Boom Animation Converter ----------------- Copyright 2008-2010 Zack "ZTurtleMan" Middleton Boom Animation Converter is a commandline replacement for the DOS SWANTBLS.EXE. Boom Animation Converter converts a text file to SWITCHES.LMP and ANIMATED.LMP which are binary files that can be placed in a doom wadfile to change the switch and texture/flat animations in a Boom-compatible Doom Engine. Boom Animation Converter can also convert SWITCHES.LMP and ANIMATED.LMP back into a text file. Usage -------- In the command line: boomac [inputfile] output can also be changed boomac [inputfile] -switches [outputfile] -animated [outputfile] To not output one of the files use -noswitches or -noanimated. boomac [inputfile] -noswitches -animated [outputfile] Example: boomac DOOM.DAT or boomac -txt2bin DOOM.DAT The above will create SWITCHES.LMP and ANIMATED.LMP from DOOM.DAT boomac -bin2txt RESTORE.DAT The above will create RESTORE.DAT from SWITCHES.LMP and ANIMATED.LMP Also See ---------- http://zdoom.org/wiki/ANIMATED http://zdoom.org/wiki/SWITCHES http://legacywiki.net/index.php/ANIMATED http://www.srb2.org/mb/viewtopic.php?t=1001 Compiling ----------- Run make in the source directory. There is a project file for Code::Blocks (source/BoomAC.cbp). Copyright ----------- See COPYING.txt for full license. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.