Token> >::wait_for_multiple_events+260  e:\trinitycore\dep\acelite\ace\select_reactor_t.cpp line 1115
00007FFA9A6A838F  000000AF003FF5C0  ACE_TP_Reactor::dispatch_i+1F  e:\trinitycore\dep\acelite\ace\tp_reactor.cpp line 221
00007FFA9A6A8AC4  000000AF003FF6B0  ACE_TP_Reactor::handle_events+134  e:\trinitycore\dep\acelite\ace\tp_reactor.cpp line 173
00007FFA9A67BF1D  000000AF003FF6E0  ACE_Reactor::run_reactor_event_loop+4D  e:\trinitycore\dep\acelite\ace\reactor.cpp line 267
00007FF6A2ABDC47  000000AF003FF760  ReactorRunnable::svc+137  e:\trinitycore\src\server\game\server\worldsocketmgr.cpp line 170
00007FFA9A69EA6C  000000AF003FF790  ACE_Task_Base::svc_run+3C  e:\trinitycore\dep\acelite\ace\task.cpp line 275
00007FFA9A69F109  000000AF003FF7D0  ACE_Thread_Adapter::invoke_i+69  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 161
00007FFA9A69F061  000000AF003FF810  ACE_Thread_Adapter::invoke+71  e:\trinitycore\dep\acelite\ace\thread_adapter.cpp line 96
00007FFA9DAE4F7F  000000AF003FF840  _beginthreadex+107
00007FFA9DAE5126  000000AF003FF870  _endthreadex+192
00007FFAB8AA15CD  000000AF003FF8A0  BaseThreadInitThunk+D
00007FFAB91643D1  000000AF003FF8F0  RtlUserThreadStart+1D
========================
Local Variables And Parameters

Call stack:
Address   Frame     Function      SourceFile
00007FF6A2B2D177  000000AF6793F730  Object::GetUInt64Value+37  e:\trinitycore\src\server\game\entities\object\object.cpp line 316
    Local  this Object* = AF29EF8420
             <user defined>  = 7FF6A39820C8
             unsigned int  m_objectType = 9
             int  m_objectTypeId = 3
             unsigned int  m_updateFlag = 60
             <user defined>  m_int32Values = 0
             <user defined>  m_uint32Values = 0
             <user defined>  m_floatValues = 0
             <user defined>  _changesMask
             unsigned int  m_valuesCount = 94
             unsigned int  _fieldNotifyFlags = 100
             bool  m_objectUpdated = 0
             bool  m_inWorld = 0
             <user defined>  m_PackGUID

    Parameter  unsigned int 'index' = 0

00007FF6A308FDD3  000000AF6793F770  bot_ai::IsInBotParty+63  e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 1615
    Local  this bot_ai* = AF6793F800
             <user defined>  ScriptedAI
                 <user defined>  CreatureAI
                     <user defined>  UnitAI
                         <user defined>  = 1
                         <user defined>  me = F130011174E5284E
                         <user defined>  AISpellInfo = 1
                     <user defined>  me = 0
                     bool  m_MoveInLineOfSight_locked = 0
                 <user defined>  me = AF09716CA0
                 bool  IsFleeing = 6C
                 int  _difficulty = 0
                 unsigned int  _evadeCheckCooldown = 6793F949
                 bool  _isCombatMovementAllowed = AF
                 bool  _isHeroic = 0
             <user defined>  _stats
             <user defined>  _ctc = AF5DFEAD40
             <user defined>  master = FFFFFFFF00000000
             <user defined>  opponent = 0
             int  m_botCommandState = 74C5FB20
             <user defined>  m_botSpellInfo = 7FFA9A69F061
             <user defined>  pos
             <user defined>  attackpos
             float  stat = -1.#QNAN0
             float  atpower = -1.#QNAN0
             float  maxdist = 0.000000
             float  regen_mp5 = 0.000000
             float  hit = 136390255390285200000000000000.000000
             float  ap_mod = 0.000000
             float  spp_mod = -0.000000
             float  crit_mod = 0.000000
             unsigned int  aftercastTargetGuid = 0
             int  cost = 0
             int  value = 0
             int  sppower = 0
             int  m_spellpower = 0
             int  m_expertise = 0
             int  m_spellpen = 0
             unsigned int  GC_Timer = 0
             unsigned int  temptimer = 0
             unsigned int  checkAurasTimer = 9DAE5126
             unsigned int  roleTimer = 7FFA
             unsigned int  wait = 9DB9CB80
             unsigned int  currentSpell = 7FFA
             unsigned int  tempMana = 0
             unsigned int  m_block = 0
             unsigned int  clear_cd = 0
             unsigned int  haste = 0
             unsigned int  healTargetIconFlags = 0
             bool  doHealth = 0
             bool  doMana = 0
             bool  shouldUpdateStats = 0
             <user defined>  spells
             unsigned int  _roleMask = D1
             float  dmgmult_melee = 0.000000
             float  dmgmult_spell = 0.000000
             float  dmgmod_melee = 0.000000
             float  dmgmod_spell = 0.000000
             unsigned int  m_TankGuid = 0

