Submitted by Norgg from IRC (~norgg on norgg.org)
I think we discussed a couple options for this in the past:
1: Spawn some bullets/explosions on tunnel exit so that nearby stuff gets cleared out. Has the problem that asteroids will just get shattered rather than carved, which the player may still crash into.
2: Check in a radius around the exit and just destroy anything there, carving out chunks from asteroids more cleanly.
Think I'll have a go at doing some variation of 1 first.
Other problem with 1 is that enemy fragments may still run into and kill the player.
Attempt at this in pull request #37
@SlowRiot Anything left to do on this? Resolving for now.
All looks good currently.