armour renders incorrectly in tunnels
Issue #81
resolved
Submitted by slowriot from IRC (slowriot on borealis.voxelstorm.com)
Comments (3)
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assigned issue to
- edited description
The armour is both laid out in the wrong shape for the ship, and is facing the wrong direction for its layout:
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assigned issue to
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- changed status to resolved
Fix armour rendering in tunnels. Fixes
#81.→ <<cset 0c3eaf0589c9>>
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Incorrectly how? In that it's rotated wrong so that it looks as if it's pointing in the direction the ship is going?