- changed status to resolved
AI continues firing after order completion
Issue #125
resolved
This happens when they finish their attack order and head home. They will continuously fire until they reach a hanger or hyperspace.
Comments (4)
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reporter - changed status to open
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assigned issue to
This will be fixed at the same time that the "3 shots" mechanic is implemented.
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assigned issue to
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- changed status to resolved
Fixed: Issue
#125: AI continues firing after order completion Balance: AI fires in successions of 3 laser/ion shots per attack.→ <<cset 0d670e96d046>>
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Fixed: Issue
#125: AI continues firing after order completion Fixed: Issue#126: AI Power management Fixed: Issue#127: Weak Laser sound coming from AI Fixed: Issue#115: TIE Cockpit Engine sound Added: TIE, Gunboat and Shuttle interior engine sound. Changed: Turbolaser fire rate is not 1.5 seconds. Performance: Mines now only think when their weapon is out of cooldown. Balance: AI shots use 25% of the normal amout of laser energy that the player's shots use. Balance: Mine aiming improved to Ace. Changed: Destroying a mine no longer triggers the "Enemy destroyed" event music.→ <<cset 9f1ef273ac40>>