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glxx / include / wglxx / wgl_3dfx_multisample.h

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#ifndef WGL_3DFX_multisample
#define WGL_3DFX_multisample

#include "private/wglxx.h"

#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
#define WGL_SAMPLES_3DFX 0x2061

GLXX_EXPORT bool has_wgl_3dfx_multisample();

#endif