Commits

yotis committed 20f7d0f

Major API changes due to issue #5, fixed issue #4

Comments (0)

Files changed (7)

generator/glxx.py

 
 namespace glxx
 {
+
     void* GetProcAddr(const char* function_name);
     bool IsVersionSupported(int minor, int major);
     bool IsExtensionSupported(const char* extension);
         h_out.write(gl_spec_header + '\n')
         h_out.write('''
 
+    bool has_gl_1_0();
+    bool has_gl_1_1();
+    bool has_gl_1_2();
+    bool has_gl_1_3();
+    bool has_gl_1_4();
+    bool has_gl_1_5();
+    bool has_gl_2_0();
+    bool has_gl_2_1();
+    bool has_gl_3_0();
+    bool has_gl_3_1();
+    bool has_gl_3_2();
+    bool has_gl_3_3();
+    bool has_gl_4_0();
+    bool has_gl_4_1();
+    bool has_gl_4_2();
+    
+    namespace gl_1_0
+    {
+        using namespace gl_version_1_0;
+        using namespace gl_version_1_0_deprecated;
+
+        class Loader :
+                public gl_version_1_0::Loader,
+                public gl_version_1_0_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_1_0();
+    
+    namespace gl_1_1
+    {
+        using namespace gl_1_0;
+        using namespace gl_version_1_1;
+        using namespace gl_version_1_1_deprecated;
+
+        class Loader :
+                public gl_1_0::Loader,
+                public gl_version_1_1::Loader,
+                public gl_version_1_1_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_1_1();
+    
+    namespace gl_1_2
+    {
+        using namespace gl_1_1;
+        using namespace gl_version_1_2;
+        using namespace gl_version_1_2_deprecated;
+
+        class Loader :
+                public gl_1_1::Loader,
+                public gl_version_1_2::Loader,
+                public gl_version_1_2_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_1_2();
+    
+    namespace gl_1_3
+    {
+        using namespace gl_1_2;
+        using namespace gl_version_1_3;
+        using namespace gl_version_1_3_deprecated;
+
+        class Loader :
+                public gl_1_2::Loader,
+                public gl_version_1_3::Loader,
+                public gl_version_1_3_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_1_3();
+    
+    namespace gl_1_4
+    {
+        using namespace gl_1_3;
+        using namespace gl_version_1_4;
+        using namespace gl_version_1_4_deprecated;
+
+        class Loader :
+                public gl_1_3::Loader,
+                public gl_version_1_4::Loader,
+                public gl_version_1_4_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_1_4();
+    
+    namespace gl_1_5
+    {
+        using namespace gl_1_4;
+        using namespace gl_version_1_5;
+        using namespace gl_version_1_5_deprecated;
+
+        class Loader :
+                public gl_1_4::Loader,
+                public gl_version_1_5::Loader,
+                public gl_version_1_5_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_1_5();
+    
+    namespace gl_2_0
+    {
+        using namespace gl_1_5;
+        using namespace gl_version_2_0;
+        using namespace gl_version_2_0_deprecated;
+
+        class Loader :
+                public gl_1_5::Loader,
+                public gl_version_2_0::Loader,
+                public gl_version_2_0_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_2_0();
+    
+    namespace gl_2_1
+    {
+        using namespace gl_2_0;
+        using namespace gl_version_2_1;
+        using namespace gl_version_2_1_deprecated;
+
+        class Loader :
+                public gl_2_0::Loader,
+                public gl_version_2_1::Loader,
+                public gl_version_2_1_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_2_1();
+    
+    namespace gl_3_0
+    {
+        using namespace gl_2_1;
+        using namespace gl_version_3_0;
+        using namespace gl_version_3_0_deprecated;
+
+        class Loader :
+                public gl_2_1::Loader,
+                public gl_version_3_0::Loader,
+                public gl_version_3_0_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_3_0();
+    
+    namespace gl_3_1_compatibility
+    {
+        using namespace gl_3_0;
+        using namespace gl_version_3_1;
+        using namespace gl_version_3_1_deprecated;
+
+        class Loader :
+                public gl_3_0::Loader,
+                public gl_version_3_1::Loader,
+                public gl_version_3_1_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_3_1_compatibility();
+    
+    namespace gl_3_2_compatibility
+    {
+        using namespace gl_3_1_compatibility;
+        using namespace gl_version_3_2;
+        using namespace gl_version_3_2_deprecated;
+
+        class Loader :
+                public gl_3_1_compatibility::Loader,
+                public gl_version_3_2::Loader,
+                public gl_version_3_2_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_3_2_compatibility();
+    
+    namespace gl_3_3_compatibility
+    {
+        using namespace gl_3_2_compatibility;
+        using namespace gl_version_3_3;
+        using namespace gl_version_3_3_deprecated;
+
+        class Loader :
+                public gl_3_2_compatibility::Loader,
+                public gl_version_3_3::Loader,
+                public gl_version_3_3_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_3_3_compatibility();
+    
+    namespace gl_4_0_compatibility
+    {
+        using namespace gl_3_3_compatibility;
+        using namespace gl_version_4_0;
+        using namespace gl_version_4_0_deprecated;
+
+        class Loader :
+                public gl_3_3_compatibility::Loader,
+                public gl_version_4_0::Loader,
+                public gl_version_4_0_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_4_0_compatibility();
+    
+    namespace gl_4_1_compatibility
+    {
+        using namespace gl_4_0_compatibility;
+        using namespace gl_version_4_1;
+        using namespace gl_version_4_1_deprecated;
+
+        class Loader :
+                public gl_4_0_compatibility::Loader,
+                public gl_version_4_1::Loader,
+                public gl_version_4_1_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_4_1_compatibility();
+    
+    namespace gl_4_2_compatibility
+    {
+        using namespace gl_4_1_compatibility;
+        using namespace gl_version_4_2;
+        using namespace gl_version_4_2_deprecated;
+
+        class Loader :
+                public gl_4_1_compatibility::Loader,
+                public gl_version_4_2::Loader,
+                public gl_version_4_2_deprecated::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_4_2_compatibility();
+
+    namespace gl_3_1_core
+    {
+        using namespace gl_version_1_0;
+        using namespace gl_version_1_1;
+        using namespace gl_version_1_2;
+        using namespace gl_version_1_3;
+        using namespace gl_version_1_4;
+        using namespace gl_version_1_5;
+        using namespace gl_version_2_0;
+        using namespace gl_version_2_1;
+        using namespace gl_version_3_0;
+        using namespace gl_version_3_1;
+
+        class Loader :
+                public gl_version_1_0::Loader,
+                public gl_version_1_1::Loader,
+                public gl_version_1_2::Loader,
+                public gl_version_1_3::Loader,
+                public gl_version_1_4::Loader,
+                public gl_version_1_5::Loader,
+                public gl_version_2_0::Loader,
+                public gl_version_2_1::Loader,
+                public gl_version_3_0::Loader,
+                public gl_version_3_1::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_3_1_core();
+    
+    namespace gl_3_2_core
+    {
+        using namespace gl_3_1_core;
+        using namespace gl_version_3_2;
+
+        class Loader :
+                public gl_3_1_core::Loader,
+                public gl_version_3_2::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_3_2_core();
+    
+    namespace gl_3_3_core
+    {
+        using namespace gl_3_2_core;
+        using namespace gl_version_3_3;
+
+        class Loader :
+                public gl_3_2_core::Loader,
+                public gl_version_3_3::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_3_3_core();
+    
+    namespace gl_4_0_core
+    {
+        using namespace gl_3_3_core;
+        using namespace gl_version_4_0;
+
+        class Loader :
+                public gl_3_3_core::Loader,
+                public gl_version_4_0::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_4_0_core();
+    
+    namespace gl_4_1_core
+    {
+        using namespace gl_4_0_core;
+        using namespace gl_version_4_1;
+
+        class Loader :
+                public gl_4_0_core::Loader,
+                public gl_version_4_1::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_4_1_core();
+    
+    namespace gl_4_2_core
+    {
+        using namespace gl_4_1_core;
+        using namespace gl_version_4_2;
+
+        class Loader :
+                public gl_4_1_core::Loader,
+                public gl_version_4_2::Loader
+        {
+            bool is_loaded;
+        public:
+            Loader();
+            inline const bool isLoaded();
+        };
+    }
+    bool load_gl_4_2_core();
+    
 } //namespace glxx
 
 #if defined(_WIN32) || defined(WIN32)
         return wglGetCurrentContext();
     }
 
+    struct opengl32_dll_wrapper {
+        HMODULE h;
+        opengl32_dll_wrapper()
+        {
+            h = LoadLibraryA("opengl32.dll");
+        }
+        ~opengl32_dll_wrapper()
+        {
+            FreeLibrary(h);
+        }
+    };
+
+    std::auto_ptr<opengl32_dll_wrapper> opengl32_dll;
     void* GetProcAddr(const char* function_name)
     {
         void* p = wglGetProcAddress(function_name);
         if (p)
             return p;
-        HMODULE h = LoadLibraryA("opengl32.dll");
-        return GetProcAddress(h, function_name);
+        if (opengl32_dll.get() == 0)
+            opengl32_dll.reset(new opengl32_dll_wrapper);
+        return GetProcAddress(opengl32_dll->h, function_name);
     }
 