    Parameter  unit Unit* = AF216F8650
             <user defined>  WorldObject
                 <user defined>  Object
                     <user defined>  = AF661D4A60
                     unsigned int  m_objectType = 0
                     int  m_objectTypeId = 0
                     unsigned int  m_updateFlag = 0
                     <user defined>  m_int32Values = 0
                     <user defined>  m_uint32Values = 0
                     <user defined>  m_floatValues = 0
                     <user defined>  _changesMask
                     unsigned int  m_valuesCount = 8420
                     unsigned int  _fieldNotifyFlags = 29EF
                     bool  m_objectUpdated = AF
                     bool  m_inWorld = 0
                     <user defined>  m_PackGUID
                 <user defined>  WorldLocation
                     <user defined>  Position
                         <user defined>  PositionXYZStreamer
                             <user defined>  m_pos = 0
                         <user defined>  PositionXYZOStreamer
                             <user defined>  m_pos = 0
                         float  m_positionX = 0.000000
                         float  m_positionY = 0.000000
                         float  m_positionZ = -1.#QNAN0
                         float  m_orientation = 0.000000
                     unsigned int  m_mapId = 0
                 <user defined>  m_stealth
                 <user defined>  m_stealthDetect
                 <user defined>  m_invisibility
                 <user defined>  m_invisibilityDetect
                 <user defined>  m_serverSideVisibility
                 <user defined>  m_serverSideVisibilityDetect
                 unsigned int  LastUsedScriptID = F1300111
                 <user defined>  m_movementInfo
                 <user defined>  m_name
                 bool  m_isActive = 0
                 bool  m_isWorldObject = 0
                 <user defined>  m_zoneScript = 0
                 <user defined>  m_transport = E79B8EE700000000
                 <user defined>  m_currMap = AF00616270
                 unsigned int  m_InstanceId = 1
                 unsigned int  m_phaseMask = 0
                 unsigned int  m_notifyflags = EF00
                 unsigned int  m_executed_notifies = 9FBC
             unsigned int  m_extraAttacks = 909E3F0
             bool  m_canDualWield = AF
             <user defined>  m_Controlled
             <user defined>  m_movedPlayer = 0
             <user defined>  m_SummonSlot
             <user defined>  m_ObjectSlot
             float  m_modMeleeHitChance = 0.000000
             float  m_modRangedHitChance = 0.000000
             float  m_modSpellHitChance = 21.115686
             int  m_baseSpellCritChance = C3392E89
             <user defined>  m_threatModifier
             <user defined>  m_modAttackSpeedPct
             <user defined>  m_Events
             <user defined>  m_spellImmune
             unsigned int  m_lastSanctuaryTime = 0
             <user defined>  m_petAuras
             bool  IsAIEnabled = 0
             bool  NeedChangeAI = 0
             unsigned int  LastCharmerGUID = 0
             bool  m_ControlledByPlayer = 0
             <user defined>  movespline = 0
             <user defined>  i_AI = 0
             <user defined>  i_disabledAI = 0
             bool  m_AutoRepeatFirstCast = 0
             <user defined>  m_attackTimer
             <user defined>  m_createStats
             <user defined>  m_attackers
             <user defined>  m_attacking = 0
             int  m_deathState = 0
             int  m_procDeep = 0
             <user defined>  m_dynObj
             <user defined>  m_gameObj
             unsigned int  m_transform = 0
             <user defined>  m_currentSpells
             <user defined>  m_ownedAuras
             <user defined>  m_appliedAuras
             <user defined>  m_removedAuras
             <user defined>  m_auraUpdateIterator = 0
             unsigned int  m_removedAurasCount = 0
             <user defined>  m_modAuras
             <user defined>  m_scAuras
             <user defined>  m_interruptableAuras
             <user defined>  m_auraStateAuras
             unsigned int  m_interruptMask = C194BB36
             <user defined>  m_auraModifiersGroup
             <user defined>  m_weaponDamage
             bool  m_canModifyStats = BC
             <user defined>  m_visibleAuras
             <user defined>  m_speed_rate
             <user defined>  m_charmInfo = C18AC70DC14B678A
             <user defined>  m_sharedVision
             <user defined>  i_motionMaster = C1ADDF69C16E76D5
             <user defined>  m_reactiveTimer
             unsigned int  m_regenTimer = 40117AD6
             <user defined>  m_ThreatManager
             <user defined>  m_vehicle = C1AEC68EC167B772
             <user defined>  m_vehicleKit = C16D3C794011773F
             unsigned int  m_unitTypeMask = C1AE0E4F
             <user defined>  _lastLiquid = C1A38E00C1650060
             unsigned int  m_rootTimes = 3D431B8E
             unsigned int  m_state = C1046542
             unsigned int  m_CombatTimer = C1B07B5B
             unsigned int  m_lastManaUse = 3D4E80E4
             <user defined>  m_movesplineTimer = C153B77D
             <user defined>  m_Diminishing
             <user defined>  m_HostileRefManager
             <user defined>  m_FollowingRefManager
             <user defined>  m_ComboPointHolders
             <user defined>  _redirectThreadInfo
             bool  m_cleanupDone = 4
             bool  m_duringRemoveFromWorld = 0
             unsigned int  _oldFactionId = 0
             bool  _isWalkingBeforeCharm = 5
             int  _lastDamagedTime = 5


