- changed status to resolved
Missing crafts from the kill list at debriefing
Issue #574
resolved
A good mission to test this can be T5M9 where 4 T/As are tasked to destroy neutral CONs but they collide into them.
I checked original behavior and it does not matter what IFF they collide with, even modified the mission to make the CONs imperial.
At the and the kill list looks like: TIE Advanced 4(0). However, in XWVM I killed 3 and got 3(3), one was missing (and of course died in a collision).
Comments (3)
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Merged in bugfix/574-Missing-Craft-At-Debriefing (pull request #1422)
Resolves issue
#574- Resolves issue
#574All destroyed craft are either destroyed or lost, depending on their faction.
→ <<cset ad22870efaae>>
- Resolves issue
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Merged in bugfix/574-Missing-Craft-At-Debriefing (pull request #1422)
Resolves issue
#574- Resolves issue
#574All destroyed craft are either destroyed or lost, depending on their faction.
→ <<cset ad22870efaae>>
- Resolves issue
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Resolves issue
#574All destroyed craft are either destroyed or lost, depending on their faction.→ <<cset 91346d057bd5>>