     #endif // _WIN32
         cpp_out.write(gl_spec_source)
         
         cpp_out.write('''
+bool has_gl_1_0() { return IsVersionSupported(1, 0); }
+bool has_gl_1_1() { return IsVersionSupported(1, 1); }
+bool has_gl_1_2() { return IsVersionSupported(1, 2); }
+bool has_gl_1_3() { return IsVersionSupported(1, 3); }
+bool has_gl_1_4() { return IsVersionSupported(1, 4); }
+bool has_gl_1_5() { return IsVersionSupported(1, 5); }
+bool has_gl_2_0() { return IsVersionSupported(2, 0); }
+bool has_gl_2_1() { return IsVersionSupported(2, 1); }
+bool has_gl_3_0() { return IsVersionSupported(3, 0); }
+bool has_gl_3_1() { return IsVersionSupported(3, 1); }
+bool has_gl_3_2() { return IsVersionSupported(3, 2); }
+bool has_gl_3_3() { return IsVersionSupported(3, 3); }
+bool has_gl_4_0() { return IsVersionSupported(4, 0); }
+bool has_gl_4_1() { return IsVersionSupported(4, 1); }
+bool has_gl_4_2() { return IsVersionSupported(4, 2); }
+
+
+gl_1_0::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_version_1_0::Loader::isLoaded() &&
+            gl_version_1_0_deprecated::Loader::isLoaded();
+}
+const bool gl_1_0::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_1_0()
+{ 
+    return load_version_1_0() && load_version_1_0_deprecated();
+}
+
+gl_1_1::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_1_0::Loader::isLoaded() &&
+            gl_version_1_1::Loader::isLoaded() &&
+            gl_version_1_1_deprecated::Loader::isLoaded();
+}
+const bool gl_1_1::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_1_1()
+{ 
+    return load_gl_1_0() && load_version_1_1() && load_version_1_1_deprecated();
+}
+
+gl_1_2::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_1_1::Loader::isLoaded() &&
+            gl_version_1_2::Loader::isLoaded() &&
+            gl_version_1_2_deprecated::Loader::isLoaded();
+}
+const bool gl_1_2::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_1_2()
+{
+    return load_gl_1_1() && load_version_1_2() && load_version_1_2_deprecated();
+}
+
+
+gl_1_3::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_1_2::Loader::isLoaded() &&
+            gl_version_1_3::Loader::isLoaded() &&
+            gl_version_1_3_deprecated::Loader::isLoaded();
+}
+const bool gl_1_3::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_1_3()
+{
+    return load_gl_1_2() && load_version_1_3() && load_version_1_3_deprecated();
+}
+
+gl_1_4::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_1_3::Loader::isLoaded() &&
+            gl_version_1_4::Loader::isLoaded() &&
+            gl_version_1_4_deprecated::Loader::isLoaded();
+}
+const bool gl_1_4::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_1_4()
+{
+    return load_gl_1_3() && load_version_1_4() && load_version_1_4_deprecated();
+}
+
+gl_1_5::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_1_4::Loader::isLoaded() &&
+            gl_version_1_5::Loader::isLoaded() &&
+            gl_version_1_5_deprecated::Loader::isLoaded();
+}
+const bool gl_1_5::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_1_5()
+{
+    return load_gl_1_4() && load_version_1_5() && load_version_1_5_deprecated();
+}
+
+gl_2_0::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_1_5::Loader::isLoaded() &&
+            gl_version_2_0::Loader::isLoaded() &&
+            gl_version_2_0_deprecated::Loader::isLoaded();
+}
+const bool gl_2_0::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_2_0() 
+{
+    return load_gl_1_5() && load_version_2_0() && load_version_2_0_deprecated();
+}
+
+gl_2_1::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_2_0::Loader::isLoaded() &&
+            gl_version_2_1::Loader::isLoaded() &&
+            gl_version_2_1_deprecated::Loader::isLoaded();
+}
+const bool gl_2_1::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_2_1()
+{
+    return load_gl_2_0() && load_version_2_1() && load_version_2_1_deprecated();
+}
+
+gl_3_0::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_2_1::Loader::isLoaded() &&
+            gl_version_3_0::Loader::isLoaded() &&
+            gl_version_3_0_deprecated::Loader::isLoaded();
+}
+const bool gl_3_0::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_3_0() 
+{
+    return load_gl_2_1() && load_version_3_0() && load_version_3_0_deprecated();
+}
+
+gl_3_1_compatibility::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_3_0::Loader::isLoaded() &&
+            gl_version_3_1::Loader::isLoaded() &&
+            gl_version_3_1_deprecated::Loader::isLoaded();
+}
+const bool gl_3_1_compatibility::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_3_1_compatibility() 
+{
+    return load_gl_3_0() && load_version_3_1() && load_version_3_1_deprecated();
+}
+
+gl_3_2_compatibility::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_3_1_compatibility::Loader::isLoaded() &&
+            gl_version_3_2::Loader::isLoaded() &&
+            gl_version_3_2_deprecated::Loader::isLoaded();
+}
+const bool gl_3_2_compatibility::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_3_2_compatibility() 
+{
+    return load_gl_3_1_compatibility() && load_version_3_2() && load_version_3_2_deprecated();
+}
+
+gl_3_3_compatibility::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_3_2_compatibility::Loader::isLoaded() &&
+            gl_version_3_3::Loader::isLoaded() &&
+            gl_version_3_3_deprecated::Loader::isLoaded();
+}
+const bool gl_3_3_compatibility::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_3_3_compatibility() 
+{
+    return load_gl_3_2_compatibility() && load_version_3_3() && load_version_3_3_deprecated();
+}
+
+gl_4_0_compatibility::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_3_3_compatibility::Loader::isLoaded() &&
+            gl_version_4_0::Loader::isLoaded() &&
+            gl_version_4_0_deprecated::Loader::isLoaded();
+}
+const bool gl_4_0_compatibility::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_4_0_compatibility()
+{
+    return load_gl_3_3_compatibility() && load_version_4_0() && load_version_4_0_deprecated();
+}
+
+gl_4_1_compatibility::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_4_0_compatibility::Loader::isLoaded() &&
+            gl_version_4_1::Loader::isLoaded() &&
+            gl_version_4_1_deprecated::Loader::isLoaded();
+}
+const bool gl_4_1_compatibility::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_4_1_compatibility()
+{
+    return load_gl_4_0_compatibility() && load_version_4_1() && load_version_4_1_deprecated();
+}
+
+gl_4_2_compatibility::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_4_1_compatibility::Loader::isLoaded() &&
+            gl_version_4_2::Loader::isLoaded() &&
+            gl_version_4_2_deprecated::Loader::isLoaded();
+}
+const bool gl_4_2_compatibility::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_4_2_compatibility() 
+{
+    return load_gl_4_1_compatibility() && load_version_4_2() && load_version_4_2_deprecated();
+}
+
+// Core 
+gl_3_1_core::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_version_1_0::Loader::isLoaded() &&
+            gl_version_1_1::Loader::isLoaded() &&
+            gl_version_1_2::Loader::isLoaded() &&
+            gl_version_1_3::Loader::isLoaded() &&
+            gl_version_1_4::Loader::isLoaded() &&
+            gl_version_1_5::Loader::isLoaded() &&
+            gl_version_2_0::Loader::isLoaded() &&
+            gl_version_2_1::Loader::isLoaded() &&
+            gl_version_3_0::Loader::isLoaded() &&
+            gl_version_3_1::Loader::isLoaded();
+}
+const bool gl_3_1_core::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_3_1_core() 
+{
+    return load_version_1_0() && load_version_1_1() && load_version_1_2() && 
+        load_version_1_3() && load_version_1_4() && load_version_1_5() && 
+        load_version_2_0() && load_version_2_1() && 
+        load_version_3_0() && load_version_3_1();
+}
+
+gl_3_2_core::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_3_1_core::Loader::isLoaded() &&
+            gl_version_3_2::Loader::isLoaded();
+}
+const bool gl_3_2_core::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_3_2_core() 
+{ 
+    return load_gl_3_1_core() && load_version_3_2(); 
+}
+
+gl_3_3_core::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_3_2_core::Loader::isLoaded() &&
+            gl_version_3_3::Loader::isLoaded();
+}
+const bool gl_3_3_core::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_3_3_core()
+{ 
+    return load_gl_3_2_core() && load_version_3_3();
+}
+
+gl_4_0_core::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_3_3_core::Loader::isLoaded() &&
+            gl_version_4_0::Loader::isLoaded();
+}
+const bool gl_4_0_core::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_4_0_core() 
+{
+    return load_gl_3_3_core() && load_version_4_0(); 
+}
+
+gl_4_1_core::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_4_0_core::Loader::isLoaded() &&
+            gl_version_4_1::Loader::isLoaded();
+}
+const bool gl_4_1_core::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_4_1_core()
+{
+    return load_gl_4_0_core() && load_version_4_1();
+}
+
+gl_4_2_core::Loader::Loader()
+    : is_loaded(true)
+{
+    is_loaded = gl_4_1_core::Loader::isLoaded() &&
+            gl_version_4_2::Loader::isLoaded();
+}
+const bool gl_4_2_core::Loader::isLoaded()
+{
+    return is_loaded;
+}
+bool load_gl_4_2_core()
+{
+    return load_gl_4_1_core() && load_version_4_2();
+}
+
+
 } // namespace glxx
 
