TOD4M13 - Arriving freighters stuck in 'Await Orders' state

Issue #588 resolved
Xwvm Art created an issue

When the rebel freighters arrive in the mission, sometimes one or both can be in the Await Orders state, instead of boarding their intended targets.

This error has also been encountered in the same mission, which may or may not be related:

NullReferenceException: Object reference not set to an instance of an object
Mission.Ai.FlightThoughtUpdates.TriggerWeapons.HandleCannons (Mission.Ai.IAiAgent context, Mission.Ship us, Mission.Ship target, System.Boolean attackToDisable) (at Assets/Code/Mission/Ai/FlightThoughtUpdates/TriggerWeapons.cs:120)
Mission.Ai.FlightThoughtUpdates.TriggerWeapons.DoUpdate (Mission.Ai.IAiAgent context) (at Assets/Code/Mission/Ai/FlightThoughtUpdates/TriggerWeapons.cs:40)
Mission.Ai.AiTaskRunnerNew.PerformOrderThoughts () (at Assets/Code/Mission/Ai/AiTaskRunnerNew.Core.cs:89)
Mission.Ship.MakeDecisions () (at Assets/Code/Mission/FlightSimEntities/Ship.AiMembers.cs:281)
Mission.Ship.Think () (at Assets/Code/Mission/FlightSimEntities/Ship.AiMembers.cs:237)
Mission.Mission.Think () (at Assets/Code/Mission/Simulation/Mission.Simulation.cs:1094)
Mission.Mission.Update (System.Single deltaTime) (at Assets/Code/Mission/Simulation/Mission.Simulation.cs:1202)
GameManager.Update () (at Assets/Code/Behaviors/Managers/GameManager.cs:459)

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