xemacs-beta / src / sgiplay.c

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
/* Play sound using the SGI audio library
   written by Simon Leinen <simon@lia.di.epfl.ch>
   Copyright (C) 1992 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

#include <config.h>
#include "lisp.h"

#include <audio.h>
#include <sys/file.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <string.h>
#include <netinet/in.h>		/* for ntohl() etc. */

/* Configuration options */

/* ability to parse Sun/NeXT (.au or .snd) audio file headers.  The
   .snd format supports all sampling rates and sample widths that are
   commonly used, as well as stereo.  It is also easy to parse. */
#ifndef HAVE_SND_FILES
#define HAVE_SND_FILES	1
#endif

/* support for eight-but mu-law encoding.  This is a useful compaction
   technique, and most sounds from the Sun universe are in this
   format. */
#ifndef HAVE_MULAW_8
#define HAVE_MULAW_8	1
#endif

/* if your machine is very slow, you have to use a table lookup to
   convert mulaw samples to linear.  This makes Emacs bigger so try to
   avoid it. */
#ifndef USE_MULAW_DECODE_TABLE
#define USE_MULAW_DECODE_TABLE	0
#endif

/* support for linear encoding -- useful if you want better quality.
   This enables 8, 16 and 24 bit wide samples. */
#ifndef HAVE_LINEAR
#define HAVE_LINEAR	1
#endif

/* support for 32 bit wide samples.  If you notice the difference
   between 32 and 24 bit samples, you must have very good ears.  Since
   the SGI audio library only supports 24 bit samples, each sample has
   to be shifted right by 8 bits anyway.  So you should probably just
   convert all your 32 bit audio files to 24 bit. */
#ifndef HAVE_LINEAR_32
#define HAVE_LINEAR_32	0
#endif

/* support for stereo sound.  Imagine the cool applications of this:
   finally you don't just hear a beep -- you also know immediately
   *where* something went wrong! Unfortunately the programming
   interface only takes a single volume argument so far. */
#ifndef HAVE_STEREO
#define HAVE_STEREO	1
#endif

/* the play routine can be interrupted between chunks, so we choose a
   small chunksize to keep the system responsive (2000 samples
   correspond to a quarter of a second for .au files.  If you
   HAVE_STEREO, the chunksize should probably be even. */
#define CHUNKSIZE 8000

/* the format assumed for header-less audio data.  The following
   assumes ".au" format (8000 samples/sec mono 8-bit mulaw). */
#define DEFAULT_SAMPLING_RATE	  8000
#define DEFAULT_CHANNEL_COUNT	     1
#define DEFAULT_FORMAT	      AFmulaw8

/* Exports */

/* all compilers on machines that have the SGI audio library
   understand prototypes, right? */

extern void play_sound_file (char *, int);
extern void play_sound_data (unsigned char *, int, int);

/* Data structures */

/* an AudioContext describes everything we want to know about how a
   particular sound snippet should be played.  It is split into three
   parts (device, port and buffer) for implementation reasons.  The
   device part corresponds to the state of the output device and must
   be reverted after playing the samples.  The port part corresponds
   to an ALport; we want to allocate a minimal number of these since
   there are only four of them system-wide, but on the other hand we
   can't use the same port for mono and stereo.  The buffer part
   corresponds to the sound data itself. */

typedef struct _AudioContextRec * AudioContext;

typedef struct
{
  long		device;
  int		left_speaker_gain;
  int		right_speaker_gain;
  long		output_rate;
}
AudioDeviceRec, * AudioDevice;

/* supported sound data formats */

typedef enum
{
  AFunknown,
#if HAVE_MULAW_8
  AFmulaw8,
#endif
#if HAVE_LINEAR
  AFlinear8,
  AFlinear16,
  AFlinear24,
#if HAVE_LINEAR_32
  AFlinear32,
#endif
#endif
  AFillegal
}
AudioFormat;

typedef struct
{
  ALport	port;
  AudioFormat	format;
  unsigned	nchan;
  unsigned	queue_size;
}
AudioPortRec, * AudioPort;

typedef struct
{
  void  *	data;
  unsigned long	size;
  void	     (* write_chunk_function) (void *, void *, AudioContext);
}
AudioBufferRec, * AudioBuffer;

typedef struct _AudioContextRec
{
  AudioDeviceRec	device;
  AudioPortRec		port;
  AudioBufferRec	buffer;
}
AudioContextRec;