 
 #pragma pop_macro("MemoryBarrier")
 #endif
 ''')
-

generator/parse.py

         text_lines.append('')
         text_lines.append('#ifndef %s%s' % (prefix, block_name))
         for (name, value) in blocks[block_name].defines:
-            text_lines.append('#define %s%s %s' % (prefix, name.ljust(45), value))
-        for (section, name) in blocks[block_name].reuses:
-            text_lines.append('//reuse %s%s (%s%s)' % (prefix, name.ljust(45), prefix, section))
+            text_lines.append('#define %s%s %s' % (prefix, name, value))
+#        for (section, name) in blocks[block_name].reuses:
+#            text_lines.append('//reuse %s%s (%s%s)' % (prefix, name.ljust(45), prefix, section))
         text_lines.append('#endif')
     text_lines.append('')
       
     for category in categories:
         category_functions = []
 
-        # Check if category is a version
-        if category in versions:
-            for version in versions[:versions.index(category)]:
-                version_fs = [f for f in functions if f.category == version]
-                for f in version_fs:
-                    category_functions.append(f)
-                #append version's passthrus
-                if passthrus.has_key(version):
-                    for p in passthrus[version]:
-                        passthru_categories = [c for c in categories if c in p and c != version]
-                        for stripped in passthru_categories:
-                            stripped_category_functions = [f for f in functions if f.category == stripped]
-                            for cf in stripped_category_functions:
-                                category_functions.append(cf)
-                
-        # Check if category is a deprecated version
-        if category in deprecated_versions:
-            for version in versions[:versions.index(category.rstrip('_DEPRECATED'))+1]:
-                version_fs = [f for f in functions if f.category == version]
-                for f in version_fs:
-                    category_functions.append(f)
-                #append version's passthrus
-                if passthrus.has_key(version):
-                    for p in passthrus[version]:
-                        passthru_categories = [c for c in categories if c in p and c != version]
-                        for stripped in passthru_categories:
-                            stripped_category_functions = [f for f in functions if f.category == stripped]
-                            for cf in stripped_category_functions:
-                                category_functions.append(cf)
-            for depr_version in deprecated_versions[:deprecated_versions.index(category)]:
-                deprecated_version_fs = [f for f in functions if f.category == depr_version]
-                for f in deprecated_version_fs:
-                    category_functions.append(f)
-                #append version's passthrus
-                if passthrus.has_key(depr_version):
-                    for p in passthrus[depr_version]:
-                        passthru_categories = [c for c in categories if c in p and c != depr_version]
-                        for stripped in passthru_categories:
-                            stripped_category_functions = [f for f in functions if f.category == stripped]
-                            for cf in stripped_category_functions:
-                                category_functions.append(cf)
-
         # Get the passthrus of this category
         if passthrus.has_key(category):
             for p in passthrus[category]:
         passes_end = [p.lstrip('passend:') for p in passes_end]
         passes_end = [p.strip() for p in passes_end]
 
+        # todo: remove empty loaders, leave only the has_.. functions.
         out_h.append('''
 
 #ifndef %s_%s
                 
         out_h.append('''
     } // namespace %s_%s
-
     bool load_%s();
 %s
 #define %s_%s
 
 
 glx_version_1_4::Loader::Loader() :
-        GetFBConfigs(0),
-        ChooseFBConfig(0),
-        GetFBConfigAttrib(0),
-        GetVisualFromFBConfig(0),
-        CreateWindow(0),
-        DestroyWindow(0),
-        CreatePixmap(0),
-        DestroyPixmap(0),
-        CreatePbuffer(0),
-        DestroyPbuffer(0),
-        QueryDrawable(0),
-        CreateNewContext(0),
-        MakeContextCurrent(0),
-        GetCurrentReadDrawable(0),
-        GetCurrentDisplay(0),
-        QueryContext(0),
-        SelectEvent(0),
-        GetSelectedEvent(0),
         GetProcAddress(0),
 
         is_loaded(true)
 {
     assert(GetCurrentCtx() && "glx_version_1_4::Loader initialized without a current context");
 
-    GetFBConfigs = (PFNGLXGETFBCONFIGSPROC) GetProcAddr("glXGetFBConfigs");
-    if (!GetFBConfigs)
-        is_loaded = false;
-
-    ChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC) GetProcAddr("glXChooseFBConfig");
-    if (!ChooseFBConfig)
-        is_loaded = false;
-
-    GetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC) GetProcAddr("glXGetFBConfigAttrib");
-    if (!GetFBConfigAttrib)
-        is_loaded = false;
-
-    GetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC) GetProcAddr("glXGetVisualFromFBConfig");
-    if (!GetVisualFromFBConfig)
-        is_loaded = false;
-
-    CreateWindow = (PFNGLXCREATEWINDOWPROC) GetProcAddr("glXCreateWindow");
-    if (!CreateWindow)
-        is_loaded = false;
-
-    DestroyWindow = (PFNGLXDESTROYWINDOWPROC) GetProcAddr("glXDestroyWindow");
-    if (!DestroyWindow)
-        is_loaded = false;
-
-    CreatePixmap = (PFNGLXCREATEPIXMAPPROC) GetProcAddr("glXCreatePixmap");
-    if (!CreatePixmap)
-        is_loaded = false;
-
-    DestroyPixmap = (PFNGLXDESTROYPIXMAPPROC) GetProcAddr("glXDestroyPixmap");
-    if (!DestroyPixmap)
-        is_loaded = false;
-
-    CreatePbuffer = (PFNGLXCREATEPBUFFERPROC) GetProcAddr("glXCreatePbuffer");
-    if (!CreatePbuffer)
-        is_loaded = false;
-
-    DestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC) GetProcAddr("glXDestroyPbuffer");
-    if (!DestroyPbuffer)
-        is_loaded = false;
-
-    QueryDrawable = (PFNGLXQUERYDRAWABLEPROC) GetProcAddr("glXQueryDrawable");
-    if (!QueryDrawable)
-        is_loaded = false;
-
-    CreateNewContext = (PFNGLXCREATENEWCONTEXTPROC) GetProcAddr("glXCreateNewContext");
-    if (!CreateNewContext)
-        is_loaded = false;
-
-    MakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC) GetProcAddr("glXMakeContextCurrent");
-    if (!MakeContextCurrent)
-        is_loaded = false;
-
-    GetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC) GetProcAddr("glXGetCurrentReadDrawable");
-    if (!GetCurrentReadDrawable)
-        is_loaded = false;
-
-    GetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC) GetProcAddr("glXGetCurrentDisplay");
-    if (!GetCurrentDisplay)
-        is_loaded = false;
-
-    QueryContext = (PFNGLXQUERYCONTEXTPROC) GetProcAddr("glXQueryContext");
-    if (!QueryContext)
-        is_loaded = false;
-
-    SelectEvent = (PFNGLXSELECTEVENTPROC) GetProcAddr("glXSelectEvent");
-    if (!SelectEvent)
-        is_loaded = false;
-
-    GetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC) GetProcAddr("glXGetSelectedEvent");
-    if (!GetSelectedEvent)
-        is_loaded = false;
-
     GetProcAddress = (PFNGLXGETPROCADDRESSPROC) GetProcAddr("glXGetProcAddress");
     if (!GetProcAddress)
         is_loaded = false;
 }
 
