1. Yildiz-Engine-Team
  2. Yildiz-Engine
  3. engine-client



Yildiz-Engine engine-client

This is the official repository of The Engine Client library, part of the Yildiz-Engine project. The engine client library is the library to glue altogether the different client modules and the game engine itself.


  • Event oriented, no polling if not necessary.
  • Handle the client materialization of entities.
  • Interaction with the views.
  • ...


To build this module, you will need a java 8 JDK and Maven 3.

Coding Style and other information

Project website: http://www.yildiz-games.be

Issue tracker: https://yildiz.atlassian.net

Wiki: https://yildiz.atlassian.net/wiki

Quality report: https://sonarqube.com/overview?id=be.yildiz-games:engine-client


All source code files are licensed under the permissive MIT license (http://opensource.org/licenses/MIT) unless marked differently in a particular folder/file.

Build instructions

Go to your root directory, where you POM file is located.

Then invoke maven

mvn clean install

This will compile the source code, then run the unit tests, and finally build a jar file.


In your maven project, add the dependency



Owner of this repository: Grégory Van den Borre