- changed status to resolved
Cursor - still interactive and enabled when not visible
Issue #643
resolved
When in-flight and not holding the cursor toggle, interactive elements on screen can still be triggered with the cursor (e.g. s-foil lever, or MFD buttons).
To reproduce:
- Start a mission
- Use the cursor toggle to navigate to and interact with a button in the cockpit, e.g. an active MFD button.
- Release the cursor toggle key, observe that the cursor is no longer visible.
- Press the cursor select key (default same as fire) and observe the element is interacted with.
Comments (2)
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Merged in bugfix/643-cursor-interactive-when-disabled (pull request #1012)
Bugfix/643 cursor interactive when disabled
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Fix issue
#643by forcing underlying player mouse to be disabled when cursor is not visible. -
Fix issue
#644- default graphics setting changed to 'High' instead of 'Ludicrous' -
Fix issue
#642- correct dupliate 'installed' text for single games, and game library options when adding the first game.
→ <<cset ab1b8daee29b>>
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Fix issue
#643by forcing underlying player mouse to be disabled when cursor is not visible.→ <<cset 2fe67301a4c7>>