Windows Maze non functional
Issue #686
resolved
The ‘98 OPT maze currently isn’t functional. Gates don’t react and are collidable and turrets indestructable.
Comments (4)
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It also appears that this is a problem in the DOS versions (floppy and CD) when you switch to the original (low-res) models.
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- changed status to resolved
Resolves issue
#686Improvements to OPT file reader, PPG maze functional.→ <<cset fbdf658a4c83>>
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Merged in feature/OptReaderNewVersion (pull request #1406)
Feature/OptReaderNewVersion
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Resolves issue
#686Improvements to OPT file reader, PPG maze functional. -
Updated component and hardpoint tables with OPT variants for ISD and a few other craft to prevent component type override.
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LOD adjusted to be a little better.
→ <<cset 21d16b0b55a0>>
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Maze is afunctional in the CD and floppy versions as well, except that I was able to destroy turrets.