Kirin and Hippocamp completely white (1.16.5)

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Issue #44 new
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I'm playing on the newest version of the mod that was just released today for 1.16.5, and I found some issues that are major to me, but may not be to anyone else. I don't use shaders or texture packs and all the mods that I do use modify biomes. The Kirin and Hippocamps have no coloration, they're completely white. The Kirin is missing its whiskers(?) and the Hippocamp is missing its tail.

Comments (5)

  1. Joel

    This is weird, and I haven’t seen it before. Which mods are you using? Knowing that might help me figure out what’s going on.

  2. Sascha Haines

    @Joel I’m using around 50 other mods that only really add new blocks and biomes and I didn’t have this issue on other versions of the UU mod. But I’ll go through all of my mods to see what could be causing it!

  3. Sascha Haines

    @Joel I think I figured out the issue! It happens when I load in worlds that used a previous version of UU. I created a new instance with all the same mods and it happened, then tried in my regular instance on a new world and it happened then too, but still persisted in the world that I took the screenshots in

  4. Joel Sieh

    Interesting - so if I’m reading it right, the textures appear OK if you create a new world? However, if you use a world that used a previous version of the mod, then the textures are white?

    It’s definitely a texture loading issue…. It could be related to loading the horse from file. I’ll see if I can reproduce.

    Do you know what version of the mod you were using prior to upgrading to the latest?

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