TOD3M01 - T/B Behaviour A/B comparison

Issue #221 resolved
Dez E created an issue

Video

Above is an A/B video comparison for behaviour of T/B group Delta in TOD3M01 (Guard Weapons Transfer). (XWVM Build 20171001 and X-Wing 98)

For reference, this group has the following properties:

  • Status: Normal

  • AI: Ace

  • IFF: Default

  • Color: Red

  • Form: Echelon Right

  • Order: Attack Freighters (includes CRVs)

Noted differences/possible bugs:

  • In XWVM, when evading, multiple ships in the F/G evade at the same time and in the same pattern. They are also much more responsive to incoming lasers - arguably too much - compared to X-Wing 98.

  • In X-Wing 98, the F/G makes use of strafing for dodging, but not in XWVM

  • In XWVM, the retreating craft goes to the "Entering hangar" order at a very far distance, rather than remaining in the "Flying home to X" order until the appropriate distance (guess: somewhere around 0.5k?)

  • The F/G formation appears differently between X-Wing 98 and XWVM.

Comments (10)

  1. Justagai

    Very good video! The AI in the original only break off upon taking a certain amount of damage. In XWVM, it seems they break off the second they receive any sort of damage. We are trying to determine how much damage that is specifically.

  2. Justagai

    I've determined that AI with shields will back off after taking 4 laser hits.

    EDIT: AI with no shields (like TIE Bombers or a shielded craft that lost its shields) will back off after taking 3 laser hits.

    AI Rank does not matter nor type of ship.

  3. Dez E reporter

    I'm going to close this issue for now as the behaviour has been noticeably changed since the time I raised this.

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