00007FF6A309DA4D  000000AF6793F830  bot_minion_ai::_evade+7D  e:\trinitycore\src\server\game\ai\npcbots\bot_ai.cpp line 3189
    Local  this bot_minion_ai* = NULL
    Local  std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> >
         <user defined>  std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
             <user defined>  std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
                 <user defined>  std::_Tree_buy<Unit *,std::allocator<Unit *> >
                     <user defined>  std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
                         <user defined>  std::_Tree_val<std::_Tree_simple_types<Unit *> >
                             <user defined>  std::_Container_base0
                             int  _Redbl
                                 int  _Red = 6793F949
                                 int  _Black = 6793F949
                             <user defined>  _Myhead = AF6793F949
                             unsigned int  _Mysize = 0
             int  <unnamed-enum-_Multi>
                 int  _Multi = 6793F949

    Local  std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> >
         <user defined>  std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
             <user defined>  std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
                 <user defined>  std::_Tree_buy<Unit *,std::allocator<Unit *> >
                     <user defined>  std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
                         <user defined>  std::_Tree_val<std::_Tree_simple_types<Unit *> >
                             <user defined>  std::_Container_base0
                             int  _Redbl
                                 int  _Red = 6793F949
                                 int  _Black = 6793F949
                             <user defined>  _Myhead = AF6793F949
                             unsigned int  _Mysize = 0
             int  <unnamed-enum-_Multi>
                 int  _Multi = 6793F949

    Local  std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> >
         <user defined>  std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
             <user defined>  std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
                 <user defined>  std::_Tree_buy<Unit *,std::allocator<Unit *> >
                     <user defined>  std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > >
                         <user defined>  std::_Tree_val<std::_Tree_simple_types<Unit *> >
                             <user defined>  std::_Container_base0
                             int  _Redbl
                                 int  _Red = 0
                                 int  _Black = 0
                             <user defined>  _Myhead = 0
                             unsigned int  _Mysize = 769C081F174B
             int  <unnamed-enum-_Multi>
                 int  _Multi = 0


