- edited description
Turret Targeting Range
Issue #214
resolved
Things that have been confirmed:
Turret "able to fire" is dependent on:
- Max distance (10000 in game)
- Target Class of ship
- Turret Arc
- Firing cooldown
- lasers in play
The most important one listed is the one bolded. This is the one that is throwing all of our distance experimentations off. Fortunately we have the address for the class of the ship so we are able to get the correct data on this.
Comments (5)
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reporter -
reporter After much testing and consideration, I believe it will be best to keep the turret ranges at
1.6km1.65km. The one thing I would like to see added would be the75%70% targeting range bonus when attacking a starship class. -
reporter - changed title to Turret Targeting Range
Changed title
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reporter After looking at the numbers, I would like to bump it down to 2650 for the maximum range against starships. 2850 is too high.
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- changed status to resolved
Fixed in AI updates/turret rewrite.
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