- changed status to resolved
Hyperspace path does not take planets into account
Issue #42
resolved
Currently, it is possible to hyperspace through planets - ideally, the hyperspace path on entry/exit would avoid collision with any planets/rings.
This can be reproduced on Y-Wing Historical Mission 2 on entry and exit via hyperspace.
Comments (2)
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The player's ship will no longer fly thru planets in its way in or out. However, rings aren't considered obstacles for now.
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Fixed: Issue
#42: Hyperspace path does not take planets into account Fixed: Some explosion prefabs weren't sending audio to the SFX mixer channel. Changed: ReWired input manager is now a prefab.→ <<cset 6a7019b4542d>>