00007FF6A35B6353  000000AF6793F870  mage_bot::mage_botAI::UpdateAI+43  e:\trinitycore\src\server\game\ai\npcbots\bot_mage_ai.cpp line 152
    Local  this mage_bot::mage_botAI* = 6C
             <user defined>  bot_minion_ai
                 <user defined>  bot_ai
                     <user defined>  ScriptedAI
                         <user defined>  CreatureAI
                             <user defined>  UnitAI
                                 <user defined>  <Unable to read memory> = 6C
                                 <user defined>  me <Unable to read memory> = 74
                                 <user defined>  AISpellInfo <Unable to read memory> = 6C
                             <user defined>  me <Unable to read memory> = 7C
                             bool  m_MoveInLineOfSight_locked <Unable to read memory> = 84
                         <user defined>  me <Unable to read memory> = 8C
                         bool  IsFleeing <Unable to read memory> = 94
                         int  _difficulty <Unable to read memory> = 98
                         unsigned int  _evadeCheckCooldown <Unable to read memory> = 9C
                         bool  _isCombatMovementAllowed <Unable to read memory> = A0
                         bool  _isHeroic <Unable to read memory> = A1
                     <user defined>  _stats
                     <user defined>  _ctc <Unable to read memory> = 524
                     <user defined>  master <Unable to read memory> = 52C
                     <user defined>  opponent <Unable to read memory> = 534
                     int  m_botCommandState <Unable to read memory> = 53C
                     <user defined>  m_botSpellInfo <Unable to read memory> = 544
                     <user defined>  pos
                     <user defined>  attackpos
                     float  stat <Unable to read memory> = 56C
                     float  atpower <Unable to read memory> = 570
                     float  maxdist <Unable to read memory> = 574
                     float  regen_mp5 <Unable to read memory> = 578
                     float  hit <Unable to read memory> = 57C
                     float  ap_mod <Unable to read memory> = 580
                     float  spp_mod <Unable to read memory> = 584
                     float  crit_mod <Unable to read memory> = 588
                     unsigned int  aftercastTargetGuid <Unable to read memory> = 58C
                     int  cost <Unable to read memory> = 594
                     int  value <Unable to read memory> = 598
                     int  sppower <Unable to read memory> = 59C
                     int  m_spellpower <Unable to read memory> = 5A0
                     int  m_expertise <Unable to read memory> = 5A4
                     int  m_spellpen <Unable to read memory> = 5A8
                     unsigned int  GC_Timer <Unable to read memory> = 5AC
                     unsigned int  temptimer <Unable to read memory> = 5B0
                     unsigned int  checkAurasTimer <Unable to read memory> = 5B4
                     unsigned int  roleTimer <Unable to read memory> = 5B8
                     unsigned int  wait <Unable to read memory> = 5BC
                     unsigned int  currentSpell <Unable to read memory> = 5C0
                     unsigned int  tempMana <Unable to read memory> = 5C4
                     unsigned int  m_block <Unable to read memory> = 5C8
                     unsigned int  clear_cd <Unable to read memory> = 5CC
                     unsigned int  haste <Unable to read memory> = 5CD
                     unsigned int  healTargetIconFlags <Unable to read memory> = 5CE
                     bool  doHealth <Unable to read memory> = 5CF
                     bool  doMana <Unable to read memory> = 5D0
                     bool  shouldUpdateStats <Unable to read memory> = 5D1
                     <user defined>  spells
                     unsigned int  _roleMask <Unable to read memory> = 614
                     float  dmgmult_melee <Unable to read memory> = 618
                     float  dmgmult_spell <Unable to read memory> = 61C
                     float  dmgmod_melee <Unable to read memory> = 620
                     float  dmgmod_spell <Unable to read memory> = 624
                     unsigned int  m_TankGuid <Unable to read memory> = 62C
                 unsigned int  Potion_cd <Unable to read memory> = 634
                 <user defined>  _classinfo <Unable to read memory> = 63C
                 float  myangle <Unable to read memory> = 644
                 float  armor_mod <Unable to read memory> = 648
                 float  haste_mod <Unable to read memory> = 64C
                 float  dodge_mod <Unable to read memory> = 650
                 float  parry_mod <Unable to read memory> = 654
                 unsigned int  mana_cd <Unable to read memory> = 658
                 unsigned int  health_cd <Unable to read memory> = 65C
