[AI] Hyperspace jump-in delayed
Issue #215
resolved
When a ship enters the system, it stands still for a few seconds before slowing down from lightspeed. (see the video below)
Comments (4)
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reporter -
- changed status to resolved
Fixed: Issue
#204: Pitch/Yaw/Roll Function Fixed: Issue#222: keyboard pitch controls reversed Fixed: Issue#215: [AI] Hyperspace jump-in delayed→ <<cset 71e4b528f1ae>>
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reporter While playing BM2 and ToD2M3, I've noticed that this issue seems to have returned for some reason.
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reporter I'll have to check this further as I haven't been able to observe that bug in other missions yet.
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Note: I had observed that one before I updated to Unity 2017.2 today. That bug is still there.