;;; cedet-edebug.el --- Special EDEBUG augmentation code
;; Copyright (C) 2003, 2004, 2007 Eric M. Ludlam
;; This program is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.
;; This program is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with this program; if not, you can either send email to this
;; program's author (see below) or write to:
;; The Free Software Foundation, Inc.
;; 675 Mass Ave.
;; Cambridge, MA 02139, USA.
;; Please send bug reports, etc. to firstname.lastname@example.org
;; Some aspects of EDEBUG are not extensible. It is possible to extend
;; edebug through other means, such as alias or advice, but those don't stack
;; very well when there are multiple tools trying to do the same sort of thing.
;; This package provides a way to extend some aspects of edebug, such as value
"An alist of of code that can extend PRIN1 for edebug.
Each entry has the value: (CONDITION . PRIN1COMMAND).")
(defun cedet-edebug-prin1-recurse (object)
"Recurse into OBJECT for prin1 on `cedet-edebug-prin1-to-string'."
(concat "(" (mapconcat 'cedet-edebug-prin1-to-string object " ") ")"))
(defun cedet-edebug-rebuild-prin1 ()
"Rebuild the function `cedet-edebug-prin1-to-string'.
Use the values of `cedet-edebug-prin1-extensions' as the means of
constructing the function."
(let ((c cedet-edebug-prin1-extensions)
(setq code (append (list (list (car (car c))
(cdr (car c))))
(setq c (cdr c)))
`(lambda (object &optional noescape)
"Display eieio OBJECT in fancy format. Overrides the edebug default.
Optional argument NOESCAPE is passed to `prin1-to-string' when appropriate."
(t (prin1-to-string object noescape)))))
(defun cedet-edebug-prin1-to-string (object &optional noescape)
"CEDET version of `edebug-prin1-to-string' that adds specialty
print methods for very large complex objects."
(if (not (fboundp 'cedet-edebug-prin1-to-string-inner))
;; Recreate the official fcn now.
;; Call the auto-generated version.
;; This is not going to be available at compile time.
(cedet-edebug-prin1-to-string-inner object noescape))
(defun cedet-edebug-add-print-override (testfcn printfcn)
"Add a new EDEBUG print override.
TESTFCN is a routine that returns nil if the first argument
passed to it is not to use PRINTFCN.
PRINTFCN accepts an object identified by TESTFCN and
returns a string.
New tests are always added to the END of the list of tests.
See `cedet-edebug-prin1-extensions' for the official list."
(cons testfcn printfcn)
(error ;; That failed, it must be an older version of Emacs
;; withouth the append argument for `add-to-list'
;; Doesn't handle the don't add twice case, but that's a
;; development thing and developers probably use new emacsen.
(list (cons testfcn printfcn))))))
;; whack the old implementation to force a rebuild.
;;; NOTE TO SELF. Make this system used as an extension
;;; and then autoload the below.
;; I suspect this isn't the best way to do this, but when
;; cust-print was used on my system all my objects
;; appeared as "#1 =" which was not useful. This allows
;; edebug to print my objects in the nice way they were
;; meant to with `object-print' and `class-name'
(defalias 'edebug-prin1-to-string 'cedet-edebug-prin1-to-string)
;; Add a fancy binding into EDEBUG's keymap for ADEBUG.
(define-key edebug-mode-map "A" 'semantic-adebug-edebug-expr)
;;; DEBUG MODE TOO
;; This seems like as good a place as any to stick this hack.
;; Add a fancy binding into the debug mode map for ADEBUG.
(define-key debugger-mode-map "A" 'semantic-adebug-edebug-expr)
;;; cedet-edebug.el ends here