                 unsigned int  pvpTrinket_cd <Unable to read memory> = 660
                 unsigned int  rezz_cd <Unable to read memory> = 664
                 unsigned int  evade_cd <Unable to read memory> = 665
             unsigned int  ICEARMOR <Unable to read memory> = 66C
             unsigned int  BOLT <Unable to read memory> = 670
             unsigned int  NOVA <Unable to read memory> = 674
             unsigned int  FROSTBITE <Unable to read memory> = 678
             unsigned int  Bolt_cd <Unable to read memory> = 67C
             unsigned int  Nova_cd <Unable to read memory> = 680
             unsigned int  polyCheckTimer <Unable to read memory> = 684
             unsigned int  fmCheckTimer <Unable to read memory> = 688
             bool  Polymorph <Unable to read memory> = 68C
             bool  clearcast <Unable to read memory> = 68D
             int  MageBaseSpells
                 int  DAMPENMAGIC_1 <Unable to read memory> = 6C
                 int  ARCANEINTELLECT_1 <Unable to read memory> = 6C
                 int  ARCANEMISSILES_1 <Unable to read memory> = 6C
                 int  POLYMORPH_1 <Unable to read memory> = 6C
                 int  COUNTERSPELL_1 <Unable to read memory> = 6C
                 int  SPELLSTEAL_1 <Unable to read memory> = 6C
                 int  EVOCATION_1 <Unable to read memory> = 6C
                 int  BLINK_1 <Unable to read memory> = 6C
                 int  REMOVE_CURSE_1 <Unable to read memory> = 6C
                 int  FIREBALL_1 <Unable to read memory> = 6C
                 int  BLASTWAVE_1 <Unable to read memory> = 6C
                 int  DRAGONBREATH_1 <Unable to read memory> = 6C
                 int  FIREBLAST_1 <Unable to read memory> = 6C
                 int  PYROBLAST_1 <Unable to read memory> = 6C
                 int  LIVINGBOMB_1 <Unable to read memory> = 6C
                 int  FLAMESTRIKE_1 <Unable to read memory> = 6C
                 int  COMBUSTION_1 <Unable to read memory> = 6C
                 int  FROSTBOLT_1 <Unable to read memory> = 6C
                 int  FROSTNOVA_1 <Unable to read memory> = 6C
                 int  CONEOFCOLD_1 <Unable to read memory> = 6C
                 int  BLIZZARD_1 <Unable to read memory> = 6C
                 int  FROSTARMOR_1 <Unable to read memory> = 6C
                 int  ICEARMOR_1 <Unable to read memory> = 6C
                 int  ICE_BARRIER_1 <Unable to read memory> = 6C
                 int  ICEBLOCK_1 <Unable to read memory> = 6C
                 int  FOCUSMAGIC_1 <Unable to read memory> = 6C
             int  MagePassives
                 int  SHATTERED_BARRIER <Unable to read memory> = 6C
                 int  ARCTIC_WINDS <Unable to read memory> = 6C
                 int  WINTERS_CHILL1 <Unable to read memory> = 6C
                 int  WINTERS_CHILL2 <Unable to read memory> = 6C
                 int  WINTERS_CHILL3 <Unable to read memory> = 6C
                 int  FROSTBITE1 <Unable to read memory> = 6C
                 int  FROSTBITE2 <Unable to read memory> = 6C
                 int  FROSTBITE3 <Unable to read memory> = 6C
                 int  IMPROVED_BLIZZARD <Unable to read memory> = 6C
                 int  CLEARCAST <Unable to read memory> = 6C
                 int  ARCANE_POTENCY1 <Unable to read memory> = 6C
                 int  ARCANE_POTENCY2 <Unable to read memory> = 6C
                 int  SHATTER1 <Unable to read memory> = 6C
                 int  SHATTER2 <Unable to read memory> = 6C
                 int  SHATTER3 <Unable to read memory> = 6C
                 int  INCANTERS_ABSORPTION1 <Unable to read memory> = 6C
                 int  INCANTERS_ABSORPTION2 <Unable to read memory> = 6C
                 int  INCANTERS_ABSORPTION3 <Unable to read memory> = 6C
                 int  FINGERS_OF_FROST <Unable to read memory> = 6C
                 int  ARCANE_INSTABILITY <Unable to read memory> = 6C
                 int  IMPROVED_COUNTERSPELL1 <Unable to read memory> = 6C
                 int  IMPROVED_COUNTERSPELL2 <Unable to read memory> = 6C
                 int  IGNITE <Unable to read memory> = 6C
                 int  FIRESTARTER1 <Unable to read memory> = 6C
                 int  FIRESTARTER2 <Unable to read memory> = 6C
                 int  IMPACT <Unable to read memory> = 6C
                 int  GLYPH_LIVING_BOMB <Unable to read memory> = 6C
                 int  GLYPH_POLYMORPH <Unable to read memory> = 6C
             int  MageSpecial
                 int  CLEARCASTBUFF <Unable to read memory> = 6C
                 int  IMPACT_BUFF <Unable to read memory> = 6C
                 int  FIRESTARTERBUFF <Unable to read memory> = 6C
                 int  ARCANE_POTENCY_BUFF1 <Unable to read memory> = 6C
                 int  ARCANE_POTENCY_BUFF2 <Unable to read memory> = 6C
                 int  COMBUSTION_BUFF <Unable to read memory> = 6C

