[AI] Hyperspace jump-in "bouncy"

Issue #52 resolved
Raffaello Grani created an issue

As the title describes, the hyperspace jump-in of many AI ships is quite... bouncy. This affects mostly transports, freighters and capships. The first time I've seen this behavior is on YWHM1, when tthe SHU Krayt jumps in. In this (unlisted) video however, I've chosen ToD2 M3 to show this bug properly: https://youtu.be/UF_zkRcnoY8

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