Source

glxx / include / glxx / gl_arb_sample_shading.h

#ifndef GL_ARB_sample_shading
#define GL_ARB_sample_shading

#include "private/glxx.h"

#define GL_SAMPLE_SHADING_ARB 0x8C36
#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37


namespace gl_arb_sample_shading 
{
    void glMinSampleShadingARB(GLclampf value);
}
bool has_gl_arb_sample_shading();
bool load_gl_arb_sample_shading();

#endif