    Parameter  unsigned int 'diff' = 6C

00007FF6A2EE986F  000000AF6793F9A0  Creature::Update+61F  e:\trinitycore\src\server\game\entities\creature\creature.cpp line 564
    Local  this Creature* = AF012F19F0
             <user defined>  Unit
                 <user defined>  WorldObject
                     <user defined>  Object
                         <user defined>  = 7FF6A39B4E58
                         unsigned int  m_objectType = 19
                         int  m_objectTypeId = 4
                         unsigned int  m_updateFlag = 60
                         <user defined>  m_int32Values = AF012F4690
                         <user defined>  m_uint32Values = AF012F4690
                         <user defined>  m_floatValues = AF012F4690
                         <user defined>  _changesMask
                         unsigned int  m_valuesCount = 52E
                         unsigned int  _fieldNotifyFlags = 100
                         bool  m_objectUpdated = 1
                         bool  m_inWorld = 1
                         <user defined>  m_PackGUID
                     <user defined>  WorldLocation
                         <user defined>  Position
                             <user defined>  PositionXYZStreamer
                                 <user defined>  m_pos = C345627C40A382AC
                             <user defined>  PositionXYZOStreamer
                                 <user defined>  m_pos = C345627C40A382AC
                             float  m_positionX = 5.109701
                             float  m_positionY = -197.384705
                             float  m_positionZ = -86.479233
                             float  m_orientation = 2.778227
                         unsigned int  m_mapId = F9
                     <user defined>  m_stealth
                     <user defined>  m_stealthDetect
                     <user defined>  m_invisibility
                     <user defined>  m_invisibilityDetect
                     <user defined>  m_serverSideVisibility
                     <user defined>  m_serverSideVisibilityDetect
                     unsigned int  LastUsedScriptID = 0
                     <user defined>  m_movementInfo
                     <user defined>  m_name
                     bool  m_isActive = 1
                     bool  m_isWorldObject = 1
                     <user defined>  m_zoneScript = 0
                     <user defined>  m_transport = 0
                     <user defined>  m_currMap = AF14973020
                     unsigned int  m_InstanceId = 47
                     unsigned int  m_phaseMask = 1
                     unsigned int  m_notifyflags = 0
                     unsigned int  m_executed_notifies = 0
                 unsigned int  m_extraAttacks = 0
                 bool  m_canDualWield = 1
                 <user defined>  m_Controlled
                 <user defined>  m_movedPlayer = AF012F19F0
                 <user defined>  m_SummonSlot
                 <user defined>  m_ObjectSlot
                 float  m_modMeleeHitChance = 4.083234
                 float  m_modRangedHitChance = 4.083234
                 float  m_modSpellHitChance = 5.104042
                 int  m_baseSpellCritChance = 5
                 <user defined>  m_threatModifier
                 <user defined>  m_modAttackSpeedPct
                 <user defined>  m_Events
                 <user defined>  m_spellImmune
                 unsigned int  m_lastSanctuaryTime = 0
                 <user defined>  m_petAuras
                 bool  IsAIEnabled = 0
                 bool  NeedChangeAI = 0
                 unsigned int  LastCharmerGUID = 0
                 bool  m_ControlledByPlayer = 1
                 <user defined>  movespline = AF7B497000
                 <user defined>  i_AI = 0
                 <user defined>  i_disabledAI = 0
                 bool  m_AutoRepeatFirstCast = 0
                 <user defined>  m_attackTimer
                 <user defined>  m_createStats
                 <user defined>  m_attackers
                 <user defined>  m_attacking = 0
                 int  m_deathState = 0
                 int  m_procDeep = 0
                 <user defined>  m_dynObj
                 <user defined>  m_gameObj
                 unsigned int  m_transform = 0
                 <user defined>  m_currentSpells
                 <user defined>  m_ownedAuras
                 <user defined>  m_appliedAuras
                 <user defined>  m_removedAuras
                 <user defined>  m_auraUpdateIterator = AF0116B760
                 unsigned int  m_removedAurasCount = 5FF
                 <user defined>  m_modAuras
                 <user defined>  m_scAuras
                 <user defined>  m_interruptableAuras
                 <user defined>  m_auraStateAuras
                 unsigned int  m_interruptMask = 80000
                 <user defined>  m_auraModifiersGroup
                 <user defined>  m_weaponDamage
                 bool  m_canModifyStats = 1
                 <user defined>  m_visibleAuras
                 <user defined>  m_speed_rate
                 <user defined>  m_charmInfo = 0
                 <user defined>  m_sharedVision
                 <user defined>  i_motionMaster = AF0116B920
                 <user defined>  m_reactiveTimer
                 unsigned int  m_regenTimer = 0
                 <user defined>  m_ThreatManager
                 <user defined>  m_vehicle = 0
                 <user defined>  m_vehicleKit = 0
                 unsigned int  m_unitTypeMask = 0
                 <user defined>  _lastLiquid = 0
                 unsigned int  m_rootTimes = 1
                 unsigned int  m_state = 0
                 unsigned int  m_CombatTimer = 0
                 unsigned int  m_lastManaUse = 483952
                 <user defined>  m_movesplineTimer = 0
                 <user defined>  m_Diminishing
                 <user defined>  m_HostileRefManager
                 <user defined>  m_FollowingRefManager
                 <user defined>  m_ComboPointHolders
                 <user defined>  _redirectThreadInfo
                 bool  m_cleanupDone = 0
                 bool  m_duringRemoveFromWorld = 0
                 unsigned int  _oldFactionId = 0
                 bool  _isWalkingBeforeCharm = 0
                 int  _lastDamagedTime = 0
             <user defined>  GridObject<Creature>
                 <user defined>  _gridRef
             <user defined>  MapObject
                 <user defined>  _currentCell = 0
                 int  _moveState = 0
                 <user defined>  _newPosition
             <user defined>  loot
             bool  lootForPickPocketed = 8
             bool  lootForBody = 0
             <user defined>  m_spells
             <user defined>  m_CreatureSpellCooldowns
             <user defined>  m_CreatureCategoryCooldowns
             unsigned int  m_groupLootTimer = 12F19F0
             unsigned int  lootingGroupLowGUID = AF
             unsigned int  m_PlayerDamageReq = 12F19F0
             float  m_SightDistance = 0.000000
             float  m_CombatDistance = 0.000000
             bool  m_isTempWorldObject = 16
             <user defined>  m_vendorItemCounts
             unsigned int  m_lootRecipient = 46211D330000008D
             unsigned int  m_lootRecipientGroup = 44501DA2
             int  m_corpseRemoveTime = AF00C00300
             int  m_respawnTime = 123
             unsigned int  m_respawnDelay = 3000900
             unsigned int  m_corpseDelay = 10000
             float  m_respawnradius = 0.000000
             int  m_reactState = 0
             int  m_defaultMovementType = C00600
             unsigned int  m_DBTableGuid = AF
             unsigned int  m_equipmentId = 0
             int  m_originalEquipmentId = 0
             bool  m_AlreadyCallAssistance = 0
             bool  m_AlreadySearchedAssistance = 0
             bool  m_regenHealth = 0
             bool  m_AI_locked = 0
             int  m_meleeDamageSchoolMask = 0
             unsigned int  m_originalEntry = 1
             <user defined>  m_homePosition
             <user defined>  m_transportHomePosition
             bool  DisableReputationGain = C0
             <user defined>  m_creatureInfo = 7
             <user defined>  m_creatureData = 8
             unsigned int  m_LootMode = 0
             <user defined>  m_bot_owner = AF00BFFE80
             <user defined>  m_creature_owner = 2
             <user defined>  m_bots_pet = AF751D5DB0
             <user defined>  bot_AI = AF751D5E30
             unsigned int  m_bot_class = 30
             bool  m_canUpdate = 5E
             unsigned int  m_waypointID = AF
             unsigned int  m_path_id = 7
             <user defined>  m_formation = 8
             bool  TriggerJustRespawned = 0
             <user defined>  _focusSpell = AF00C00630