 
-GLXFBConfig * glx_version_1_4::glXGetFBConfigs(Display* dpy, int screen, int* nelements)
-{
-    return default_version_1_4_loader->GetFBConfigs(dpy, screen, nelements);
-}
-
-GLXFBConfig * glx_version_1_4::glXChooseFBConfig(Display* dpy, int screen, const int* attrib_list, int* nelements)
-{
-    return default_version_1_4_loader->ChooseFBConfig(dpy, screen, attrib_list, nelements);
-}
-
-int glx_version_1_4::glXGetFBConfigAttrib(Display* dpy, GLXFBConfig config, int attribute, int* value)
-{
-    return default_version_1_4_loader->GetFBConfigAttrib(dpy, config, attribute, value);
-}
-
-XVisualInfo * glx_version_1_4::glXGetVisualFromFBConfig(Display* dpy, GLXFBConfig config)
-{
-    return default_version_1_4_loader->GetVisualFromFBConfig(dpy, config);
-}
-
-GLXWindow glx_version_1_4::glXCreateWindow(Display* dpy, GLXFBConfig config, Window win, const int* attrib_list)
-{
-    return default_version_1_4_loader->CreateWindow(dpy, config, win, attrib_list);
-}
-
-void glx_version_1_4::glXDestroyWindow(Display* dpy, GLXWindow win)
-{
-    default_version_1_4_loader->DestroyWindow(dpy, win);
-}
-
-GLXPixmap glx_version_1_4::glXCreatePixmap(Display* dpy, GLXFBConfig config, Pixmap pixmap, const int* attrib_list)
-{
-    return default_version_1_4_loader->CreatePixmap(dpy, config, pixmap, attrib_list);
-}
-
-void glx_version_1_4::glXDestroyPixmap(Display* dpy, GLXPixmap pixmap)
-{
-    default_version_1_4_loader->DestroyPixmap(dpy, pixmap);
-}
-
-GLXPbuffer glx_version_1_4::glXCreatePbuffer(Display* dpy, GLXFBConfig config, const int* attrib_list)
-{
-    return default_version_1_4_loader->CreatePbuffer(dpy, config, attrib_list);
-}
-
-void glx_version_1_4::glXDestroyPbuffer(Display* dpy, GLXPbuffer pbuf)
-{
-    default_version_1_4_loader->DestroyPbuffer(dpy, pbuf);
-}
-
-void glx_version_1_4::glXQueryDrawable(Display* dpy, GLXDrawable draw, int attribute, unsigned int* value)
-{
-    default_version_1_4_loader->QueryDrawable(dpy, draw, attribute, value);
-}
-
-GLXContext glx_version_1_4::glXCreateNewContext(Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct)
-{
-    return default_version_1_4_loader->CreateNewContext(dpy, config, render_type, share_list, direct);
-}
-
-Bool glx_version_1_4::glXMakeContextCurrent(Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
-{
-    return default_version_1_4_loader->MakeContextCurrent(dpy, draw, read, ctx);
-}
-
-GLXDrawable glx_version_1_4::glXGetCurrentReadDrawable()
-{
-    return default_version_1_4_loader->GetCurrentReadDrawable();
-}
-
-Display * glx_version_1_4::glXGetCurrentDisplay()
-{
-    return default_version_1_4_loader->GetCurrentDisplay();
-}
-
-int glx_version_1_4::glXQueryContext(Display* dpy, GLXContext ctx, int attribute, int* value)
-{
-    return default_version_1_4_loader->QueryContext(dpy, ctx, attribute, value);
-}
-
-void glx_version_1_4::glXSelectEvent(Display* dpy, GLXDrawable draw, unsigned long event_mask)
-{
-    default_version_1_4_loader->SelectEvent(dpy, draw, event_mask);
-}
-
-void glx_version_1_4::glXGetSelectedEvent(Display* dpy, GLXDrawable draw, unsigned long* event_mask)
-{
-    default_version_1_4_loader->GetSelectedEvent(dpy, draw, event_mask);
-}
-
 __GLXextFuncPtr glx_version_1_4::glXGetProcAddress(const GLubyte* procName)
 {
     return default_version_1_4_loader->GetProcAddress(procName);
 
 
 #ifndef GLX_VERSION_1_3
-#define GLX_WINDOW_BIT                                    0x00000001
-#define GLX_PIXMAP_BIT                                    0x00000002
-#define GLX_PBUFFER_BIT                                   0x00000004
-#define GLX_RGBA_BIT                                      0x00000001
-#define GLX_COLOR_INDEX_BIT                               0x00000002
-#define GLX_PBUFFER_CLOBBER_MASK                          0x08000000
-#define GLX_FRONT_LEFT_BUFFER_BIT                         0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT                        0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT                          0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT                         0x00000008
-#define GLX_AUX_BUFFERS_BIT                               0x00000010
-#define GLX_DEPTH_BUFFER_BIT                              0x00000020
-#define GLX_STENCIL_BUFFER_BIT                            0x00000040
-#define GLX_ACCUM_BUFFER_BIT                              0x00000080
-#define GLX_CONFIG_CAVEAT                                 0x20
-#define GLX_X_VISUAL_TYPE                                 0x22
-#define GLX_TRANSPARENT_TYPE                              0x23
-#define GLX_TRANSPARENT_INDEX_VALUE                       0x24
-#define GLX_TRANSPARENT_RED_VALUE                         0x25
-#define GLX_TRANSPARENT_GREEN_VALUE                       0x26
-#define GLX_TRANSPARENT_BLUE_VALUE                        0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE                       0x28
-#define GLX_DONT_CARE                                     0xFFFFFFFF
-#define GLX_NONE                                          0x8000
-#define GLX_SLOW_CONFIG                                   0x8001
-#define GLX_TRUE_COLOR                                    0x8002
-#define GLX_DIRECT_COLOR                                  0x8003
-#define GLX_PSEUDO_COLOR                                  0x8004
-#define GLX_STATIC_COLOR                                  0x8005
-#define GLX_GRAY_SCALE                                    0x8006
-#define GLX_STATIC_GRAY                                   0x8007
-#define GLX_TRANSPARENT_RGB                               0x8008
-#define GLX_TRANSPARENT_INDEX                             0x8009
-#define GLX_VISUAL_ID                                     0x800B
-#define GLX_SCREEN                                        0x800C
-#define GLX_NON_CONFORMANT_CONFIG                         0x800D
-#define GLX_DRAWABLE_TYPE                                 0x8010
-#define GLX_RENDER_TYPE                                   0x8011
-#define GLX_X_RENDERABLE                                  0x8012
-#define GLX_FBCONFIG_ID                                   0x8013
-#define GLX_RGBA_TYPE                                     0x8014
-#define GLX_COLOR_INDEX_TYPE                              0x8015
-#define GLX_MAX_PBUFFER_WIDTH                             0x8016
-#define GLX_MAX_PBUFFER_HEIGHT                            0x8017
-#define GLX_MAX_PBUFFER_PIXELS                            0x8018
-#define GLX_PRESERVED_CONTENTS                            0x801B
-#define GLX_LARGEST_PBUFFER                               0x801C
-#define GLX_WIDTH                                         0x801D
-#define GLX_HEIGHT                                        0x801E
-#define GLX_EVENT_MASK                                    0x801F
-#define GLX_DAMAGED                                       0x8020
-#define GLX_SAVED                                         0x8021
-#define GLX_WINDOW                                        0x8022
-#define GLX_PBUFFER                                       0x8023
-#define GLX_PBUFFER_HEIGHT                                0x8040
-#define GLX_PBUFFER_WIDTH                                 0x8041
+#define GLX_WINDOW_BIT 0x00000001
+#define GLX_PIXMAP_BIT 0x00000002
+#define GLX_PBUFFER_BIT 0x00000004
+#define GLX_RGBA_BIT 0x00000001
+#define GLX_COLOR_INDEX_BIT 0x00000002
+#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
+#define GLX_AUX_BUFFERS_BIT 0x00000010
+#define GLX_DEPTH_BUFFER_BIT 0x00000020
+#define GLX_STENCIL_BUFFER_BIT 0x00000040
+#define GLX_ACCUM_BUFFER_BIT 0x00000080
+#define GLX_CONFIG_CAVEAT 0x20
+#define GLX_X_VISUAL_TYPE 0x22
+#define GLX_TRANSPARENT_TYPE 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE 0x24
+#define GLX_TRANSPARENT_RED_VALUE 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
+#define GLX_DONT_CARE 0xFFFFFFFF
+#define GLX_NONE 0x8000
+#define GLX_SLOW_CONFIG 0x8001
+#define GLX_TRUE_COLOR 0x8002
+#define GLX_DIRECT_COLOR 0x8003
+#define GLX_PSEUDO_COLOR 0x8004
+#define GLX_STATIC_COLOR 0x8005
+#define GLX_GRAY_SCALE 0x8006
+#define GLX_STATIC_GRAY 0x8007
+#define GLX_TRANSPARENT_RGB 0x8008
+#define GLX_TRANSPARENT_INDEX 0x8009
+#define GLX_VISUAL_ID 0x800B
+#define GLX_SCREEN 0x800C
+#define GLX_NON_CONFORMANT_CONFIG 0x800D
+#define GLX_DRAWABLE_TYPE 0x8010
+#define GLX_RENDER_TYPE 0x8011
+#define GLX_X_RENDERABLE 0x8012
+#define GLX_FBCONFIG_ID 0x8013
+#define GLX_RGBA_TYPE 0x8014
+#define GLX_COLOR_INDEX_TYPE 0x8015
+#define GLX_MAX_PBUFFER_WIDTH 0x8016
+#define GLX_MAX_PBUFFER_HEIGHT 0x8017
+#define GLX_MAX_PBUFFER_PIXELS 0x8018
+#define GLX_PRESERVED_CONTENTS 0x801B
+#define GLX_LARGEST_PBUFFER 0x801C
+#define GLX_WIDTH 0x801D
+#define GLX_HEIGHT 0x801E
+#define GLX_EVENT_MASK 0x801F
+#define GLX_DAMAGED 0x8020
+#define GLX_SAVED 0x8021
+#define GLX_WINDOW 0x8022
+#define GLX_PBUFFER 0x8023
+#define GLX_PBUFFER_HEIGHT 0x8040
+#define GLX_PBUFFER_WIDTH 0x8041
 #endif
 
