TIES show that they are heading for hyperspace

Issue #114 resolved
Justagai created an issue

TIES show that they are heading for hyperspace when they head home. It gets corrected when they reach their exit point however.

Comments (1)

  1. David Esparza Guerrero

    Fixed: Issue #112: YWHM1 Red 1 goes for tugs Fixed: Issue #113: Imp lasers need nerf, Reb lasers need range buff Fixed: Issue #114: TIES show that they are heading for hyperspace Fixed: Issue #119: Obscure inability to hyperspace bug Fixed: Issue #120: [TOD3M04] Player collides with Mon cal cruiser Fixed: Weapons have not correct damages, lifetimes and opposite faction gets weakened lasers. Changed: Mine logic simplified to reduce performance hit on large minefields. Fixed: Escorts of neutral ships should no longer consider themselves the closest threat. Fixed: Missions with escort ships where Primary target is not defined should no longer hang the game. Fixed: Stormtrooper transport prefab now has a shield bubble collider.

    → <<cset 9ecf74c8c23c>>

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