Optimize Points

Issue #20 closed
Oleg Rudenko created an issue
  • remove zero-movements
  • optimize near-zero-movements
  • optimize near-line-middle-points
  • ?use quadTo for lines instead of move (if angle [175..180] - remove point, if angle [165..175] keep middle point & use quadTo)

Tolerance: - pencil = 0.2mm - Eraser = 1mm

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