 #ifndef GLX_VERSION_1_4
-#define GLX_SAMPLE_BUFFERS                                100000
-#define GLX_SAMPLES                                       100001
+#define GLX_SAMPLE_BUFFERS 100000
+#define GLX_SAMPLES 100001
 #endif
 
 #ifndef GLX_ARB_get_proc_address
 #endif
 
 #ifndef GLX_ARB_multisample
-#define GLX_SAMPLE_BUFFERS_ARB                            100000
-#define GLX_SAMPLES_ARB                                   100001
+#define GLX_SAMPLE_BUFFERS_ARB 100000
+#define GLX_SAMPLES_ARB 100001
 #endif
 
 #ifndef GLX_ARB_vertex_buffer_object
-#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB  0x2095
+#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
 #endif
 
 #ifndef GLX_ARB_fbconfig_float
-#define GLX_RGBA_FLOAT_TYPE_ARB                           0x20B9
-#define GLX_RGBA_FLOAT_BIT_ARB                            0x00000004
+#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
+#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
 #endif
 
 #ifndef GLX_ARB_framebuffer_sRGB
-#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB                  0x20B2
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
 #endif
 
 #ifndef GLX_ARB_create_context
-#define GLX_CONTEXT_DEBUG_BIT_ARB                         0x00000001
-#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB            0x00000002
-#define GLX_CONTEXT_MAJOR_VERSION_ARB                     0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB                     0x2092
-#define GLX_CONTEXT_FLAGS_ARB                             0x2094
+#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
 #endif
 
 #ifndef GLX_ARB_create_context_profile
-#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB                  0x00000001
-#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB         0x00000002
-#define GLX_CONTEXT_PROFILE_MASK_ARB                      0x9126
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
 #endif
 
 #ifndef GLX_ARB_create_context_robustness
-#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB                 0x00000004
-#define GLX_LOSE_CONTEXT_ON_RESET_ARB                     0x8252
-#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB       0x8256
-#define GLX_NO_RESET_NOTIFICATION_ARB                     0x8261
+#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
 #endif
 
 #ifndef GLX_SGIS_multisample
-#define GLX_SAMPLE_BUFFERS_SGIS                           100000
-#define GLX_SAMPLES_SGIS                                  100001
+#define GLX_SAMPLE_BUFFERS_SGIS 100000
+#define GLX_SAMPLES_SGIS 100001
 #endif
 
 #ifndef GLX_EXT_visual_info
-#define GLX_X_VISUAL_TYPE_EXT                             0x22
-#define GLX_TRANSPARENT_TYPE_EXT                          0x23
-#define GLX_TRANSPARENT_INDEX_VALUE_EXT                   0x24
-#define GLX_TRANSPARENT_RED_VALUE_EXT                     0x25
-#define GLX_TRANSPARENT_GREEN_VALUE_EXT                   0x26
-#define GLX_TRANSPARENT_BLUE_VALUE_EXT                    0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE_EXT                   0x28
-#define GLX_NONE_EXT                                      0x8000
-#define GLX_TRUE_COLOR_EXT                                0x8002
-#define GLX_DIRECT_COLOR_EXT                              0x8003
-#define GLX_PSEUDO_COLOR_EXT                              0x8004
-#define GLX_STATIC_COLOR_EXT                              0x8005
-#define GLX_GRAY_SCALE_EXT                                0x8006
-#define GLX_STATIC_GRAY_EXT                               0x8007
-#define GLX_TRANSPARENT_RGB_EXT                           0x8008
-#define GLX_TRANSPARENT_INDEX_EXT                         0x8009
+#define GLX_X_VISUAL_TYPE_EXT 0x22
+#define GLX_TRANSPARENT_TYPE_EXT 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
+#define GLX_NONE_EXT 0x8000
+#define GLX_TRUE_COLOR_EXT 0x8002
+#define GLX_DIRECT_COLOR_EXT 0x8003
+#define GLX_PSEUDO_COLOR_EXT 0x8004
+#define GLX_STATIC_COLOR_EXT 0x8005
+#define GLX_GRAY_SCALE_EXT 0x8006
+#define GLX_STATIC_GRAY_EXT 0x8007
+#define GLX_TRANSPARENT_RGB_EXT 0x8008
+#define GLX_TRANSPARENT_INDEX_EXT 0x8009
 #endif
 
 #ifndef GLX_SGI_swap_control
 #endif
 
 #ifndef GLX_EXT_visual_rating
-#define GLX_VISUAL_CAVEAT_EXT                             0x20
-#define GLX_SLOW_VISUAL_EXT                               0x8001
-#define GLX_NON_CONFORMANT_VISUAL_EXT                     0x800D
-//reuse GLX_NONE_EXT                                      (GLX_EXT_visual_info)
+#define GLX_VISUAL_CAVEAT_EXT 0x20
+#define GLX_SLOW_VISUAL_EXT 0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
 #endif
 
 #ifndef GLX_EXT_import_context
-#define GLX_SHARE_CONTEXT_EXT                             0x800A
-#define GLX_VISUAL_ID_EXT                                 0x800B
-#define GLX_SCREEN_EXT                                    0x800C
+#define GLX_SHARE_CONTEXT_EXT 0x800A
+#define GLX_VISUAL_ID_EXT 0x800B
+#define GLX_SCREEN_EXT 0x800C
 #endif
 
 #ifndef GLX_SGIX_fbconfig
-#define GLX_WINDOW_BIT_SGIX                               0x00000001
-#define GLX_PIXMAP_BIT_SGIX                               0x00000002
-#define GLX_RGBA_BIT_SGIX                                 0x00000001
-#define GLX_COLOR_INDEX_BIT_SGIX                          0x00000002
-#define GLX_DRAWABLE_TYPE_SGIX                            0x8010
-#define GLX_RENDER_TYPE_SGIX                              0x8011
-#define GLX_X_RENDERABLE_SGIX                             0x8012
-#define GLX_FBCONFIG_ID_SGIX                              0x8013
-#define GLX_RGBA_TYPE_SGIX                                0x8014
-#define GLX_COLOR_INDEX_TYPE_SGIX                         0x8015
-//reuse GLX_SCREEN_EXT                                    (GLX_EXT_import_context)
+#define GLX_WINDOW_BIT_SGIX 0x00000001
+#define GLX_PIXMAP_BIT_SGIX 0x00000002
+#define GLX_RGBA_BIT_SGIX 0x00000001
+#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
+#define GLX_DRAWABLE_TYPE_SGIX 0x8010
+#define GLX_RENDER_TYPE_SGIX 0x8011
+#define GLX_X_RENDERABLE_SGIX 0x8012
+#define GLX_FBCONFIG_ID_SGIX 0x8013
+#define GLX_RGBA_TYPE_SGIX 0x8014
+#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
 #endif
 
 #ifndef GLX_SGIX_pbuffer
-#define GLX_PBUFFER_BIT_SGIX                              0x00000004
-#define GLX_BUFFER_CLOBBER_MASK_SGIX                      0x08000000
-#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX                    0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX                   0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT_SGIX                     0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX                    0x00000008
-#define GLX_AUX_BUFFERS_BIT_SGIX                          0x00000010
-#define GLX_DEPTH_BUFFER_BIT_SGIX                         0x00000020
-#define GLX_STENCIL_BUFFER_BIT_SGIX                       0x00000040
-#define GLX_ACCUM_BUFFER_BIT_SGIX                         0x00000080
-#define GLX_SAMPLE_BUFFERS_BIT_SGIX                       0x00000100
-#define GLX_MAX_PBUFFER_WIDTH_SGIX                        0x8016
-#define GLX_MAX_PBUFFER_HEIGHT_SGIX                       0x8017
-#define GLX_MAX_PBUFFER_PIXELS_SGIX                       0x8018
-#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX                    0x8019
-#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX                   0x801A
-#define GLX_PRESERVED_CONTENTS_SGIX                       0x801B
-#define GLX_LARGEST_PBUFFER_SGIX                          0x801C
-#define GLX_WIDTH_SGIX                                    0x801D
-#define GLX_HEIGHT_SGIX                                   0x801E
-#define GLX_EVENT_MASK_SGIX                               0x801F
-#define GLX_DAMAGED_SGIX                                  0x8020
-#define GLX_SAVED_SGIX                                    0x8021
-#define GLX_WINDOW_SGIX                                   0x8022
-#define GLX_PBUFFER_SGIX                                  0x8023
+#define GLX_PBUFFER_BIT_SGIX 0x00000004
+#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
+#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
+#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
+#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
+#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
+#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
+#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
+#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
+#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
+#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
+#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
+#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
+#define GLX_LARGEST_PBUFFER_SGIX 0x801C
+#define GLX_WIDTH_SGIX 0x801D
+#define GLX_HEIGHT_SGIX 0x801E
+#define GLX_EVENT_MASK_SGIX 0x801F
+#define GLX_DAMAGED_SGIX 0x8020
+#define GLX_SAVED_SGIX 0x8021
+#define GLX_WINDOW_SGIX 0x8022
+#define GLX_PBUFFER_SGIX 0x8023
 #endif
 
