Missing crafts from the kill list at debriefing

Issue #574 resolved
Péter Agárdi created an issue

A good mission to test this can be T5M9 where 4 T/As are tasked to destroy neutral CONs but they collide into them.

I checked original behavior and it does not matter what IFF they collide with, even modified the mission to make the CONs imperial.

At the and the kill list looks like: TIE Advanced 4(0). However, in XWVM I killed 3 and got 3(3), one was missing (and of course died in a collision).

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