wxPython / demo / Grid.py

import  wx


buttonDefs = {
    814 : ('GridSimple',      ' Simple wx.Grid, catching all events '),
    815 : ('GridStdEdRend',   ' wx.Grid showing Editors and Renderers '),
    818 : ('GridHugeTable',   ' A wx.Grid with a HUGE table (100 MILLION cells!) '),
    817 : ('GridCustTable',   ' wx.Grid using a custom Table, with non-string data '),
    819 : ('GridEnterHandler',' Remapping keys to behave differently '),
    820 : ('GridCustEditor',  ' Shows how to create a custom Cell Editor '),
    821 : ('GridDragable',    ' A wx.Grid with dragable rows and columns '),
    822 : ('GridDragAndDrop', ' Shows how to make a grid a drop target for files'),

class ButtonPanel(wx.Panel):
    def __init__(self, parent, log):
        wx.Panel.__init__(self, parent, -1)
        self.log = log

        box = wx.BoxSizer(wx.VERTICAL)
        box.Add((20, 20))
        keys = buttonDefs.keys()

        for k in keys:
            text = buttonDefs[k][1]
            btn = wx.Button(self, k, text)
            box.Add(btn, 0, wx.ALIGN_CENTER|wx.ALL, 10)
            self.Bind(wx.EVT_BUTTON, self.OnButton, btn)


    def OnButton(self, evt):
        modName = buttonDefs[evt.GetId()][0]
        module = __import__(modName)
        frame = module.TestFrame(None, self.log)


def runTest(frame, nb, log):
    win = ButtonPanel(nb, log)
    return win


overview = """\

This demo shows various ways of using the wx.grid.Grid class. 
You can look at the sources for these samples to learn a lot about how
the new classes work.
<li><a href="GridSimple.py">GridSimple.py</a> A simple grid that shows
how to catch all the various events.

<li><a href="GridStdEdRend.py">GridStdEdRend.py</a> A grid that
uses non-default Cell Editors and Cell Renderers.

<li><a href="GridHugeTable.py">GridHugeTable.py</a> A grid that
uses a non-default Grid Table.  This table is read-only and simply
generates on the fly a unique string for each cell.

<li><a href="GridCustTable.py">GridCustTable.py</a> This grid
shows how to deal with tables that have non-string data, and how Cell
Editors and Cell Renderers are automatically chosen based on the data

<li><a href="GridEnterHandler.py">GridEnterHandler.py</a>This one
changes how the ENTER key works, moving the current cell left to right
and wrapping around to the next row when needed.


if __name__ == '__main__':
    import sys,os
    import run
    run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
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