#define ac_device		device.device
#define ac_left_speaker_gain	device.left_speaker_gain
#define ac_right_speaker_gain	device.right_speaker_gain
#define ac_output_rate		device.output_rate
#define ac_port			port.port
#define ac_format		port.format
#define ac_nchan		port.nchan
#define ac_queue_size		port.queue_size
#define ac_data			buffer.data
#define ac_size			buffer.size
#define ac_write_chunk_function	buffer.write_chunk_function

/* Forward declarations */

static Lisp_Object close_sound_file (Lisp_Object);
static AudioContext audio_initialize (unsigned char *, int, int);
static void play_internal (unsigned char *, int, AudioContext);
static void drain_audio_port (AudioContext);
static void write_mulaw_8_chunk (void *, void *, AudioContext);
static void write_linear_chunk (void *, void *, AudioContext);
static void write_linear_32_chunk (void *, void *, AudioContext);
static Lisp_Object restore_audio_port (Lisp_Object);
static AudioContext initialize_audio_port (AudioContext);
static int open_audio_port (AudioContext, AudioContext);
static void adjust_audio_volume (AudioDevice);
static void get_current_volumes (AudioDevice);
static int set_channels (ALconfig, unsigned);
static int set_output_format (ALconfig, AudioFormat);
static int parse_snd_header (void*, long, AudioContext);

/* are we looking at an NeXT/Sun audio header? */
#define LOOKING_AT_SND_HEADER_P(address) \
  (!strncmp(".snd", (char *)(address), 4))

static Lisp_Object
close_sound_file (closure)
     Lisp_Object closure;
{
  close (XINT (closure));
  return Qnil;
}

void
play_sound_file (sound_file, volume)
     char * sound_file;
     int volume;
{
  int count = specpdl_depth ();
  int input_fd;
  unsigned char buffer[CHUNKSIZE];
  int bytes_read;
  AudioContext ac = (AudioContext) 0;

  input_fd = open (sound_file, O_RDONLY);
  if (input_fd == -1)
    /* no error message -- this can't happen
       because Fplay_sound_file has checked the
       file for us. */
    return;

  record_unwind_protect (close_sound_file, make_int (input_fd));

  while ((bytes_read = read (input_fd, buffer, CHUNKSIZE)) > 0)
    {
      if (ac == (AudioContext) 0)
	{
	  ac = audio_initialize (buffer, bytes_read, volume);
	  if (ac == 0)
	    return;
	}
      else
	{
	  ac->ac_data = buffer;
	  ac->ac_size = bytes_read;
	}
      play_internal (buffer, bytes_read, ac);
    }
  drain_audio_port (ac);
  unbind_to (count, Qnil);
}

static long
saved_device_state[] = {
  AL_OUTPUT_RATE, 0,
  AL_LEFT_SPEAKER_GAIN, 0,
  AL_RIGHT_SPEAKER_GAIN, 0,
};

static Lisp_Object
restore_audio_port (closure)
     Lisp_Object closure;
{
  Lisp_Object * contents = (vector_data (XVECTOR (closure)));
  saved_device_state[1] = XINT (contents[0]);
  saved_device_state[3] = XINT (contents[1]);
  saved_device_state[5] = XINT (contents[2]);
  ALsetparams (AL_DEFAULT_DEVICE, saved_device_state, 6);
  return Qnil;
}

void
play_sound_data (data, length, volume)
     unsigned char * data;
     int length;
     int volume;
{
  int count = specpdl_depth ();
  AudioContext ac;

  ac = audio_initialize (data, length, volume);
  if (ac == (AudioContext) 0)
    return;
  play_internal (data, length, ac);
  drain_audio_port (ac);
  unbind_to (count, Qnil);
}

static AudioContext
audio_initialize (data, length, volume)
     unsigned char * data;
     int length;
     int volume;
{
  Lisp_Object audio_port_state[3];
  static AudioContextRec desc;
  AudioContext ac;

  desc.ac_right_speaker_gain
    = desc.ac_left_speaker_gain
      = volume * 256 / 100;
  desc.ac_device = AL_DEFAULT_DEVICE;

#if HAVE_SND_FILES
  if (LOOKING_AT_SND_HEADER_P (data))
    {
      if (parse_snd_header (data, length, & desc)==-1)
	report_file_error ("decoding .snd header", Qnil);
    }
  else
#endif
      {
	desc.ac_data = data;
	desc.ac_size = length;
	desc.ac_output_rate = DEFAULT_SAMPLING_RATE;
	desc.ac_nchan = DEFAULT_CHANNEL_COUNT;
	desc.ac_format = DEFAULT_FORMAT;
	desc.ac_write_chunk_function = write_mulaw_8_chunk;
      }

