(Omake.Text.color (format "%-26s= %s\n" key value) 'Omake.Face.verbose))
(defun Omake.Overlay.delete-soon (overlay)
- "Set an overlay for some period of time"
+ "Set an overlay for some period of time"
;; sit-for seems to be broken, at least in Emacs 23.2.1 and 24.2.1,
;; in the presence of frames on multiple X displays. In particular,
;; it doesn't seem to notice input in another frame if that display
;; variable, which is set by default. So, don't rely on the
;; result, or this WHILE loop will not be interrupted by input.
(while (and (not (input-pending-p))
(time-less-p (current-time) until-time)))