 #ifndef GLX_SGI_cushion
 #endif
 
 #ifndef GLX_SGIX_video_resize
-#define GLX_SYNC_FRAME_SGIX                               0x00000000
-#define GLX_SYNC_SWAP_SGIX                                0x00000001
+#define GLX_SYNC_FRAME_SGIX 0x00000000
+#define GLX_SYNC_SWAP_SGIX 0x00000001
 #endif
 
 #ifndef GLX_SGIX_dmbuffer
-#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX                    0x8024
+#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
 #endif
 
 #ifndef GLX_SGIX_swap_group
 #endif
 
 #ifndef GLX_SGIS_blended_overlay
-#define GLX_BLENDED_RGBA_SGIS                             0x8025
+#define GLX_BLENDED_RGBA_SGIS 0x8025
 #endif
 
 #ifndef GLX_SGIS_shared_multisample
-#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS               0x8026
-#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS              0x8027
+#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
+#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
 #endif
 
 #ifndef GLX_SUN_get_transparent_index
 #endif
 
 #ifndef GLX_3DFX_multisample
-#define GLX_SAMPLE_BUFFERS_3DFX                           0x8050
-#define GLX_SAMPLES_3DFX                                  0x8051
+#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
+#define GLX_SAMPLES_3DFX 0x8051
 #endif
 
 #ifndef GLX_MESA_copy_sub_buffer
 #endif
 
 #ifndef GLX_MESA_set_3dfx_mode
-#define GLX_3DFX_WINDOW_MODE_MESA                         0x1
-#define GLX_3DFX_FULLSCREEN_MODE_MESA                     0x2
+#define GLX_3DFX_WINDOW_MODE_MESA 0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
 #endif
 
 #ifndef GLX_SGIX_visual_select_group
-#define GLX_VISUAL_SELECT_GROUP_SGIX                      0x8028
+#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
 #endif
 
 #ifndef GLX_OML_swap_method
-#define GLX_SWAP_METHOD_OML                               0x8060
-#define GLX_SWAP_EXCHANGE_OML                             0x8061
-#define GLX_SWAP_COPY_OML                                 0x8062
-#define GLX_SWAP_UNDEFINED_OML                            0x8063
+#define GLX_SWAP_METHOD_OML 0x8060
+#define GLX_SWAP_EXCHANGE_OML 0x8061
+#define GLX_SWAP_COPY_OML 0x8062
+#define GLX_SWAP_UNDEFINED_OML 0x8063
 #endif
 
 #ifndef GLX_OML_sync_control
 #endif
 
 #ifndef GLX_NV_float_buffer
-#define GLX_FLOAT_COMPONENTS_NV                           0x20B0
+#define GLX_FLOAT_COMPONENTS_NV 0x20B0
 #endif
 
 #ifndef GLX_SGIX_hyperpipe
-#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX               80
-#define GLX_BAD_HYPERPIPE_CONFIG_SGIX                     91
-#define GLX_BAD_HYPERPIPE_SGIX                            92
-#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX                   0x00000001
-#define GLX_HYPERPIPE_RENDER_PIPE_SGIX                    0x00000002
-#define GLX_PIPE_RECT_SGIX                                0x00000001
-#define GLX_PIPE_RECT_LIMITS_SGIX                         0x00000002
-#define GLX_HYPERPIPE_STEREO_SGIX                         0x00000003
-#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX                  0x00000004
-#define GLX_HYPERPIPE_ID_SGIX                             0x8030
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
+#define GLX_BAD_HYPERPIPE_SGIX 92
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
+#define GLX_PIPE_RECT_SGIX 0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
+#define GLX_HYPERPIPE_ID_SGIX 0x8030
 #endif
 
 #ifndef GLX_MESA_agp_offset
 #endif
 
 #ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT                  0x20B1
-#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT                   0x00000008
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
 #endif
 
 #ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT                  0x20B2
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
 #endif
 
 #ifndef GLX_EXT_texture_from_pixmap
-#define GLX_TEXTURE_1D_BIT_EXT                            0x00000001
-#define GLX_TEXTURE_2D_BIT_EXT                            0x00000002
-#define GLX_TEXTURE_RECTANGLE_BIT_EXT                     0x00000004
-#define GLX_BIND_TO_TEXTURE_RGB_EXT                       0x20D0
-#define GLX_BIND_TO_TEXTURE_RGBA_EXT                      0x20D1
-#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT                    0x20D2
-#define GLX_BIND_TO_TEXTURE_TARGETS_EXT                   0x20D3
-#define GLX_Y_INVERTED_EXT                                0x20D4
-#define GLX_TEXTURE_FORMAT_EXT                            0x20D5
-#define GLX_TEXTURE_TARGET_EXT                            0x20D6
-#define GLX_MIPMAP_TEXTURE_EXT                            0x20D7
-#define GLX_TEXTURE_FORMAT_NONE_EXT                       0x20D8
-#define GLX_TEXTURE_FORMAT_RGB_EXT                        0x20D9
-#define GLX_TEXTURE_FORMAT_RGBA_EXT                       0x20DA
-#define GLX_TEXTURE_1D_EXT                                0x20DB
-#define GLX_TEXTURE_2D_EXT                                0x20DC
-#define GLX_TEXTURE_RECTANGLE_EXT                         0x20DD
-#define GLX_FRONT_LEFT_EXT                                0x20DE
-#define GLX_FRONT_RIGHT_EXT                               0x20DF
-#define GLX_BACK_LEFT_EXT                                 0x20E0
-#define GLX_BACK_RIGHT_EXT                                0x20E1
-#define GLX_FRONT_EXT                                     GLX_FRONT_LEFT_EXT
-#define GLX_BACK_EXT                                      GLX_BACK_LEFT_EXT
-#define GLX_AUX0_EXT                                      0x20E2
-#define GLX_AUX1_EXT                                      0x20E3
-#define GLX_AUX2_EXT                                      0x20E4
-#define GLX_AUX3_EXT                                      0x20E5
-#define GLX_AUX4_EXT                                      0x20E6
-#define GLX_AUX5_EXT                                      0x20E7
-#define GLX_AUX6_EXT                                      0x20E8
-#define GLX_AUX7_EXT                                      0x20E9
-#define GLX_AUX8_EXT                                      0x20EA
-#define GLX_AUX9_EXT                                      0x20EB
+#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
+#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
+#define GLX_Y_INVERTED_EXT 0x20D4
+#define GLX_TEXTURE_FORMAT_EXT 0x20D5
+#define GLX_TEXTURE_TARGET_EXT 0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
+#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
+#define GLX_TEXTURE_1D_EXT 0x20DB
+#define GLX_TEXTURE_2D_EXT 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
+#define GLX_FRONT_LEFT_EXT 0x20DE
+#define GLX_FRONT_RIGHT_EXT 0x20DF
+#define GLX_BACK_LEFT_EXT 0x20E0
+#define GLX_BACK_RIGHT_EXT 0x20E1
+#define GLX_FRONT_EXT GLX_FRONT_LEFT_EXT
+#define GLX_BACK_EXT GLX_BACK_LEFT_EXT
+#define GLX_AUX0_EXT 0x20E2
+#define GLX_AUX1_EXT 0x20E3
+#define GLX_AUX2_EXT 0x20E4
+#define GLX_AUX3_EXT 0x20E5
+#define GLX_AUX4_EXT 0x20E6
+#define GLX_AUX5_EXT 0x20E7
+#define GLX_AUX6_EXT 0x20E8
+#define GLX_AUX7_EXT 0x20E9
+#define GLX_AUX8_EXT 0x20EA
+#define GLX_AUX9_EXT 0x20EB
 #endif
 
 #ifndef GLX_NV_present_video
-#define GLX_NUM_VIDEO_SLOTS_NV                            0x20F0
+#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
 #endif
 
 #ifndef GLX_NV_video_out
-#define GLX_VIDEO_OUT_COLOR_NV                            0x20C3
-#define GLX_VIDEO_OUT_ALPHA_NV                            0x20C4
-#define GLX_VIDEO_OUT_DEPTH_NV                            0x20C5
-#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV                  0x20C6
-#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV                  0x20C7
-#define GLX_VIDEO_OUT_FRAME_NV                            0x20C8
-#define GLX_VIDEO_OUT_FIELD_1_NV                          0x20C9
-#define GLX_VIDEO_OUT_FIELD_2_NV                          0x20CA
-#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV               0x20CB
-#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV               0x20CC
+#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
+#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
+#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
 #endif
 
 #ifndef GLX_NV_swap_group
 #endif
 
 #ifndef GLX_NV_video_capture
-#define GLX_DEVICE_ID_NV                                  0x20CD
-#define GLX_UNIQUE_ID_NV                                  0x20CE
-#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV                    0x20CF
+#define GLX_DEVICE_ID_NV 0x20CD
+#define GLX_UNIQUE_ID_NV 0x20CE
+#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
 #endif
 
 #ifndef GLX_EXT_swap_control
-#define GLX_SWAP_INTERVAL_EXT                             0x20F1
-#define GLX_MAX_SWAP_INTERVAL_EXT                         0x20F2
+#define GLX_SWAP_INTERVAL_EXT 0x20F1
+#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
 #endif
 
