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Boom Animation Converter
-----------------
Copyright 2008-2010 Zack "ZTurtleMan" Middleton

Boom Animation Converter is a commandline replacement for the DOS SWANTBLS.EXE.

Boom Animation Converter converts a text file to SWITCHES.LMP and ANIMATED.LMP
which are binary files that can be placed in a doom wadfile to
change the switch and texture/flat animations in a Boom-compatible Doom Engine.

Boom Animation Converter can also convert SWITCHES.LMP and ANIMATED.LMP back
into a text file.

 Usage
--------
In the command line:

boomac [inputfile]

output can also be changed

boomac [inputfile] -switches [outputfile] -animated [outputfile]

To not output one of the files use -noswitches or -noanimated.

boomac [inputfile] -noswitches -animated [outputfile]

Example:

  boomac DOOM.DAT
  or
  boomac -txt2bin DOOM.DAT

The above will create SWITCHES.LMP and ANIMATED.LMP from DOOM.DAT

  boomac -bin2txt RESTORE.DAT

The above will create RESTORE.DAT from SWITCHES.LMP and ANIMATED.LMP

 Also See
----------
http://zdoom.org/wiki/ANIMATED
http://zdoom.org/wiki/SWITCHES
http://legacywiki.net/index.php/ANIMATED
http://www.srb2.org/mb/viewtopic.php?t=1001

 Compiling
-----------
Run make in the source directory. There is a project file for Code::Blocks (source/BoomAC.cbp).

 Copyright
-----------
See COPYING.txt for full license.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.