Group Link 5 Core
Version 1.0 Release date: 3/27/2014
Toadlife - Operation Flashpoint Group Link The Original
KeyCat - Operation Flashpoint Group Link 2 The enhanced version
=\SNKMAN/= - Armed Assault Group Link 2 Plus with special thanks to ZoneKiller, KyleSarnik, Solus
=\SNKMAN/= - Armed Assault Group Link 3
snYpir, Zayfod, Toadlife, Igor Drukov, General Barron, TJ - Operation Flashpoint Mod ECP ( Enhanced Configuration Project )
thunderbird84, Harkonin - Operation Flashpoint Mod F.F.U.R
=\SNKMAN/= - Armed Assault 2 Group Link 4 Special FX Edition
The majority of the Arma community, repository and partial legal liability maintained by Zorrobyte - Armed Assault 3 Group Link 5 Core for Arma 3
Licence This work is licensed under a Attribution-NonCommercial-ShareAlike 4.0 International license. http://creativecommons.org/licenses/by-nc-sa/4.0/
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You do not have to comply with the license for elements of the material in the public domain or where your use is permitted by an applicable exception or limitation. No warranties are given. The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights may limit how you use the material.
To maintain the core AI enhancements from Group Link for the Arma 3 engine and to further develop Group Link for the next iteration of Armed Assault.
None known as of yet, GL4 suggested CBA however GL5 has been tested without CBA with no notable issues.
Please see the Wiki at https://bitbucket.org/zorrobyte/group-link-5-core/wiki/Home
Copy the "@George Imoedemhe" folder into your Arma 3 root directory.
Drag the "UserConfig" folder from "@George Imoedemhe\UserConfig" in your Arma 3 root directory.
Thank you to the Arma community for the support, without you GL5 wouldn't of been possible. http://forums.bistudio.com/showthread.php?175184-Licensing-issues-with-porting-GL4-to-A3