Fix point mapping to sphere

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Issue #2 on hold
Norgg created an issue

Currently entity points don't wrap around the sphere correctly, it looks like they're wrapping around at twice the radius.

The collision detection probably needs updating for larger objects too.

Comments (2)

  1. Norgg reporter

    Still issues with collisions with huge entities which we generally work around by no having anything huge enough for it to be a problem.

    It's only really visible when something is taking up like 1/3 of a sphere, which doesn't look great anyway.

    Fixing it would involve going through the geometry of the collisions in detail.

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