    Parameter  unsigned int 'diff' = 6793FB09

00007FF6A2F5B293  000000AF6793FA30  TempSummon::Update+33  e:\trinitycore\src\server\game\entities\creature\temporarysummon.cpp line 49
    Local  this TempSummon* = AF012F19F0
             <user defined>  Creature
                 <user defined>  Unit
                     <user defined>  WorldObject
                         <user defined>  Object
                             <user defined>  = 7FF6A39B4E58
                             unsigned int  m_objectType = 19
                             int  m_objectTypeId = 4
                             unsigned int  m_updateFlag = 60
                             <user defined>  m_int32Values = AF012F4690
                             <user defined>  m_uint32Values = AF012F4690
                             <user defined>  m_floatValues = AF012F4690
                             <user defined>  _changesMask
                             unsigned int  m_valuesCount = 52E
                             unsigned int  _fieldNotifyFlags = 100
                             bool  m_objectUpdated = 1
                             bool  m_inWorld = 1
                             <user defined>  m_PackGUID
                         <user defined>  WorldLocation
                             <user defined>  Position
                                 <user defined>  PositionXYZStreamer
                                     <user defined>  m_pos = C345627C40A382AC
                                 <user defined>  PositionXYZOStreamer
                                     <user defined>  m_pos = C345627C40A382AC
                                 float  m_positionX = 5.109701
                                 float  m_positionY = -197.384705
                                 float  m_positionZ = -86.479233
                                 float  m_orientation = 2.778227
                             unsigned int  m_mapId = F9
                         <user defined>  m_stealth
                         <user defined>  m_stealthDetect
                         <user defined>  m_invisibility
                         <user defined>  m_invisibilityDetect
                         <user defined>  m_serverSideVisibility
                         <user defined>  m_serverSideVisibilityDetect
                         unsigned int  LastUsedScriptID = 0
                         <user defined>  m_movementInfo
                         <user defined>  m_name
                         bool  m_isActive = 1
                         bool  m_isWorldObject = 1
                         <user defined>  m_zoneScript = 0
                         <user defined>  m_transport = 0
                         <user defined>  m_currMap = AF14973020
                         unsigned int  m_InstanceId = 47
                         unsigned int  m_phaseMask = 1
                         unsigned int  m_notifyflags = 0
                         unsigned int  m_executed_notifies = 0
                     unsigned int  m_extraAttacks = 0
                     bool  m_canDualWield = 1
                     <user defined>  m_Controlled
                     <user defined>  m_movedPlayer = AF012F19F0
                     <user defined>  m_SummonSlot
                     <user defined>  m_ObjectSlot
                     float  m_modMeleeHitChance = 4.083234
                     float  m_modRangedHitChance = 4.083234
                     float  m_modSpellHitChance = 5.104042
                     int  m_baseSpellCritChance = 5
                     <user defined>  m_threatModifier
                     <user defined>  m_modAttackSpeedPct
                     <user defined>  m_Events
                     <user defined>  m_spellImmune
                     unsigned int  m_lastSanctuaryTime = 0
                     <user defined>  m_petAuras
                     bool  IsAIEnabled = 0
                     bool  NeedChangeAI = 0
                     unsigned int  LastCharmerGUID = 0
                     bool  m_ControlledByPlayer = 1
                     <user defined>  movespline = AF7B497000
                     <user defined>  i_AI = 0
                     <user defined>  i_disabledAI = 0
                     bool  m_AutoRepeatFirstCast = 0
                     <user defined>  m_attackTimer
                     <user defined>  m_createStats
                     <user defined>  m_attackers
                     <user defined>  m_attacking = 0
                     int  m_deathState = 0
                     int  m_procDeep = 0
                     <user defined>  m_dynObj
                     <user defined>  m_gameObj
                     unsigned int  m_transform = 0
                     <user defined>  m_currentSpells
                     <user defined>  m_ownedAuras
                     <user defined>  m_appliedAuras
                     <user defined>  m_removedAuras
                     <user defined>  m_auraUpdateIterator = AF0116B760
                     unsigned int  m_removedAurasCount = 5FF
                     <user defined>  m_modAuras
                     <user defined>  m_scAuras
                     <user defined>  m_interruptableAuras
                     <user defined>  m_auraStateAuras
                     unsigned int  m_interruptMask = 80000
                     <user defined>  m_auraModifiersGroup
                     <user defined>  m_weaponDamage
                     bool  m_canModifyStats = 1
                     <user defined>  m_visibleAuras
                     <user defined>  m_speed_rate
                     <user defined>  m_charmInfo = 0
                     <user defined>  m_sharedVision
                     <user defined>  i_motionMaster = AF0116B920
                     <user defined>  m_reactiveTimer
                     unsigned int  m_regenTimer = 0
                     <user defined>  m_ThreatManager
                     <user defined>  m_vehicle = 0
                     <user defined>  m_vehicleKit = 0
                     unsigned int  m_unitTypeMask = 0
                     <user defined>  _lastLiquid = 0
                     unsigned int  m_rootTimes = 1
                     unsigned int  m_state = 0
                     unsigned int  m_CombatTimer = 0
                     unsigned int  m_lastManaUse = 483952
                     <user defined>  m_movesplineTimer = 0
                     <user defined>  m_Diminishing
                     <user defined>  m_HostileRefManager
                     <user defined>  m_FollowingRefManager
                     <user defined>  m_ComboPointHolders
                     <user defined>  _redirectThreadInfo
                     bool  m_cleanupDone = 0
                     bool  m_duringRemoveFromWorld = 0
                     unsigned int  _oldFactionId = 0
                     bool  _isWalkingBeforeCharm = 0
                     int  _lastDamagedTime = 0
                 <user defined>  GridObject<Creature>
                     <user defined>  _gridRef
                 <user defined>  MapObject
                     <user defined>  _currentCell = 0
                     int  _moveState = 0
                     <user defined>  _newPosition
                 <user defined>  loot
                 bool  lootForPickPocketed = 8
                 bool  lootForBody = 0
                 <user defined>  m_spells
                 <user defined>  m_CreatureSpellCooldowns
                 <user defined>  m_CreatureCategoryCooldowns
                 unsigned int  m_groupLootTimer = 12F19F0
                 unsigned int  lootingGroupLowGUID = AF
                 unsigned int  m_PlayerDamageReq = 12F19F0
                 float  m_SightDistance = 0.000000
                 float  m_CombatDistance = 0.000000
                 bool  m_isTempWorldObject = 16
                 <user defined>  m_vendorItemCounts
                 unsigned int  m_lootRecipient = 46211D330000008D
                 unsigned int  m_lootRecipientGroup = 44501DA2
                 int  m_corpseRemoveTime = AF00C00300
                 int  m_respawnTime = 123
                 unsigned int  m_respawnDelay = 3000900
                 unsigned int  m_corpseDelay = 10000
                 float  m_respawnradius = 0.000000
                 int  m_reactState = 0
                 int  m_defaultMovementType = C00600
                 unsigned int  m_DBTableGuid = AF
                 unsigned int  m_equipmentId = 0
                 int  m_originalEquipmentId = 0
                 bool  m_AlreadyCallAssistance = 0
                 bool  m_AlreadySearchedAssistance = 0
                 bool  m_regenHealth = 0
                 bool  m_AI_locked = 0
                 int  m_meleeDamageSchoolMask = 0
                 unsigned int  m_originalEntry = 1
                 <user defined>  m_homePosition
                 <user defined>  m_transportHomePosition
                 bool  DisableReputationGain = C0
                 <user defined>  m_creatureInfo = 7
                 <user defined>  m_creatureData = 8
                 unsigned int  m_LootMode = 0
                 <user defined>  m_bot_owner = AF00BFFE80
                 <user defined>  m_creature_owner = 2
                 <user defined>  m_bots_pet = AF751D5DB0
                 <user defined>  bot_AI = AF751D5E30
                 unsigned int  m_bot_class = 30
                 bool  m_canUpdate = 5E
                 unsigned int  m_waypointID = AF
                 unsigned int  m_path_id = 7
                 <user defined>  m_formation = 8
                 bool  TriggerJustRespawned = 0
                 <user defined>  _focusSpell = AF00C00630
             <user defined>  m_Properties = 0
             int  m_type = 751D6590
             unsigned int  m_timer = AF
             unsigned int  m_lifetime = 751D6610
             unsigned int  m_summonerGUID = AF751D6610

