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Fixed bug - needed to return a value
Last one - Undid the overkill, undid the other checking, moved the get_response into the requests to help with testing and validating arguments. Updated the unit tests for it.
Still have a potential overkill in the Cellar class.
Hopefully, the last one - Removed the cmp function and added list class compare in the validation class of the test.
Fix errors for intrique and seaside.
Converted all but one supply.pop calls to fetch_card_from_supply.
Add TestPlayer to enable two new messages at start and end of turn for use by the test system.
Add unit tests for some base cards.
Add server-side validation for parameters on actions and buys.
- like must be in hand
- must be available to buy
- Must be able to afford it.
Refactor tests - they all seem to work now.
Add support for testing that the req choices are the hand of the player.