sphereFACE version 15.4.15803.87028 mingw-linux:26485866 Release for 64bit Linux Compiled Mar 2 2018 23:44:18 with GCC 7.3.0 and Boost 1_66 MemoryStorm: Stack available 8MB MemoryStorm: Physical usage 15MB, 2.1GB available of 7.7GB MemoryStorm: Virtual usage 186MB, 9.8GB available of 15GB DebugDetect: We are running in a terminal. DebugDetect: We do not seem to be running in a debugger. Launched at 2018-03-09 16:12:26 SoundStorm: PortAudio V19.6.0-devel, revision unknown build 1246720 *0 Встроенное аудио Аналоговый стерео Ch 0in 2out 44100Hz [sysdef out] [apidef out] [out only] 1 Monitor of Встроенное аудио Аналоговый стерео Ch 2in 0out 44100Hz [in only] 2 Встроенное аудио Аналоговый стерео Ch 2in 0out 48000Hz [sysdef in] [apidef in] [in only] SoundStorm: Initialised. LanguageStorm: Language ru_RU not available, falling back to ru LanguageStorm: Languages ru_RU and ru not available, falling back to en LanguageStorm: Default language is British English (en). Sounds loaded in 71.7017ms. ParticleSystem: Heap usage: 42MB ParticleSystem: System memory usage: 58MB (2,1GB avail. of 7,7GB total) FlockStorm: Initialising with 100 boids. Loading settings from sphereFACE.cfg Exception while loading settings with json parser: (10): invalid code sequence, retrying with old ini parser... Exception while loading settings with ini parser: (1): '=' character not found in line Loading theme from sphereFACE.theme Theme loaded successfully. Loading high score from sphereFACE.score 10 high scores loaded successfully. SteamStorm: Initialising... Setting breakpad minidump AppID = 485680 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198050472614 [API loaded no] SteamStorm: Steam build: 2572444 SteamStorm: Steam user: volnes (76561198050472614) SteamStorm: Initialised and ready. SteamStorm: ERROR: Setting achievement "linux" failed. VRStorm: No OpenVR dynamic library found, not initialising. Version checker: Unable to connect to version server. Initialising universe... New FOV ratio: -2.28773e+07 SoundStorm: Starting streamer thread... Initialising graphics... Monitors: 1 Monitor 0 (primary) Name: LVDS-1-1 Physical size: 344x194mm, 100.862dpi Position: 0 0 Mode: 1366x768, 59Hz Loaded PNG icon size 16x16 size 1KB in 662.71us. Loaded PNG icon size 32x32 size 4KB in 170.307us. Loaded PNG icon size 48x48 size 9KB in 189.304us. Loaded PNG icon size 64x64 size 16KB in 316.733us. Uploaded 4 window icons in 96.236us. GL_VERSION: 4.6.0 NVIDIA 387.34 GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GT 540M/PCIe/SSE2 GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA GL version major 4.6.0 API 196609 profile 204802 Graphics memory, dedicated: 1024MB, total: 1024MB, current: 755MB (Nvidia) GL antialiasing mode: 8 buffers: 1, samples: 8 / 32 (FBO) GL depth buffer: 24 bits GL line width range supported aliased [1,10] and smooth [0.5,10] Graphics initialised. New window size [1366,768] aspect ratio 1.77865 Initialising input systems... InputStorm: Key bindings: 523KB InputStorm: Mouse button bindings: 8KB InputStorm: Joystick axis bindings: 9KB InputStorm: Joystick button bindings: 60KB InputStorm: Initialised in 257us. ControlManager: No controllers found, disabling controller support. ControlManager: Default controls set up in 74.012us. ControlManager: Controls bound in 734.55us. Loading controls from sphereFACE.cfg Exception while loading controls with json parser: (10): invalid code sequence, retrying with old ini parser... Exception while loading controls with ini parser: (1): '=' character not found in line Mouse captured in window Initialisation complete. Restarting universe. Placed 43 spheres, placing tunnels... Placed 83 tunnels. Shader: Compiling vertex... fragment... linking... done (3). Shader: Compiling vertex... fragment... linking... done (4). Shader: Compiling vertex... fragment... linking... done (5). Scenery generated in 423.372us. Boid model generated in 12.953us. Ship's log manager initialised with 19 log entries. Entered sphere Asgard difficulty 0,142857 Music: Now playing HODSON - Negative Connotations (0x5f516a0: 4, 5) on deck 0 New game started Fading in... FPSStorm: Framerate now capped to 60FPS (0.0166667 seconds). Pressed a key to fast forward transition FPSStorm: Framerate now capped to 60FPS (0.0166667 seconds). Opened menu FPSStorm: Framerate now capped to 60FPS (0.0166667 seconds). Review helper: Unable to connect to version server. Entered the options menu Re-initialising window as windowed Shader: Compiling vertex... fragment... linking... done (3). Shader: Compiling vertex... fragment... linking... done (4). Shader: Compiling vertex... fragment... linking... done (3). Shader: Compiling vertex... fragment... linking... done (4). Saving settings to sphereFACE.cfg Settings saved successfully. Returned from options menu Quitting the game. FPSStorm: Stats: 66,5 max, 0,25 min, 56,55 avg, 9/10 on target (90%) Closed menu Exiting at player's request. Have a nice day! Player stats: deaths 0 Player stats: shots fired / hit / accuracy 0 / 0 / n/a Player stats: worlds completed 0 Player stats: portals entered 0 Player stats: weapons collected 0 Player stats: powerups collected / killed 0 / 0 Saving settings to sphereFACE.cfg Settings saved successfully. Saving theme to sphereFACE.theme Theme saved successfully. Not saving - currently disabled. Player ship destroyed. InputStorm: Shutting down. SteamStorm: Shutting down. FlockStorm: Shutting down. SoundStorm: Shutting down... SoundStorm: Device shutdown complete. SoundStorm: Stopping streamer thread... SoundStorm: Shutdown complete.