(T/F) Combat Chamber - GUN Mission 2 - Carg's Filcher & Riirdo are firing lasers
Issue #812
resolved
Carg's Filcher & Riirdo have the status no turrets or (no lasers) which means they shouldn’t fire any lasers however in XWVM they do
Comments (4)
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reporter -
- changed status to resolved
Resolves issue
#812TF NoTurrets option strips out RotGunTurret, GunTurret, and SmallGun components during ship spawn/component status registration.→ <<cset 04fb0dd74329>>
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Merged in bugfix/812-TF-No-Turrets (pull request #1486)
Resolves issue
#812- Resolves issue
#812TF NoTurrets option strips out RotGunTurret, GunTurret, and SmallGun components during ship spawn/component status registration.
→ <<cset 9d3f9fc9ca99>>
- Resolves issue
-
Merged in bugfix/812-TF-No-Turrets (pull request #1486)
Resolves issue
#812- Resolves issue
#812TF NoTurrets option strips out RotGunTurret, GunTurret, and SmallGun components during ship spawn/component status registration.
→ <<cset 9d3f9fc9ca99>>
- Resolves issue
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the status removes the turrets from both dos & opts models