Render meridians as well as parallel for the sphere surface ->Navigation orientation is still visually tricky

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Issue #156 wontfix
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I am working on a longer report on the current build but this is a major issue for me now, after two, pretty much feature complete, builds that lack the visual orientation of a grid-like texture for the sphere surfaces

Comments (4)

  1. Riot

    Enhancement #152 may improve the situation Ideally I'd prefer to avoid having to resort to turning the spheres into ugly cliche'd geoid shapes, if possible. We'll try it out for the next release.

    Do the "stars" not provide decent visual reference while looking around?

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