- changed milestone to Beta
Implement more interesting 3D grid
Issue #12
resolved
ideally using some noise function that's less rubbish than the voxelstorm perlin implementation
Comments (5)
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reporter -
reporter faster vertex rather than fragment based fog - works very well, as long as lines are a reasonable length. This (knowingly) breaks the current grid, re
#132,#10,#12and#15→ <<cset 78951a1b4d1c>>
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reporter faster vertex rather than fragment based fog - works very well, as long as lines are a reasonable length. This (knowingly) breaks the current grid, re
#132,#10,#12and#15→ <<cset 78951a1b4d1c>>
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reporter - changed status to resolved
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reporter - removed milestone
Removing milestone: Beta (automated comment)
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