- edited description
- changed status to on hold
pre-generate the menu
Issue #208
resolved
...along with the universere, instead of building it each time.
Build it at mode switch, and hide and show it in menu loop.
Comments (4)
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reporter -
reporter - changed status to resolved
add lazy deferred 3d text buffer generation during menu creation to avoid the long delay between frames at menu opening, resolves
#208in a roundabout way.→ <<cset 060a264bdead>>
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reporter Sort menu pointers in memory by distance from player view every time a menu transition occurs, ensuring that the nearest menus are always generated first - resolves
#316and#319, re#208and#256→ <<cset 0fa1c6831668>>
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reporter - removed milestone
Removing milestone: Beta (automated comment)
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This probably won't get done with the design of the menu as it is