  /* Make sure that the audio port is reset to
     its initial characteristics after exit */
  ALgetparams (desc.ac_device, saved_device_state,
	       sizeof (saved_device_state) / sizeof (long));
  audio_port_state[0] = make_int (saved_device_state[1]);
  audio_port_state[1] = make_int (saved_device_state[3]);
  audio_port_state[2] = make_int (saved_device_state[5]);
  record_unwind_protect (restore_audio_port,
			 Fvector (3, &audio_port_state[0]));
      
  ac = initialize_audio_port (& desc);
  desc = * ac;
  return ac;
}

static void
play_internal (data, length, ac)
     unsigned char * data;
     int length;
     AudioContext ac;
{
  unsigned char * limit;
  if (ac == (AudioContext) 0)
    return;

  data = ac->ac_data;
  limit = data + ac->ac_size;
  while (data < limit)
    {
      unsigned char * chunklimit = data + CHUNKSIZE;

      if (chunklimit > limit)
	chunklimit = limit;

      QUIT;

      (* ac->ac_write_chunk_function) (data, chunklimit, ac);
      data = chunklimit;
    }
}

static void
drain_audio_port (ac)
     AudioContext ac;
{
  while (ALgetfilled (ac->ac_port) > 0)
    sginap(1);
}

/* Methods to write a "chunk" from a buffer containing audio data to
   an audio port.  This may involve some conversion if the output
   device doesn't directly support the format the audio data is in. */

#if HAVE_MULAW_8

#if USE_MULAW_DECODE_TABLE
#include "libst.h"
#else /* not USE_MULAW_DECODE_TABLE */
static int
st_ulaw_to_linear (u)
     int u;
{
  static CONST short table[] = {0,132,396,924,1980,4092,8316,16764};
  int u1 = ~u;
  short exponent = (u1 >> 4) & 0x07;
  int mantissa = u1 & 0x0f;
  int unsigned_result = table[exponent]+(mantissa << (exponent+3));
  return u1 & 0x80 ? -unsigned_result : unsigned_result;
}
#endif /* not USE_MULAW_DECODE_TABLE */

static void
write_mulaw_8_chunk (buffer, chunklimit, ac)
     void * buffer;
     void * chunklimit;
     AudioContext ac;
{
  unsigned char * data = (unsigned char *) buffer;
  unsigned char * limit = (unsigned char *) chunklimit;
  short * obuf, * bufp;
  long n_samples = limit - data;

  obuf = alloca (n_samples * sizeof (short));
  bufp = &obuf[0];

  while (data < limit)
    *bufp++ = st_ulaw_to_linear (*data++);
  ALwritesamps (ac->ac_port, obuf, n_samples);
}
#endif /* HAVE_MULAW_8 */

#if HAVE_LINEAR
static void
write_linear_chunk (data, limit, ac)
     void * data;
     void * limit;
     AudioContext ac;
{
  unsigned n_samples;

  switch (ac->ac_format)
    {
    case AFlinear16: n_samples = (short *) limit - (short *) data; break;
    case AFlinear8:  n_samples =  (char *) limit -  (char *) data; break;
    default: n_samples =  (long *) limit -  (long *) data; break;
    }
  ALwritesamps (ac->ac_port, data, (long) n_samples);
}

#if HAVE_LINEAR_32
static void
write_linear_32_chunk (buffer, chunklimit, ac)
     void * buffer;
     void * chunklimit;
     AudioContext ac;
{
  long * data = (long *) buffer;
  long * limit = (long *) chunklimit;
  long * obuf, * bufp;
  long n_samples = limit-data;

  obuf = alloca (n_samples * sizeof (long));
  bufp = &obuf[0];

  while (data < limit)
    *bufp++ = *data++ >> 8;
  ALwritesamps (ac->ac_port, obuf, n_samples);
}
#endif /* HAVE_LINEAR_32 */
#endif /* HAVE_LINEAR */

static AudioContext
initialize_audio_port (desc)
     AudioContext desc;
{
  /* we can't use the same port for mono and stereo */
  static AudioContextRec mono_port_state
    = { { 0, 0, 0, 0 },
	{ (ALport) 0, AFunknown, 1, 0 },
	{ (void *) 0, (unsigned long) 0 } };
#if HAVE_STEREO
  static AudioContextRec stereo_port_state
    = { { 0, 0, 0, 0 },
	{ (ALport) 0, AFunknown, 2, 0 },
	{ (void *) 0, (unsigned long) 0 } };
  static AudioContext return_ac;

