- changed status to invalid
Merged Timer Applies on Last Frame
Comments (5)
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reporter -
reporter - changed status to open
This bug is active after all. The error was in how I was attempting to reproduce this - this bug won't appear in v5 trials because the timer is on the first frame. In v6 native trials, the timer is on the last frame, so of course the bug appears.
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Shouldn’t this be classified as intended behavior? I certainly assumed all this time that it was - and it seems like the most intuitive/expected behavior to me; quite honestly, I’ve never even considered it might be a bug, or that it might work differently.
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reporter - changed status to on hold
I'm fairly confident that I found this bug by seeing that v5 and v6 behaved differently. I'll want hard proof of that fact before marking this as "open" again...
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Judging by your comments, timers on merged frames are defined differently in V5 as well; while in V5, timers are defined on the first frame of a merged set, in V6, they are defined on the last frame. Looked at in isolation, both respective behaviors seem sensible and intuitive.
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I can't reproduce this, and inspection of the code suggests that this bug shouldn't be possible.
As such, closed as a mistaken report.