 #ifndef GLX_NV_copy_image
 #endif
 
 #ifndef GLX_INTEL_swap_event
-#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK               0x04000000
-#define GLX_EXCHANGE_COMPLETE_INTEL                       0x8180
-#define GLX_COPY_COMPLETE_INTEL                           0x8181
-#define GLX_FLIP_COMPLETE_INTEL                           0x8182
+#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
+#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180
+#define GLX_COPY_COMPLETE_INTEL 0x8181
+#define GLX_FLIP_COMPLETE_INTEL 0x8182
 #endif
 
 #ifndef GLX_NV_multisample_coverage
-#define GLX_COVERAGE_SAMPLES_NV                           100001
-#define GLX_COLOR_SAMPLES_NV                              0x20B3
+#define GLX_COVERAGE_SAMPLES_NV 100001
+#define GLX_COLOR_SAMPLES_NV 0x20B3
 #endif
 
 #ifndef GLX_AMD_gpu_association
-#define GLX_GPU_VENDOR_AMD                                0x1F00
-#define GLX_GPU_RENDERER_STRING_AMD                       0x1F01
-#define GLX_GPU_OPENGL_VERSION_STRING_AMD                 0x1F02
-#define GLX_GPU_FASTEST_TARGET_GPUS_AMD                   0x21A2
-#define GLX_GPU_RAM_AMD                                   0x21A3
-#define GLX_GPU_CLOCK_AMD                                 0x21A4
-#define GLX_GPU_NUM_PIPES_AMD                             0x21A5
-#define GLX_GPU_NUM_SIMD_AMD                              0x21A6
-#define GLX_GPU_NUM_RB_AMD                                0x21A7
-#define GLX_GPU_NUM_SPI_AMD                               0x21A8
+#define GLX_GPU_VENDOR_AMD 0x1F00
+#define GLX_GPU_RENDERER_STRING_AMD 0x1F01
+#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
+#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
+#define GLX_GPU_RAM_AMD 0x21A3
+#define GLX_GPU_CLOCK_AMD 0x21A4
+#define GLX_GPU_NUM_PIPES_AMD 0x21A5
+#define GLX_GPU_NUM_SIMD_AMD 0x21A6
+#define GLX_GPU_NUM_RB_AMD 0x21A7
+#define GLX_GPU_NUM_SPI_AMD 0x21A8
 #endif
 
 #ifndef GLX_EXT_create_context_es2_profile
-#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT                   0x00000004
+#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
 #endif
 #ifndef GLX_ARB_get_proc_address
 typedef void (*__GLXextFuncPtr)(void);
         void glXGetSelectedEvent(Display* dpy, GLXDrawable draw, unsigned long* event_mask);
 
     } // namespace glx_version_1_3
-
     bool load_version_1_3();
 
 #define GLX_VERSION_1_3
     bool has_version_1_4();
     namespace glx_version_1_4
     {
-        typedef GLXFBConfig * (APIENTRYP PFNGLXGETFBCONFIGSPROC)(Display* dpy, int screen, int* nelements);
-        typedef GLXFBConfig * (APIENTRYP PFNGLXCHOOSEFBCONFIGPROC)(Display* dpy, int screen, const int* attrib_list, int* nelements);
-        typedef int (APIENTRYP PFNGLXGETFBCONFIGATTRIBPROC)(Display* dpy, GLXFBConfig config, int attribute, int* value);
-        typedef XVisualInfo * (APIENTRYP PFNGLXGETVISUALFROMFBCONFIGPROC)(Display* dpy, GLXFBConfig config);
-        typedef GLXWindow (APIENTRYP PFNGLXCREATEWINDOWPROC)(Display* dpy, GLXFBConfig config, Window win, const int* attrib_list);
-        typedef void (APIENTRYP PFNGLXDESTROYWINDOWPROC)(Display* dpy, GLXWindow win);
-        typedef GLXPixmap (APIENTRYP PFNGLXCREATEPIXMAPPROC)(Display* dpy, GLXFBConfig config, Pixmap pixmap, const int* attrib_list);
-        typedef void (APIENTRYP PFNGLXDESTROYPIXMAPPROC)(Display* dpy, GLXPixmap pixmap);
-        typedef GLXPbuffer (APIENTRYP PFNGLXCREATEPBUFFERPROC)(Display* dpy, GLXFBConfig config, const int* attrib_list);
-        typedef void (APIENTRYP PFNGLXDESTROYPBUFFERPROC)(Display* dpy, GLXPbuffer pbuf);
-        typedef void (APIENTRYP PFNGLXQUERYDRAWABLEPROC)(Display* dpy, GLXDrawable draw, int attribute, unsigned int* value);
-        typedef GLXContext (APIENTRYP PFNGLXCREATENEWCONTEXTPROC)(Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
-        typedef Bool (APIENTRYP PFNGLXMAKECONTEXTCURRENTPROC)(Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-        typedef GLXDrawable (APIENTRYP PFNGLXGETCURRENTREADDRAWABLEPROC)();
-        typedef Display * (APIENTRYP PFNGLXGETCURRENTDISPLAYPROC)();
-        typedef int (APIENTRYP PFNGLXQUERYCONTEXTPROC)(Display* dpy, GLXContext ctx, int attribute, int* value);
-        typedef void (APIENTRYP PFNGLXSELECTEVENTPROC)(Display* dpy, GLXDrawable draw, unsigned long event_mask);
-        typedef void (APIENTRYP PFNGLXGETSELECTEDEVENTPROC)(Display* dpy, GLXDrawable draw, unsigned long* event_mask);
         typedef __GLXextFuncPtr (APIENTRYP PFNGLXGETPROCADDRESSPROC)(const GLubyte* procName);
 
         class Loader
         public:
             Loader();
             inline bool isLoaded() const { return is_loaded; }
-            PFNGLXGETFBCONFIGSPROC GetFBConfigs;
-            PFNGLXCHOOSEFBCONFIGPROC ChooseFBConfig;
-            PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib;
-            PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig;
-            PFNGLXCREATEWINDOWPROC CreateWindow;
-            PFNGLXDESTROYWINDOWPROC DestroyWindow;
-            PFNGLXCREATEPIXMAPPROC CreatePixmap;
-            PFNGLXDESTROYPIXMAPPROC DestroyPixmap;
-            PFNGLXCREATEPBUFFERPROC CreatePbuffer;
-            PFNGLXDESTROYPBUFFERPROC DestroyPbuffer;
-            PFNGLXQUERYDRAWABLEPROC QueryDrawable;
-            PFNGLXCREATENEWCONTEXTPROC CreateNewContext;
-            PFNGLXMAKECONTEXTCURRENTPROC MakeContextCurrent;
-            PFNGLXGETCURRENTREADDRAWABLEPROC GetCurrentReadDrawable;
-            PFNGLXGETCURRENTDISPLAYPROC GetCurrentDisplay;
-            PFNGLXQUERYCONTEXTPROC QueryContext;
-            PFNGLXSELECTEVENTPROC SelectEvent;
-            PFNGLXGETSELECTEDEVENTPROC GetSelectedEvent;
             PFNGLXGETPROCADDRESSPROC GetProcAddress;
 
         private:
             bool is_loaded;
         };
 
-        GLXFBConfig * glXGetFBConfigs(Display* dpy, int screen, int* nelements);
-        GLXFBConfig * glXChooseFBConfig(Display* dpy, int screen, const int* attrib_list, int* nelements);
-        int glXGetFBConfigAttrib(Display* dpy, GLXFBConfig config, int attribute, int* value);
-        XVisualInfo * glXGetVisualFromFBConfig(Display* dpy, GLXFBConfig config);
-        GLXWindow glXCreateWindow(Display* dpy, GLXFBConfig config, Window win, const int* attrib_list);
-        void glXDestroyWindow(Display* dpy, GLXWindow win);
-        GLXPixmap glXCreatePixmap(Display* dpy, GLXFBConfig config, Pixmap pixmap, const int* attrib_list);
-        void glXDestroyPixmap(Display* dpy, GLXPixmap pixmap);
-        GLXPbuffer glXCreatePbuffer(Display* dpy, GLXFBConfig config, const int* attrib_list);
-        void glXDestroyPbuffer(Display* dpy, GLXPbuffer pbuf);
-        void glXQueryDrawable(Display* dpy, GLXDrawable draw, int attribute, unsigned int* value);
-        GLXContext glXCreateNewContext(Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
-        Bool glXMakeContextCurrent(Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-        GLXDrawable glXGetCurrentReadDrawable();
-        Display * glXGetCurrentDisplay();
-        int glXQueryContext(Display* dpy, GLXContext ctx, int attribute, int* value);
-        void glXSelectEvent(Display* dpy, GLXDrawable draw, unsigned long event_mask);
-        void glXGetSelectedEvent(Display* dpy, GLXDrawable draw, unsigned long* event_mask);
         __GLXextFuncPtr glXGetProcAddress(const GLubyte* procName);
 
     } // namespace glx_version_1_4
-
     bool load_version_1_4();
 
