Author Commit Message Labels Comments Date
Default avatar wahrhaft
merge from fixes branch
Default avatar wahrhaft
Fix screenshot and OSD, attempt vsync
ecsv avatarecsv
Reenable link time optimization for the m64p related c files
ecsv avatarecsv
Use SDL for time keeping to allow compilation under windows
ecsv avatarecsv
Enable link time garbage collection when link time optimization is enabled
ecsv avatarecsv
Speed up texture loading by reducing status updates
ecsv avatarecsv
Warn the user about the failed load of the memory texture cache
ecsv avatarecsv
Fix loading of non-png hires textures
ecsv avatarecsv
Warn the user about the failed load of the texture cache
Riley Labrecque avatarRiley Labrecque
Added support for MSVC10
Riley Labrecque avatarRiley Labrecque
Replaced pthread with SDL_sem
ecsv avatarecsv
Add support for m64p_test_rom.v64
ecsv avatarecsv
Reduce GCC specific code
ecsv avatarecsv
Fix boost::filesystem usage for MinGW
ecsv avatarecsv
Fix build with libpng 1.5
ecsv avatarecsv
Remove unused dxdiag.h without open source compatible license
ecsv avatarecsv
Don't search for zlib on OSX using pkg-config
ecsv avatarecsv
Resize displayed image with window size
ecsv avatarecsv
Use the user hires_texture path as search path for GlideHQ
ecsv avatarecsv
Don't access random memory in TxFilter constructor
ecsv avatarecsv
Readd SoftLocker which was dropped during the initial port
ecsv avatarecsv
Fix generation of DP interrupts
ecsv avatarecsv
Compile with TEXTURE_FILTER support
ecsv avatarecsv
Allow to compile GlideHQ as part of mupen64plus-video-glide64mk2
Default avatar npepinpe
Force Glitch64 to recognize OSX using __APPLE__ instead of macintosh
ecsv avatarecsv
Add standard hgignore to ignore build files
ecsv avatarecsv
Fix build under MinGW
ecsv avatarecsv
Fix NO_ASM load16bRGBA implementation
ecsv avatarecsv
Fix texture problems in perfect dark
ecsv avatarecsv
Remove unused file Glitch64/3dfx-mangling.h
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