Commits

Author Commit Message Labels Comments Date
Philipp Tiefenbacher
tweaking game (I'm a sucker for playing around more with the game than coding...:)
Philipp Tiefenbacher
implemented directonal mous shot...now mainloop needs refactoring down to 150lines ;)
Philipp Tiefenbacher
added canvas click for copy paste hack
Philipp Tiefenbacher
hacked shots in 8 directions :) would getPixel be faster if i do it only once instead of 10 times?
Philipp Tiefenbacher
hacked most primitive particle system...readPixels takes time... (TODO: make particles n shader too if it works without float texture)
Philipp Tiefenbacher
oldschool particle colission check is slow but works
Philipp Tiefenbacher
basic particle rendering works :)
Philipp Tiefenbacher
drawing ship as circle now
Philipp Tiefenbacher
fixed problem with non power of 2 textures, optimized cells for my laptop resolution
Philipp Tiefenbacher
working readpixels proof of concept
Philipp Tiefenbacher
saving first ECFile with new module :) next: actually save the pattern
Philipp Tiefenbacher
cleanup copypaste shader stuff
Philipp Tiefenbacher
fixed recursive zoom bug in reactor
Philipp Tiefenbacher
cleanup
Philipp Tiefenbacher
forgot to add copyPasteBuffer
Philipp Tiefenbacher
pinpoint recursive weirdness
Philipp Tiefenbacher
cleanup
Philipp Tiefenbacher
mixDish parameter cleanup, hope type checks are not slow in js
Philipp Tiefenbacher
from 40loc to 3loc :)
Philipp Tiefenbacher
cleanup :)
Philipp Tiefenbacher
cleanup shader calls mixDish could be new default interface
Philipp Tiefenbacher
ship placement centered
Philipp Tiefenbacher
cleanup game loop
Philipp Tiefenbacher
formating, cleanup unused
Philipp Tiefenbacher
cleanup
Philipp Tiefenbacher
syntax candy for shish creation
Philipp Tiefenbacher
cleanup rule loading
Philipp Tiefenbacher
added "ecfile" to resloader, moved resloader to EC namespace
Philipp Tiefenbacher
started CellSpace game loop cleanup
Philipp Tiefenbacher
plaing with different rules, ok now for some cleanup
  1. Prev
  2. Next