 #define GLX_VERSION_1_4
         __GLXextFuncPtr glXGetProcAddressARB(const GLubyte* procName);
 
     } // namespace glx_arb_get_proc_address
-
     bool load_arb_get_proc_address();
 
 #define GLX_ARB_get_proc_address
 
 
     } // namespace glx_arb_multisample
-
     bool load_arb_multisample();
 
 #define GLX_ARB_multisample
 
 
     } // namespace glx_arb_fbconfig_float
-
     bool load_arb_fbconfig_float();
 
 #define GLX_ARB_fbconfig_float
 
 
     } // namespace glx_arb_framebuffer_srgb
-
     bool load_arb_framebuffer_srgb();
 
 #define GLX_ARB_framebuffer_sRGB
         GLXContext glXCreateContextAttribsARB(Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int* attrib_list);
 
     } // namespace glx_arb_create_context
-
     bool load_arb_create_context();
 
 #define GLX_ARB_create_context
 
 
     } // namespace glx_arb_create_context_profile
-
     bool load_arb_create_context_profile();
 
 #define GLX_ARB_create_context_profile
 
 
     } // namespace glx_arb_create_context_robustness
-
     bool load_arb_create_context_robustness();
 
 #define GLX_ARB_create_context_robustness
 
 
     } // namespace glx_sgis_multisample
-
     bool load_sgis_multisample();
 
 #define GLX_SGIS_multisample
 
 
     } // namespace glx_ext_visual_info
-
     bool load_ext_visual_info();
 
 #define GLX_EXT_visual_info
         int glXSwapIntervalSGI(int interval);
 
     } // namespace glx_sgi_swap_control
-
     bool load_sgi_swap_control();
 
 #define GLX_SGI_swap_control
         int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int* count);
 
     } // namespace glx_sgi_video_sync
-
     bool load_sgi_video_sync();
 
 #define GLX_SGI_video_sync
         GLXDrawable glXGetCurrentReadDrawableSGI();
 
     } // namespace glx_sgi_make_current_read
-
     bool load_sgi_make_current_read();
 
 #define GLX_SGI_make_current_read
         void glXDestroyGLXVideoSourceSGIX(Display* dpy, GLXVideoSourceSGIX glxvideosource);
 
     } // namespace glx_sgix_video_source
-
     bool load_sgix_video_source();
 #endif /* _VL_H */
 #define GLX_SGIX_video_source
 
 
     } // namespace glx_ext_visual_rating
-
     bool load_ext_visual_rating();
 
 #define GLX_EXT_visual_rating
         void glXFreeContextEXT(Display* dpy, GLXContext context);
 
     } // namespace glx_ext_import_context
-
     bool load_ext_import_context();
 
 #define GLX_EXT_import_context
         GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display* dpy, XVisualInfo* vis);
 
     } // namespace glx_sgix_fbconfig
-
     bool load_sgix_fbconfig();
 
 #define GLX_SGIX_fbconfig
         void glXGetSelectedEventSGIX(Display* dpy, GLXDrawable drawable, unsigned long* mask);
 
     } // namespace glx_sgix_pbuffer
-
     bool load_sgix_pbuffer();
 
 #define GLX_SGIX_pbuffer
         void glXCushionSGI(Display* dpy, Window window, float cushion);
 
     } // namespace glx_sgi_cushion
-
     bool load_sgi_cushion();
 
 #define GLX_SGI_cushion
         int glXChannelRectSyncSGIX(Display* display, int screen, int channel, GLenum synctype);
 
     } // namespace glx_sgix_video_resize
-
     bool load_sgix_video_resize();
 
 #define GLX_SGIX_video_resize
         Bool glXAssociateDMPbufferSGIX(Display* dpy, GLXPbufferSGIX pbuffer, DMparams* params, DMbuffer dmbuffer);
 
     } // namespace glx_sgix_dmbuffer
-
     bool load_sgix_dmbuffer();
 #endif /* _DM_BUFFER_H_ */
 #define GLX_SGIX_dmbuffer
         void glXJoinSwapGroupSGIX(Display* dpy, GLXDrawable drawable, GLXDrawable member);
 
     } // namespace glx_sgix_swap_group
-
     bool load_sgix_swap_group();
 
 #define GLX_SGIX_swap_group
         Bool glXQueryMaxSwapBarriersSGIX(Display* dpy, int screen, int* max);
 
     } // namespace glx_sgix_swap_barrier
-
     bool load_sgix_swap_barrier();
 
 #define GLX_SGIX_swap_barrier
         Status glXGetTransparentIndexSUN(Display* dpy, Window overlay, Window underlay, long* pTransparentIndex);
 
     } // namespace glx_sun_get_transparent_index
-
     bool load_sun_get_transparent_index();
 
 #define GLX_SUN_get_transparent_index
         void glXCopySubBufferMESA(Display* dpy, GLXDrawable drawable, int x, int y, int width, int height);
 
     } // namespace glx_mesa_copy_sub_buffer
-
     bool load_mesa_copy_sub_buffer();
 
 #define GLX_MESA_copy_sub_buffer
         GLXPixmap glXCreateGLXPixmapMESA(Display* dpy, XVisualInfo* visual, Pixmap pixmap, Colormap cmap);
 
     } // namespace glx_mesa_pixmap_colormap
-
     bool load_mesa_pixmap_colormap();
 
 #define GLX_MESA_pixmap_colormap
         Bool glXReleaseBuffersMESA(Display* dpy, GLXDrawable drawable);
 
     } // namespace glx_mesa_release_buffers
-
     bool load_mesa_release_buffers();
 
 #define GLX_MESA_release_buffers
         Bool glXSet3DfxModeMESA(int mode);
 
     } // namespace glx_mesa_set_3dfx_mode
-
     bool load_mesa_set_3dfx_mode();
 
 #define GLX_MESA_set_3dfx_mode
 
 
     } // namespace glx_sgix_visual_select_group
-
     bool load_sgix_visual_select_group();
 
 #define GLX_SGIX_visual_select_group
 
 
     } // namespace glx_oml_swap_method
-
     bool load_oml_swap_method();
 
 #define GLX_OML_swap_method
         Bool glXWaitForSbcOML(Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc);
 
     } // namespace glx_oml_sync_control
-
     bool load_oml_sync_control();
 
 #define GLX_OML_sync_control
 
 
     } // namespace glx_nv_float_buffer
-
     bool load_nv_float_buffer();
 
 #define GLX_NV_float_buffer
         int glXQueryHyperpipeAttribSGIX(Display* dpy, int timeSlice, int attrib, int size, void* returnAttribList);
 
     } // namespace glx_sgix_hyperpipe
-
     bool load_sgix_hyperpipe();
 
 #define GLX_SGIX_hyperpipe
         unsigned int glXGetAGPOffsetMESA(const void* pointer);
 
     } // namespace glx_mesa_agp_offset
-
     bool load_mesa_agp_offset();
 
 #define GLX_MESA_agp_offset
 
 
     } // namespace glx_ext_fbconfig_packed_float
-
     bool load_ext_fbconfig_packed_float();
 
 #define GLX_EXT_fbconfig_packed_float
 
 
     } // namespace glx_ext_framebuffer_srgb
-
     bool load_ext_framebuffer_srgb();
 
 #define GLX_EXT_framebuffer_sRGB
         void glXReleaseTexImageEXT(Display* dpy, GLXDrawable drawable, int buffer);
 
     } // namespace glx_ext_texture_from_pixmap
-
     bool load_ext_texture_from_pixmap();
 
 #define GLX_EXT_texture_from_pixmap
         int glXBindVideoDeviceNV(Display* dpy, unsigned int video_slot, unsigned int video_device, const int* attrib_list);
 
     } // namespace glx_nv_present_video
-
     bool load_nv_present_video();
 
 #define GLX_NV_present_video
         int glXGetVideoInfoNV(Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long* pulCounterOutputVideo);
 
     } // namespace glx_nv_video_output
-
     bool load_nv_video_output();
 
 #define GLX_NV_video_output
         Bool glXResetFrameCountNV(Display* dpy, int screen);
 
     } // namespace glx_nv_swap_group
-
     bool load_nv_swap_group();
 
 #define GLX_NV_swap_group
         void glXReleaseVideoCaptureDeviceNV(Display* dpy, GLXVideoCaptureDeviceNV device);
 
     } // namespace glx_nv_video_capture
-
     bool load_nv_video_capture();
 
 #define GLX_NV_video_capture
         int glXSwapIntervalEXT(Display* dpy, GLXDrawable drawable, int interval);
 
     } // namespace glx_ext_swap_control
-
     bool load_ext_swap_control();
 
 #define GLX_EXT_swap_control
         void glXCopyImageSubDataNV(Display* dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
 
     } // namespace glx_nv_copy_image
-
     bool load_nv_copy_image();
 
 #define GLX_NV_copy_image
 
 
     } // namespace glx_intel_swap_event
-
     bool load_intel_swap_event();
 
 #define GLX_INTEL_swap_event
 
 
     } // namespace glx_nv_multisample_coverage
-
     bool load_nv_multisample_coverage();
 
 #define GLX_NV_multisample_coverage
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.