Commits

Author Commit Message Labels Comments Date
izdubar
Selective devices startup Use settings to select the mode: Off : No menu displayed for this device (can be changed later in settings again) Manual : Menu displayed, but device is not started, use "X" to start it Auto : Menu displayed and device automatically started
izdubar
* applying settings changes immediatly from a single method * using text_id for hint (due to changing language problem)
volca
Adding an option to build win32 versions of the tools (pc_tools_win32 make target). Make clean can be needed first!
izdubar
prefixing global var with gXXX
izdubar
* Re-added compatibility settings * cleaning / method renaming
volca
* Re-Added (and quick - ported) the color selection and keyboard screens (need polishing)
volca
* By Dlanor: Propper windows backslash, accept any part of the ul based image as the game name * Fixed handling of the ul.cfg * Verify write was okay * Version bump to 0.0.2
volca
* By Dlanor: Propper windows backslash, accept any part of the ul based image as the game name * Fixed handling of the ul.cfg * Verify write was okay * Version bump to 0.0.2
izdubar
changes for mingw compilation
volca
* Adding utility called opl2iso that converts ul.cfg based game to iso based
volca
* Fix for the config saving deadlock * gFrameCounter incremented every frame
izdubar
minor changes in scheduling
volca
[UNTESTED] GUI locking for direct updates, potential fix for update instabilities
izdubar
* just fixed the "offending" warnings, so we don't have any comments more about them ... * backported changes from Jimmi, revision #245
izdubar
full ISO support added Steps to do: 1. create a "CD" directory inside your PS2SMB directory, put your ISO CD images there 2. create a "DVD" directory inside your PS2SMB directory, put your ISO DVD images there 3. copy (or use symbolic link in linux) your ISOs files in the corresponding folders 4. Now you must rename your iso to match the following requirement: GAME_CODE.GAME_NAME.iso GAME_CODE is the unique code iden…
volca
* IO thread based config saving and loading (with gui popup) * All the printf and ioPrintf calls now LOG(...), so release mode does not include those
izdubar
* re write theme initialization, now should take care of most users error * universal coordinate implementation (should work for both PAL/NTSC) * various correction for themes
volca
Merging branches
volca
* debug mode compilation support (skeletal - defines __DEBUG macro)
izdubar
bad commit (commited files with debug stuff)
izdubar
fixed a bug in startup when Art background was enabled (thanks to vsub for report)
izdubar
* corrected bug with USB device * added power off option to the settings menu * loading icons in theme can have 1 to 8 frames
izdubar
* art location have changed, see below * added third Art media type: background * use custom partition for HDD ("+OPL") HDD now don't use anymore "HDLoader Settings" partition for storing themes/art, this for security purpose. We are now looking for a user partition named "+OPL"i, create it with uLE. Art location and naming have changed. Everything concerning Art is now in a folder named "ART" (uppercase). File naming is as follow: * icons are named: SLES_114.07_ICO.png (or SLES_114.07_ICO.jpg) * covers are named…
izdubar
adding transposition effect to "cover overlay"
volca
* Implementing screen transitions * New main menu implementation - separate from the main screen
volca
Fix for the bad font spacing bug (IP settings...)
izdubar
* corrected small bug when writing IPCONFIG.DAT (cause HDLD_SRV to fail reading it) * using seperate frame delay values depending of the device type (HDD doesn't need delay)
izdubar
* Small changes in the drawBackground * Added some new background mode
izdubar
use vprintf instead, works ok
izdubar
Merge back polo35 commit #243
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