    Parameter  unsigned int 'diff' = 6C

00007FF6A2D3B4ED  000000AF6793FA90  Player::RefreshBot+40D  e:\trinitycore\src\server\game\entities\player\player.cpp line 2710

Comments (4)

  1. trickerer repo owner

    NPCBots v4.0.16a

    Make bots static in world (Closes #77, Closes #72, Closes #89, Closes #90, Closes #68, Closes #96, Closes #101, Closes #104). Drop 4.3.4 branch support (Closes #74, Closes #75, Closes #85, Closes #87) Add basic honor for bots (Closes #30). Bots' stats are no longer depend on players (Closes #83, Ref #97, Ref #98). Convert equips from ItemTemplate from Item and make bots use real items and benefit from all items properties except certain class ability improvements (increase damage, decrease cast time, etc.) (Closes #51). Add Auto-equip option, allows to quick-equip items with simple item comparison algorithm (item level) (Closes #63). Add 'Unequip all' option, allows to unequip all items (Closes #95). Make npcbots' stats fully player-like (Ref #97, Closes #98). Disable custom cooldowns (Closes #97, Closes #100). Modify bots' formation to never spread too much (Closes #99). Allow bots to attack neutral units (Closes #107). Allow npcbots to queue into Dungeon Finder with master (Closes #20). No manual yet

    → <<cset 82d2382ad8bd>>

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