Source

glxx / include / glxx / gl_arb_texture_query_lod.h

1
2
3
4
5
6
7
8
#ifndef GL_ARB_texture_query_lod
#define GL_ARB_texture_query_lod

#include "private/glxx.h"

GLXX_EXPORT bool  has_gl_arb_texture_query_lod();

#endif