  switch (desc->ac_nchan)
    {
    case 1:  return_ac = & mono_port_state; break;
    case 2:  return_ac = & stereo_port_state; break;
    default: return (AudioContext) 0;
    }
#else /* not HAVE_STEREO */
  static AudioContext return_ac = & mono_port_state;
#endif /* not HAVE_STEREO */

  return_ac->device = desc->device;
  return_ac->buffer = desc->buffer;
  return_ac->ac_format = desc->ac_format;
  return_ac->ac_queue_size = desc->ac_queue_size;

  if (return_ac->ac_port==(ALport) 0)
    {
      if ((open_audio_port (return_ac, desc))==-1)
	{
	  report_file_error ("Open audio port", Qnil);
	  return (AudioContext) 0;
	}
    }
  else
    {
      ALconfig config = ALgetconfig (return_ac->ac_port);
      int changed = 0;
      long params[2];

      params[0] = AL_OUTPUT_RATE;
      ALgetparams (return_ac->ac_device, params, 2);
      return_ac->ac_output_rate = params[1];

      if (return_ac->ac_output_rate != desc->ac_output_rate)
	{
	  return_ac->ac_output_rate = params[1] = desc->ac_output_rate;
	  ALsetparams (return_ac->ac_device, params, 2);
	}
      if ((changed = set_output_format (config, return_ac->ac_format))==-1)
	return (AudioContext) 0;
      return_ac->ac_format = desc->ac_format;
      if (changed)
	ALsetconfig (return_ac->ac_port, config);
    }
  return_ac->ac_write_chunk_function = desc->ac_write_chunk_function;
  get_current_volumes (& return_ac->device);
  if (return_ac->ac_left_speaker_gain != desc->ac_left_speaker_gain
      || return_ac->ac_right_speaker_gain != desc->ac_right_speaker_gain)
    adjust_audio_volume (& desc->device);
  return return_ac;
}

static int
open_audio_port (return_ac, desc)
     AudioContext return_ac;
     AudioContext desc;
{
  ALconfig config = ALnewconfig();
  long params[2];

  adjust_audio_volume (& desc->device);
  return_ac->ac_left_speaker_gain = desc->ac_left_speaker_gain;
  return_ac->ac_right_speaker_gain = desc->ac_right_speaker_gain;
  params[0] = AL_OUTPUT_RATE;
  params[1] = desc->ac_output_rate;
  ALsetparams (desc->ac_device, params, 2);
  return_ac->ac_output_rate = desc->ac_output_rate;
  if (set_channels (config, desc->ac_nchan)==-1)
    return -1;
  return_ac->ac_nchan = desc->ac_nchan;
  if (set_output_format (config, desc->ac_format)==-1)
    return -1;
  return_ac->ac_format = desc->ac_format;
  ALsetqueuesize (config, (long) CHUNKSIZE);
  return_ac->ac_port = ALopenport("XEmacs audio output", "w", config);
  ALfreeconfig (config);
  if (return_ac->ac_port==0)
    {
      report_file_error ("Opening audio output port", Qnil);
      return -1;
    }
  return 0;
}

static int
set_channels (config, nchan)
     ALconfig config;
     unsigned nchan;
{
  switch (nchan)
    {
    case 1: ALsetchannels (config, AL_MONO); break;
#if HAVE_STEREO
    case 2: ALsetchannels (config, AL_STEREO); break;
#endif /* HAVE_STEREO */
    default:
      report_file_error ("Unsupported channel count",
			 Fcons (make_int (nchan), Qnil));
      return -1;
    }
  return 0;
}

static int
set_output_format (config, format)
     ALconfig config;
     AudioFormat format;
{
  long samplesize;
  long old_samplesize;

  switch (format)
    {
#if HAVE_MULAW_8
    case AFmulaw8:
#endif
#if HAVE_LINEAR
    case AFlinear16:
#endif
#if HAVE_MULAW_8 || HAVE_LINEAR
      samplesize = AL_SAMPLE_16;
      break;
#endif
#if HAVE_LINEAR
    case AFlinear8:
      samplesize = AL_SAMPLE_8;
      break;
    case AFlinear24:
#if HAVE_LINEAR_32
    case AFlinear32:
      samplesize = AL_SAMPLE_24;
      break;
#endif
#endif
    default:
      report_file_error ("Unsupported audio format",
			 Fcons (make_int (format), Qnil));
      return -1;
    }
  old_samplesize = ALgetwidth (config);
  if (old_samplesize==samplesize)
    return 0;
  ALsetwidth (config, samplesize);
  return 1;
}

static void
adjust_audio_volume (device)
     AudioDevice device;
{
  long params[4];
  params[0] = AL_LEFT_SPEAKER_GAIN;
  params[1] = device->left_speaker_gain;
  params[2] = AL_RIGHT_SPEAKER_GAIN;
  params[3] = device->right_speaker_gain;
  ALsetparams (device->device, params, 4);
}

static void
get_current_volumes (device)
     AudioDevice device;
{
  long params[4];
  params[0] = AL_LEFT_SPEAKER_GAIN;
  params[2] = AL_RIGHT_SPEAKER_GAIN;
  ALgetparams (device->device, params, 4);
  device->left_speaker_gain = params[1];
  device->right_speaker_gain = params[3];
}

#if HAVE_SND_FILES

/* Parsing .snd (NeXT/Sun) headers */

typedef struct
{
  int magic;
  int dataLocation;
  int dataSize;
  int dataFormat;
  int samplingRate;
  int channelCount;
  char info[4];
}
SNDSoundStruct;
#define SOUND_TO_HOST_INT(x) ntohl(x)

typedef enum
{
  SND_FORMAT_FORMAT_UNSPECIFIED,
  SND_FORMAT_MULAW_8,
  SND_FORMAT_LINEAR_8,
  SND_FORMAT_LINEAR_16,
  SND_FORMAT_LINEAR_24,
  SND_FORMAT_LINEAR_32,
  SND_FORMAT_FLOAT,
  SND_FORMAT_DOUBLE,
  SND_FORMAT_INDIRECT,
  SND_FORMAT_NESTED,
  SND_FORMAT_DSP_CODE,
  SND_FORMAT_DSP_DATA_8,
  SND_FORMAT_DSP_DATA_16,
  SND_FORMAT_DSP_DATA_24,
  SND_FORMAT_DSP_DATA_32,
  SND_FORMAT_DSP_unknown_15,
  SND_FORMAT_DISPLAY,
  SND_FORMAT_MULAW_SQUELCH,
  SND_FORMAT_EMPHASIZED,
  SND_FORMAT_COMPRESSED,
  SND_FORMAT_COMPRESSED_EMPHASIZED,
  SND_FORMAT_DSP_COMMANDS,
  SND_FORMAT_DSP_COMMANDS_SAMPLES
}
SNDFormatCode;

static int
parse_snd_header (header, length, desc)
     void * header;
     long length;
     AudioContext desc;
{
#define hp ((SNDSoundStruct *) (header))
  long limit;

#if HAVE_LINEAR
  desc->ac_write_chunk_function = write_linear_chunk;
#endif
  switch ((SNDFormatCode) SOUND_TO_HOST_INT (hp->dataFormat))
    {
#if HAVE_MULAW_8
    case SND_FORMAT_MULAW_8:
      desc->ac_format = AFmulaw8;
      desc->ac_write_chunk_function = write_mulaw_8_chunk;
      break;
#endif
#if HAVE_LINEAR
    case SND_FORMAT_LINEAR_8:
      desc->ac_format = AFlinear8;
      break;
    case SND_FORMAT_LINEAR_16:
      desc->ac_format = AFlinear16;
      break;
    case SND_FORMAT_LINEAR_24:
      desc->ac_format = AFlinear24;
      break;
#endif
#if HAVE_LINEAR_32
    case SND_FORMAT_LINEAR_32:
      desc->ac_format = AFlinear32;
      desc->ac_write_chunk_function = write_linear_32_chunk;
      break;
#endif
    default:
      desc->ac_format = AFunknown;
    }
  desc->ac_output_rate = SOUND_TO_HOST_INT (hp->samplingRate);
  desc->ac_nchan = SOUND_TO_HOST_INT (hp->channelCount);
  desc->ac_data = (char *) header + SOUND_TO_HOST_INT (hp->dataLocation);
  limit = (char *) header + length - (char *) desc->ac_data;
  desc->ac_size = SOUND_TO_HOST_INT (hp->dataSize);
  if (desc->ac_size > limit) desc->ac_size = limit;
  return 0;
#undef hp
}
#endif /* HAVE_SND_FILES */
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.